public static Assembly create_Assembly(this CommonCompilation compilation, string fileToCreate)
        {
            fileToCreate.deleteIfExists();
            if (fileToCreate.fileExists())
            {
                "[create_Assembly] targetExe could not be deleted".error();
                return(null);
            }
            fileToCreate.directoryName().createDir();
            var pdbFilename = "{0}.pdb".format(fileToCreate);

            CommonEmitResult emitResult = null;

            //compilation.
            using (var ilStream = new FileStream(fileToCreate, FileMode.OpenOrCreate))
                using (var pdbStream = new FileStream(pdbFilename, FileMode.OpenOrCreate))
                {
                    emitResult = compilation.Emit(ilStream, pdbFilename, pdbStream, null, default(CancellationToken), null, null, null);
                    if (emitResult.Success && fileToCreate.fileExists())
                    {
                        "[create_Assembly] created assembly: {0}".info(fileToCreate);
                    }
                    else
                    {
                        "[create_Assembly] could not create assembly: {0}".error(fileToCreate);
                        "[create_Assembly] Compilation errors: {1} {0}".error(emitResult.Diagnostics.errors().asString());
                    }
                }
            if (emitResult.Success)
            {
                return(Assembly.LoadFrom(fileToCreate));
            }
            return(null);
        }
Beispiel #2
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 internal static CommonEmitResult EmitToMemory(this CommonCompilation compilation)
 {
     using (var stream = new MemoryStream())
     {
         return(compilation.Emit(stream));
     }
 }
Beispiel #3
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        private bool TryEmitSubmission(CommonCompilation compilation, DiagnosticBag diagnostics, Type delegateType, bool collectible,
                                       CancellationToken cancellationToken, out Delegate factory)
        {
            // Note that we migth be giving the emitter a collectible module but if the code contains uncollectible features
            // it will be generated to a separate new uncollectible assembly.
            var emitResult = compilation.Emit(
                GetOrCreateDynamicModule(collectible),
                assemblyLoader: GetAssemblyLoader(collectible),
                assemblySymbolMapper: symbol => MapAssemblySymbol(symbol, collectible),
                cancellationToken: cancellationToken
                );

            diagnostics.Add(emitResult.Diagnostics);

            // emit can fail due to compilation errors or because there is nothing to emit:
            if (!emitResult.Success)
            {
                factory = null;
                return(!diagnostics.HasAnyErrors());
            }

            Debug.Assert(emitResult.EntryPoint != null);

            if (emitResult.IsUncollectible)
            {
                // Ref.Emit wasn't able to emit the assembly
                uncollectibleCodeManager.AddFallBackAssembly(emitResult.EntryPoint.DeclaringType.Assembly);
            }
#if DEBUG
            if (SaveCompiledAssemblies)
            {
                this.uncollectibleCodeManager.Save(UncollectibleModuleFileName);
                this.collectibleCodeManager.Save(CollectibleModuleFileName);
            }
#endif
            factory = Delegate.CreateDelegate(delegateType, emitResult.EntryPoint);
            return(true);
        }