Beispiel #1
0
        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            _photo = e.Parameter as Photo;

            var image = new BitmapImage(new Uri(_photo.Path));

            image.ImageOpened += (sender, ev) =>
            {
                animationTarget.Opacity = 1;
                var animation = ConnectedAnimationService.GetForCurrentView().GetAnimation("Image");
                animation.Completed += (s, st) =>
                {
                    var item = FindName("CanvasControl");
                };
                animation.TryStart(animationTarget);
            };

            animationTarget.Opacity = 0;
            animationTarget.Source  = image;

            _propertySet = _compositor.CreatePropertySet();
            _propertySet.InsertVector3("Contrast", new Vector3());
            _propertySet.InsertVector3("Saturation", new Vector3(2f, 2f, 2f));
            _propertySet.InsertVector3("Exposure", new Vector3());
            _propertySet.InsertVector3("Blur", new Vector3());


            SetupDialControl();
        }
        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            _photo       = e.Parameter as Photo;
            _compositor  = ElementCompositionPreview.GetElementVisual(this)?.Compositor;
            _propertySet = _compositor.CreatePropertySet();
            _propertySet.InsertVector3("Contrast", new Vector3());
            _propertySet.InsertVector3("Saturation", new Vector3(2f, 2f, 2f));
            _propertySet.InsertVector3("Exposure", new Vector3());
            _propertySet.InsertVector3("Blur", new Vector3());

            SetupRingAnimation();
            SetupAnimation();
            SetupDialControl();
        }
        private void UpdateTo()
        {
            if (host == null)
            {
                return;
            }
            propset.StopAnimation("offsetx");
            propset.StopAnimation("offsety");
            ExpressionAnimation an = null;

            switch (To)
            {
            case FlipTransitionMode.Left:
                an = host.Compositor.CreateExpressionAnimation("-host.Size.X");
                an.SetReferenceParameter("host", host);
                propset.StartAnimation("offsetx", an);
                propset.InsertScalar("offsety", 0f);
                propset.InsertScalar("degress", 90f);
                propset.InsertVector3("axis", Vector3.UnitY);
                break;

            case FlipTransitionMode.Top:
                an = host.Compositor.CreateExpressionAnimation("-host.Size.Y");
                an.SetReferenceParameter("host", host);
                propset.InsertScalar("offsetx", 0f);
                propset.StartAnimation("offsety", an);
                propset.InsertScalar("degress", 90f);
                propset.InsertVector3("axis", Vector3.UnitX);
                break;

            case FlipTransitionMode.Right:
                an = host.Compositor.CreateExpressionAnimation("host.Size.X");
                an.SetReferenceParameter("host", host);
                propset.StartAnimation("offsetx", an);
                propset.InsertScalar("offsety", 0f);
                propset.InsertScalar("degress", -90f);
                propset.InsertVector3("axis", Vector3.UnitY);
                break;

            case FlipTransitionMode.Bottom:
                an = host.Compositor.CreateExpressionAnimation("host.Size.Y");
                an.SetReferenceParameter("host", host);
                propset.InsertScalar("offsetx", 0f);
                propset.StartAnimation("offsety", an);
                propset.InsertScalar("degress", -90f);
                propset.InsertVector3("axis", Vector3.UnitX);
                break;
            }
        }
Beispiel #4
0
        private void InitializeCompositionVariables()
        {
            var bounds          = ApplicationView.GetForCurrentView().VisibleBounds;
            var maxWindowWidth  = bounds.Width.ToFloat();
            var maxWindowHeight = bounds.Height.ToFloat();
            var maxWindowRadius = Math.Max(maxWindowWidth, maxWindowHeight);

            // Setup sky visual's size, position, opacity, etc.
            _skyVisual             = Sky.ContainerVisual();
            _skyVisual.Size        = new Vector2(maxWindowRadius * SkyVisualAreaRatio);
            _skyVisual.Offset      = new Vector3(-SkyVisualRadius + maxWindowWidth / 2.0f, -SkyVisualRadius + maxWindowHeight / 2.0f, 0.0f);
            _skyVisual.CenterPoint = new Vector3(SkyVisualRadius, SkyVisualRadius, 0.0f);
            _skyVisual.Opacity     = 0;

            _compositor = _skyVisual.Compositor;
            _reading    = _compositor.CreatePropertySet();
            _reading.InsertVector3("Offset", new Vector3(0.0f, 0.0f, 0.0f));
            _imageLoader         = ImageLoaderFactory.CreateImageLoader(_compositor);
            _circleBrush         = _compositor.CreateSurfaceBrush();
            _circleBrush.Surface = _imageLoader.LoadImageFromUri(new Uri(StarUriString));

            if (_inclinometer != null)
            {
                SetupSkyVisualOffsetExpressionAnimation();
            }
        }
Beispiel #5
0
 private async void OnInclinometerReadingChanged(Inclinometer sender, InclinometerReadingChangedEventArgs e)
 {
     await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
     {
         _reading.InsertVector3("Offset", new Vector3(e.Reading.RollDegrees, e.Reading.PitchDegrees, 0.0f));
     });
 }
Beispiel #6
0
 public static void InsertValue <T>(CompositionPropertySet prop, string name, T value) where T : struct
 {
     { if (value is float v)
       {
           prop.InsertScalar(name, v);
       }
     }
     { if (value is Vector2 v)
       {
           prop.InsertVector2(name, v);
       }
     }
     { if (value is Vector3 v)
       {
           prop.InsertVector3(name, v);
       }
     }
     { if (value is Vector4 v)
       {
           prop.InsertVector4(name, v);
       }
     }
     { if (value is Quaternion v)
       {
           prop.InsertQuaternion(name, v);
       }
     }
 }
Beispiel #7
0
        /// <summary>
        /// Starts spying on the translation facade of the provided element.
        /// </summary>
        /// <param name="sourceElement"></param>
        /// <param name="propertyName"></param>
        /// <param name="originalValue"></param>
        public static void StartSpyingScaleFacade(UIElement sourceElement, Compositor compositor, Vector3 originalValue)
        {
            CompositionPropertySet propertySet         = null;
            ExpressionAnimation    expressionAnimation = null;
            string propertySetPropertyName             = null;

            StartSpyingFacade(sourceElement, compositor, CompositionFacadeType.Scale, out propertySet, out expressionAnimation, out propertySetPropertyName);

            propertySet.InsertVector3(propertySetPropertyName, originalValue);
            propertySet.StartAnimation(propertySetPropertyName, expressionAnimation);
        }
        protected override void OnConnected(UIElement element)
        {
            host    = ElementCompositionPreview.GetElementVisual(element);
            propset = host.Compositor.CreatePropertySet();
            propset.InsertScalar("offsetx", 0f);
            propset.InsertScalar("offsety", 0f);
            propset.InsertScalar("degress", 0f);
            propset.InsertVector3("axis", Vector3.UnitZ);

            UpdateTo();

            var group = host.Compositor.CreateAnimationGroup();

            var step = host.Compositor.CreateStepEasingFunction();

            offset = host.Compositor.CreateVector3KeyFrameAnimation();
            offset.InsertExpressionKeyFrame(0f, "this.StartingValue");
            offset.InsertExpressionKeyFrame(0.99f, "Vector3(this.FinalValue.X + prop.offsetx,this.FinalValue.Y + prop.offsety,this.FinalValue.Z)");
            offset.InsertExpressionKeyFrame(1f, "this.FinalValue", step);
            offset.SetReferenceParameter("host", host);
            offset.SetReferenceParameter("prop", propset);
            offset.Duration = Duration;
            offset.Target   = "Offset";

            axis = host.Compositor.CreateVector3KeyFrameAnimation();
            axis.InsertExpressionKeyFrame(0f, "prop.axis", step);
            axis.InsertExpressionKeyFrame(1f, "prop.axis", step);
            axis.SetReferenceParameter("prop", propset);
            axis.Duration = Duration;
            axis.Target   = "RotationAxis";

            degress = host.Compositor.CreateScalarKeyFrameAnimation();
            degress.InsertExpressionKeyFrame(0f, "this.StartingValue");
            degress.InsertExpressionKeyFrame(0.99f, "this.FinalValue + prop.degress");
            degress.InsertExpressionKeyFrame(1f, "this.FinalValue", step);
            degress.SetReferenceParameter("host", host);
            degress.SetReferenceParameter("prop", propset);
            degress.Duration = Duration;
            degress.Target   = "RotationAngleInDegrees";

            opacity = host.Compositor.CreateScalarKeyFrameAnimation();
            opacity.InsertExpressionKeyFrame(0f, "this.StartingValue");
            opacity.InsertKeyFrame(1f, 0f);
            opacity.Duration = Duration;
            opacity.Target   = "Opacity";

            group.Add(offset);
            group.Add(axis);
            group.Add(degress);
            group.Add(opacity);

            Animation = group;
        }
Beispiel #9
0
        // This captures when a mousewheel interaction occurs. We will then take the "delta" from the mousewheel and
        // funnel that into an animation and animate the position of InteractionTracker. Tracker's position ultimately defines position of the scrubber
        private void PointerWheel_Changed(object sender, PointerRoutedEventArgs e)
        {
            // Calling OnDragStart() so we can change the position of the scrubber
            OnDragStart();

            // Grab the delta of the mousewheel from the event handler
            var wheelDelta = e.GetCurrentPoint(trackCanvas).Properties.MouseWheelDelta;

            propSet.InsertVector3("wheelDelta", new System.Numerics.Vector3(wheelDelta, 0f, 0f));

            // Create the animation that we will use to animate the position of InteractionTracker
            var wheelKFA = this.compositor.CreateVector3KeyFrameAnimation();

            wheelKFA.Duration = TimeSpan.FromSeconds(1);

            // We are using strings here instead of ExpressionBuilder. We need an extension method added to ExpressionBuilder for TryUpdatePositionWithAnimation to take in
            // an ExpressionNode. Then we can use ExpressionNodes in the ExpressionKeyFrame instead of strings
            wheelKFA.InsertExpressionKeyFrame(1f, "this.CurrentValue + props.wheelDelta");
            wheelKFA.SetReferenceParameter("tracker", this.tracker);
            wheelKFA.SetReferenceParameter("props", propSet);

            // Update the position of InteractionTracker with the animation based on the scroll wheel delta
            this.tracker.TryUpdatePositionWithAnimation(wheelKFA);
        }
Beispiel #10
0
        /// <summary>
        /// Creates a Viewport with default properties.
        /// Offset = Vector3.Zero
        /// Size = Vector2(100, 100)
        /// Stretch = Uniform
        /// StretchMatrix = Matrix4x4.Identity
        /// </summary>
        /// <param name="compositor"></param>
        /// <exception cref="System.ArgumentException">Thrown when constructor is passed a null value.</exception>
        public Viewport(Compositor compositor)
        {
            if (compositor == null)
            {
                throw new System.ArgumentException("Compositor cannot be null");
            }

            _compositor  = compositor;
            _propertySet = _compositor.CreatePropertySet();

            // Create properties of viewport
            _propertySet.InsertVector3("Offset", Vector3.Zero);
            _propertySet.InsertVector2("Size", new Vector2(100, 100));
            _propertySet.InsertScalar("Stretch", (int)Stretch.Uniform);
            _propertySet.InsertMatrix4x4("StretchMatrix", Matrix4x4.Identity);

            Camera = new OrbitalCamera(_compositor);

            StartAnimationsOnStretchMatrix();
        }
Beispiel #11
0
        /// <summary>
        /// Creates a FirstPersonCamera with default properties.
        /// Position = Vector3.Zero
        /// Yaw = 0
        /// Pitch = 0
        /// Roll = 0
        /// ModelViewProjectionMatrix = Matrix4x4.Identity
        /// </summary>
        /// <param name="compositor"></param>
        /// <exception cref="System.ArgumentException">Thrown when constructor is passed a null value.</exception>
        public FirstPersonCamera(Compositor compositor)
        {
            if (compositor == null)
            {
                throw new System.ArgumentException("Compositor cannot be null");
            }

            _compositor = compositor;

            // Create the properties for the camera
            _propertySet = _compositor.CreatePropertySet();
            _propertySet.InsertVector3("Position", Vector3.Zero);
            _propertySet.InsertScalar("Yaw", 0f);
            _propertySet.InsertScalar("Pitch", 0f);
            _propertySet.InsertScalar("Roll", 0f);
            _propertySet.InsertMatrix4x4("ModelViewProjectionMatrix", Matrix4x4.Identity);

            // Default is an orthographic projection
            Projection = new OrthographicProjection(_compositor);
        }
Beispiel #12
0
        /// <summary>
        /// Creates an OrbitalCamera with default properties.
        /// Target = Vector3.Zero
        /// Phi = 0
        /// Theta = 0
        /// Radius = 300
        /// ModelViewProjectionMatrix = Matrix4x4.Identity
        /// </summary>
        /// <param name="compositor"></param>
        /// <exception cref="System.ArgumentException">Thrown when constructor is passed a null value.</exception>
        public OrbitalCamera(Compositor compositor)
        {
            if (compositor == null)
            {
                throw new System.ArgumentException("Compositor cannot be null");
            }

            _compositor  = compositor;
            _fpCam       = new FirstPersonCamera(_compositor);
            _propertySet = _compositor.CreatePropertySet();

            float epsilon = 0.0001f;

            // Create the properties for the camera
            _propertySet.InsertVector3("Target", Vector3.Zero);
            _propertySet.InsertScalar("Phi", epsilon);
            _propertySet.InsertScalar("Theta", 0f);
            _propertySet.InsertScalar("Radius", 300f);
            _propertySet.InsertMatrix4x4("ModelViewProjectionMatrix", Matrix4x4.Identity);

            // Connect orbital camera's properties to the _fpCam's properties
            StartAnimationsOnFPCamera();
        }
 public static CompositionPropertySet SetValue(this CompositionPropertySet set, string name, Vector3 value)
 {
     set.InsertVector3(name, value);
     return set;
 }
Beispiel #14
0
        private void SamplePage_Loaded(object sender, Windows.UI.Xaml.RoutedEventArgs e)
        {
            Compositor compositor = ElementCompositionPreview.GetElementVisual(MyGrid).Compositor;

            _imageLoader = ImageLoaderFactory.CreateImageLoader(compositor);
            ContainerVisual container = compositor.CreateContainerVisual();

            ElementCompositionPreview.SetElementChildVisual(MyGrid, container);


            //
            // Create a couple of SurfaceBrushes for the orbiters and center
            //

            CompositionSurfaceBrush redBrush = compositor.CreateSurfaceBrush();

            _redBallSurface  = _imageLoader.CreateManagedSurfaceFromUri(new Uri("ms-appx:///Samples/SDK 10586/PropertySets/RedBall.png"));
            redBrush.Surface = _redBallSurface.Surface;

            CompositionSurfaceBrush blueBrush = compositor.CreateSurfaceBrush();

            _blueBallSurface  = _imageLoader.CreateManagedSurfaceFromUri(new Uri("ms-appx:///Samples/SDK 10586/PropertySets/BlueBall.png"));
            blueBrush.Surface = _blueBallSurface.Surface;


            //
            // Create the center and orbiting sprites
            //

            SpriteVisual redSprite = compositor.CreateSpriteVisual();

            redSprite.Brush  = redBrush;
            redSprite.Size   = new Vector2(100f, 100f);
            redSprite.Offset = new Vector3(200f, 200f, 0f);
            container.Children.InsertAtTop(redSprite);

            SpriteVisual blueSprite = compositor.CreateSpriteVisual();

            blueSprite.Brush  = blueBrush;
            blueSprite.Size   = new Vector2(25f, 25f);
            blueSprite.Offset = new Vector3(0f, 0f, 0f);
            container.Children.InsertAtTop(blueSprite);

            //
            // Create the expression.  This expression positions the orbiting sprite relative to the center of
            // of the red sprite's center.  As we animate the red sprite's position, the expression will read
            // the current value of it's offset and keep the blue sprite locked in orbit.
            //

            ExpressionAnimation expressionAnimation = compositor.CreateExpressionAnimation("visual.Offset + " +
                                                                                           "propertySet.CenterPointOffset + " +
                                                                                           "Vector3(cos(ToRadians(propertySet.Rotation)) * 150," +
                                                                                           "sin(ToRadians(propertySet.Rotation)) * 75, 0)");

            //
            // Create the PropertySet.  This property bag contains all the value referenced in the expression.  We can
            // animation these property leading to the expression being re-evaluated per frame.
            //

            CompositionPropertySet propertySet = compositor.CreatePropertySet();

            propertySet.InsertScalar("Rotation", 0f);
            propertySet.InsertVector3("CenterPointOffset", new Vector3(redSprite.Size.X / 2 - blueSprite.Size.X / 2,
                                                                       redSprite.Size.Y / 2 - blueSprite.Size.Y / 2, 0));

            // Set the parameters of the expression animation
            expressionAnimation.SetReferenceParameter("propertySet", propertySet);
            expressionAnimation.SetReferenceParameter("visual", redSprite);

            // Start the expression animation!
            blueSprite.StartAnimation("Offset", expressionAnimation);


            // Now animate the rotation property in the property bag, this generates the orbitting motion.
            var linear       = compositor.CreateLinearEasingFunction();
            var rotAnimation = compositor.CreateScalarKeyFrameAnimation();

            rotAnimation.InsertKeyFrame(1.0f, 360f, linear);
            rotAnimation.Duration          = TimeSpan.FromMilliseconds(4000);
            rotAnimation.IterationBehavior = AnimationIterationBehavior.Forever;
            propertySet.StartAnimation("Rotation", rotAnimation);

            // Lastly, animation the Offset of the red sprite to see the expression track appropriately
            var offsetAnimation = compositor.CreateVector3KeyFrameAnimation();

            offsetAnimation.InsertKeyFrame(0f, new Vector3(125f, 50f, 0f));
            offsetAnimation.InsertKeyFrame(.5f, new Vector3(125f, 200f, 0f));
            offsetAnimation.InsertKeyFrame(1f, new Vector3(125f, 50f, 0f));
            offsetAnimation.Duration          = TimeSpan.FromMilliseconds(4000);
            offsetAnimation.IterationBehavior = AnimationIterationBehavior.Forever;
            redSprite.StartAnimation("Offset", offsetAnimation);
        }
        //private async Task HideStatusBar()
        //{
        //    //if (ApiInformation.IsApiContractPresent("Windows.Phone.PhoneContract", 1, 0))
        //    //{
        //    //    var statusBar = StatusBar.GetForCurrentView();
        //    //    await statusBar.HideAsync();
        //    //}
        //}

        private void InitializeCompositionVariables()
        {
            var bounds = ApplicationView.GetForCurrentView().VisibleBounds;
            var maxWindowWidth = bounds.Width.ToFloat();
            var maxWindowHeight = bounds.Height.ToFloat();
            var maxWindowRadius = Math.Max(maxWindowWidth, maxWindowHeight);

            // Setup sky visual's size, position, opacity, etc.
            _skyVisual = Sky.ContainerVisual();
            _skyVisual.Size = new Vector2(maxWindowRadius * SkyVisualAreaRatio);
            _skyVisual.Offset = new Vector3(-SkyVisualRadius + maxWindowWidth / 2.0f, -SkyVisualRadius + maxWindowHeight / 2.0f, 0.0f);
            _skyVisual.CenterPoint = new Vector3(SkyVisualRadius, SkyVisualRadius, 0.0f);
            _skyVisual.Opacity = 0;

            _compositor = _skyVisual.Compositor;
            _reading = _compositor.CreatePropertySet();
            _reading.InsertVector3("Offset", new Vector3(0.0f, 0.0f, 0.0f));
            _imageLoader = ImageLoaderFactory.CreateImageLoader(_compositor);
            _circleBrush = _compositor.CreateSurfaceBrush();
            _circleBrush.Surface = _imageLoader.LoadImageFromUri(new Uri(StarUriString));

            if (_inclinometer != null) SetupSkyVisualOffsetExpressionAnimation();
        }