/// <summary> /// Activate Customization Canvas /// </summary> public void LoadCustomization() { ImageSettings.gameObject.SetActive(false); CustomizationCanvas.gameObject.SetActive(true); Companion.StartSayCustomization(); }
/// <summary> /// Activate Customization Canvas /// </summary> public void LoadCustomization() { ImageSettings.gameObject.SetActive(false); CustomizationCanvas.gameObject.SetActive(true); Companion.StartSayCustomization(); }