Beispiel #1
0
 internal IEnumerable <ComponentBufferBase> MatchersFromFlagsSlow(EntityData entityData) //todo rem ienumerable
 {
     for (var i = 0; i < SparseCount; i++)
     {
         ComponentBufferBase buffer = sparseBuffers_[i];
         if (buffer.Matcher.Matches(entityData.FlagsSparse))
         {
             yield return(buffer);
         }
     }
     for (var i = 0; i < DenseCount; i++)
     {
         ComponentBufferBase buffer = denseBuffers_[i];
         if (buffer.Matcher.Matches(entityData.FlagsDense))
         {
             yield return(buffer);
         }
     }
 }
Beispiel #2
0
    public TypedComponentBufferBase <T> GetBufferSlow <T>() where T : struct //TODO use a dict of comp types?
    {
        for (var i = 0; i < SparseCount; i++)
        {
            ComponentBufferBase buffer = sparseBuffers_[i];
            if (buffer is ComponentBufferSparse <T> castBuffer)
            {
                return(castBuffer);
            }
        }

        for (var i = 0; i < DenseCount; i++)
        {
            ComponentBufferBase buffer = denseBuffers_[i];
            if (buffer is ComponentBufferDense <T> castBuffer)
            {
                return(castBuffer);
            }
        }

        throw new ArgumentOutOfRangeException($"{typeof(T).Name} buffer not found! Did you forget to register it?");
    }