Beispiel #1
0
        private unsafe static Span <byte> readStream(out bool success, byte *ptr)
        {
            int readed = currentStream.Read(ptr);

            if (readed == 0)
            {
                success = false;
                return(default);
Beispiel #2
0
        private unsafe void worker()
        {
            if (Interlocked.CompareExchange(ref workerStarted, 1, 0) == 1)
            {
                return;
            }

            MemoryStream localStream = new MemoryStream((IntPtr)(_maxPacketSize * 2), true);
            byte *       buffer      = (byte *)Marshal.AllocHGlobal(_maxPacketSize);
            int          readed      = 0;

            int msDelay = 0;

            Connected = false;
            try
            {
                while (Volatile.Read(ref workerStarted) == 1)
                {
                    if (remoteSocket == null)
                    {
                        localStream.Clear();
                        while (!Connect())
                        {
                            Thread.Sleep(ReconnectTimeout);
                        }
                    }

                    if (setToDisconnect)
                    {
                        makeDisconnect("called");
                        continue;
                    }

                    List <Socket> toRead  = new List <Socket>();
                    List <Socket> toWrite = new List <Socket>();

                    toRead.Add(remoteSocket);

                    if (!_outputStream.IsEmpty())
                    {
                        toWrite.Add(remoteSocket);

                        do
                        {
                            readed = _outputStream.Read(buffer);

                            if (readed == 0)
                            {
                                break;
                            }

                            localStream.Write(new ReadOnlySpan <byte>(buffer, readed));
                        } while (!_outputStream.IsEmpty());
                    }

                    if (mode == LatencyMode.Normal)
                    {
                        msDelay = 5000;
                    }
                    else if (mode == LatencyMode.Fast)
                    {
                        msDelay = 500;
                    }
                    else if (mode == LatencyMode.VeryFast)
                    {
                        msDelay = 50;
                    }
                    else if (mode == LatencyMode.Slow)
                    {
                        msDelay = 25000;
                    }
                    else
                    {
                        msDelay = 5000;
                    }

                    Socket.Select(toRead, toWrite, null, msDelay);

                    if (toRead.Count > 0)
                    {
                        handleReadEvent();
                    }

                    if (remoteSocket == null)
                    {
                        continue;
                    }

                    if (toWrite.Count > 0)
                    {
                        handleWriteEvent(localStream);
                    }
                }
            }
            catch (Exception e) { throw e; }
            finally
            {
                Marshal.FreeHGlobal((IntPtr)buffer);
            }
        }