Beispiel #1
0
 private void Init(Connection connection)
 {
     localPlayerData = connection.PlayerData;
     ConstructPlayersText();
     usernameInput.text = localPlayerData.Username;
     if (room is SteamRoom)
     {
         usernameInput.text = SteamClient.Name;
         localPlayerData.CmdSetUsername(SteamClient.Name);
         commandLogger.LogCommand($"Player wants to set username to {SteamClient.Name}.");
     }
 }
Beispiel #2
0
 /// <summary>
 /// Log sql statement<br/>
 /// 记录sql语句<br/>
 /// </summary>
 public override SqlString OnPrepareStatement(SqlString sql)
 {
     if (CommandLogger != null && Context != null)
     {
         CommandLogger.LogCommand(Context, sql.ToString(), null);
     }
     return base.OnPrepareStatement(sql);
 }
Beispiel #3
0
 private void MoveTowards(Vector2 destinationPoint)
 {
     playerMovement.CmdMoveTowards(destinationPoint);
     commandLogger.LogCommand($"Player wants to move to destination point {destinationPoint}.");
 }