private void Start() { player = GameObject.FindGameObjectWithTag("Player"); carDriving = GetComponent <CarDriving>(); entered = false; commandAI = player.GetComponent <CommandAI>(); }
private void Start() { init_speed = speed; animator = GetComponent <Animator>(); nav = GetComponent <NavMeshAgent>(); player = GameObject.FindGameObjectWithTag("Player"); playerMovement = player.GetComponent <FirstPersonMovement>(); audioSource = GetComponent <AudioSource>(); initialPosition = transform.position; command = player.GetComponent <CommandAI>(); sphereCollider = GetComponent <SphereCollider>(); placeHolder = GameObject.FindGameObjectWithTag("PlaceHolder").transform; enemyOfAI = placeHolder; agressiveBehaviour = true; }