Beispiel #1
0
 private void Start()
 {
     _engine = UnityExtensions.FindInterface <IEngineFacade>();
     _puzzle = FindObjectOfType <ComplexSampleNetwork>();
 }
 public void Start()
 {
     _standardMarker = AbstractFactory.Get <IGameplayTypeFactory>().GetNew <IVisualSemaphoreMarker>();
     _standardMarker.Initialize(_standardMarkerPrefab);
     _puzzle = FindObjectOfType <ComplexSampleNetwork>();
 }