public void LoadComplexAudio(ComplexAudio c, string clipName, bool play) { c.GetAudioSource().clip = soundsList.GetAudioClipByName(clipName); activeSources.Add(c); if (play) { c.GetAudioSource().Play(); } }
// Use this for initialization void Start() { transmitionKeywords = new string[transmitionCant]; for (int i = 0; i < transmitionKeywords.Length; i++) { transmitionKeywords[i] = "Transmition" + (i + 1); } soundManager = SoundManager.GetInstance(); audioSource = GetComponent <ComplexAudio>(); timer = new Timer(); timer.Start(constTimer, Reproduce); }