Beispiel #1
0
        /// <summary>
        /// Binds the provided CommNetwork to the current CommNetManagerNetwork instance.
        /// </summary>
        /// <param name="bind">The derived CommNetwork instance which should be bound to CommNetManagerNetwork.</param>
        /// <returns>True if succesful at binding, false if not.</returns>
        /// <remarks>
        /// This method links the protected fields inherited from CommNet.Network.Net<para />
        /// <list type="bullet">
        /// <listheader><description>CAUTION: When bound to CommNetManager, you should ensure the following methods do not call base.method():<para /></description></listheader>
        /// <item><description>Add</description></item>
        /// <item><description>Remove</description></item>
        /// <item><description>Connect</description></item>
        /// <item><description>Disconnect</description></item>
        /// <item><description>Rebuild</description></item>
        /// </list>
        /// </remarks>
        public static bool BindToCommNetManager(CommNetwork bind)
        {
            CommNetwork CommNetManagerInstance = GetCommNetManagerNetwork();

            if (CommNetManagerInstance == null)
            {
                return(false);
            }

            if (BindTo_method == null)
            {
                BindTo_method = CommNetManager.GetMethod("BindNetwork", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.Public);
            }

            return((bool)BindTo_method.Invoke(CommNetManagerInstance, new object[] { bind }));
        }
 public bool BindNetwork(CommNetwork net)
 {
     // Use reflection to force the network to use this network's associated Lists
     try
     {
         Type netType = net.GetType();
         netType.GetField("candidates", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(net, this.candidates);
         netType.GetField("links", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(net, this.links);
         netType.GetField("nodeEnum", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(net, this.nodeEnum);
         netType.GetField("nodeLink", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(net, this.nodeLink);
         netType.GetField("nodeLinkEnum", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(net, this.nodeLinkEnum);
         netType.GetField("nodes", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(net, this.nodes);
         netType.GetField("occluders", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(net, this.occluders);
         return(true);
     }
     catch
     {
         return(false);
     }
 }
        private bool isOccluded(CommNode a, CommNode b, double dist, CommNetwork net)
        {
            bool?occlusion = null;

            try
            {
                occlusion = _occlusionMethod.Invoke(
                    net,
                    new object[] { a.precisePosition, a.occluder, b.precisePosition, b.occluder, dist }
                    ) as bool?;
            }
            catch (Exception e)
            {
                RelayLog("Error in assessing occlusion for science relay...\n{0}", e);
                return(true);
            }

            if (occlusion == null)
            {
                return(true);
            }

            return(!(bool)occlusion);
        }
Beispiel #4
0
 public BeaconCommNetwork()
 {
     realNet = CommNetManagerChecker.GetCommNetManagerNetwork();
 }
Beispiel #5
0
        /// <summary>
        /// Overrode UpdateDisplay() fully and add own customisations
        /// </summary>
        private void updateCustomisedView()
        {
            if (FlightGlobals.ActiveVessel == null)
            {
                this.useTSBehavior = true;
            }
            else
            {
                this.useTSBehavior = false;
                this.vessel        = FlightGlobals.ActiveVessel;
            }

            if (this.vessel == null || this.vessel.connection == null || this.vessel.connection.Comm.Net == null) //revert to default display mode if saved mode is inconsistent in current situation
            {
                this.useTSBehavior = true;
                if (CustomModeTrackingStation != CustomDisplayMode.None)
                {
                    if (CustomModeTrackingStation != CustomDisplayMode.Network && CustomModeTrackingStation != CustomDisplayMode.MultiPaths)
                    {
                        CustomModeTrackingStation = CustomDisplayMode.Network;
                        ScreenMessages.PostScreenMessage(Localizer.Format("#autoLOC_118264", new string[]
                        {
                            Localizer.Format(CustomModeTrackingStation.displayDescription())
                        }), 5f);
                    }
                }
            }

            if (this.useTSBehavior)
            {
                CNVCommNetUI.CustomMode = CNVCommNetUI.CustomModeTrackingStation;
            }
            else
            {
                CNVCommNetUI.CustomMode = CNVCommNetUI.CustomModeFlightMap;
            }

            CommNetwork   net      = CommNetNetwork.Instance.CommNet;
            CommNetVessel cnvessel = null;
            CommNode      node     = null;
            CommPath      path     = null;

            if (this.vessel != null && this.vessel.connection != null && this.vessel.connection.Comm.Net != null)
            {
                cnvessel = this.vessel.connection;
                node     = cnvessel.Comm;
                path     = cnvessel.ControlPath;
            }

            //work out which links to display
            int count    = this.points.Count;//save previous value
            int numLinks = 0;

            switch (CNVCommNetUI.CustomMode)
            {
            case CNVCommNetUI.CustomDisplayMode.None:
                numLinks = 0;
                break;

            case CNVCommNetUI.CustomDisplayMode.FirstHop:
            case CNVCommNetUI.CustomDisplayMode.Path:
                if (cnvessel.ControlState == VesselControlState.Probe || cnvessel.ControlState == VesselControlState.Kerbal ||
                    path.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    if (CNVCommNetUI.CustomMode == CNVCommNetUI.CustomDisplayMode.FirstHop)
                    {
                        path.First.GetPoints(this.points);
                        numLinks = 1;
                    }
                    else
                    {
                        path.GetPoints(this.points, true);
                        numLinks = path.Count;
                    }
                }
                break;

            case CNVCommNetUI.CustomDisplayMode.VesselLinks:
                numLinks = node.Count;
                node.GetLinkPoints(this.points);
                break;

            case CNVCommNetUI.CustomDisplayMode.Network:
                if (net.Links.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    numLinks = net.Links.Count;
                    net.GetLinkPoints(this.points);
                }
                break;

            case CNVCommNetUI.CustomDisplayMode.MultiPaths:
                if (net.Links.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    CommPath newPath = new CommPath();

                    var nodes   = net;
                    var vessels = FlightGlobals.fetch.vessels;
                    for (int i = 0; i < vessels.Count; i++)
                    {
                        var commnetvessel = vessels[i].connection;
                        if (commnetvessel == null)    // like flag
                        {
                            continue;
                        }

                        SetPrivatePropertyValue <CommNetVessel>(commnetvessel, "unloadedDoOnce", true);   //network update is done only once for unloaded vessels so need to manually re-trigger every time
                        //don't want to override CommNetVessel to just set the boolean flag

                        if (!(commnetvessel.ControlState == VesselControlState.Probe || commnetvessel.ControlState == VesselControlState.Kerbal ||
                              commnetvessel.ControlPath == null || commnetvessel.ControlPath.Count == 0))
                        {
                            for (int pathIndex = 0; pathIndex < commnetvessel.ControlPath.Count; pathIndex++)
                            {
                                var link = commnetvessel.ControlPath[pathIndex];
                                if (newPath.Find(x => x.a.precisePosition == link.a.precisePosition && x.b.precisePosition == link.b.precisePosition) == null) //not found in list of links to be displayed
                                {
                                    newPath.Add(link);                                                                                                         //laziness wins
                                    //KSP techincally does not care if path is consisted of non-continuous links or not
                                }
                            }
                        }
                    }

                    path = newPath;
                    path.GetPoints(this.points, true);
                    numLinks = path.Count;
                }
                break;
            }// end of switch

            //check if nothing to display
            if (numLinks == 0)
            {
                if (this.line != null)
                {
                    this.line.active = false;
                }

                this.points.Clear();
                return;
            }

            if (this.line != null)
            {
                this.line.active = true;
            }
            else
            {
                this.refreshLines = true;
            }

            ScaledSpace.LocalToScaledSpace(this.points); //seem very important

            if (this.refreshLines || MapView.Draw3DLines != this.draw3dLines || count != this.points.Count || this.line == null)
            {
                this.CreateLine(ref this.line, this.points);//seems it is multiple separate lines not single continuous line
                this.draw3dLines  = MapView.Draw3DLines;
                this.refreshLines = false;
            }

            //paint the links
            switch (CNVCommNetUI.CustomMode)
            {
            case CNVCommNetUI.CustomDisplayMode.FirstHop:
            {
                float lvl = Mathf.Pow((float)path.First.signalStrength, this.colorLerpPower);
                if (this.swapHighLow)
                {
                    this.line.SetColor(Color.Lerp(this.colorHigh, this.colorLow, lvl), 0);
                }
                else
                {
                    this.line.SetColor(Color.Lerp(this.colorLow, this.colorHigh, lvl), 0);
                }
                break;
            }

            case CNVCommNetUI.CustomDisplayMode.Path:
            case CNVCommNetUI.CustomDisplayMode.MultiPaths:
            {
                int linkIndex = numLinks;
                for (int i = linkIndex - 1; i >= 0; i--)
                {
                    float lvl = Mathf.Pow((float)path[i].signalStrength, this.colorLerpPower);
                    if (this.swapHighLow)
                    {
                        this.line.SetColor(Color.Lerp(this.colorHigh, this.colorLow, lvl), i);
                    }
                    else
                    {
                        this.line.SetColor(Color.Lerp(this.colorLow, this.colorHigh, lvl), i);
                    }
                }
                break;
            }

            case CNVCommNetUI.CustomDisplayMode.VesselLinks:
            {
                var itr       = node.Values.GetEnumerator();
                int linkIndex = 0;
                while (itr.MoveNext())
                {
                    CommLink link = itr.Current;
                    float    lvl  = Mathf.Pow((float)link.GetSignalStrength(link.a != node, link.b != node), this.colorLerpPower);
                    if (this.swapHighLow)
                    {
                        this.line.SetColor(Color.Lerp(this.colorHigh, this.colorLow, lvl), linkIndex++);
                    }
                    else
                    {
                        this.line.SetColor(Color.Lerp(this.colorLow, this.colorHigh, lvl), linkIndex++);
                    }
                }
                break;
            }

            case CNVCommNetUI.CustomDisplayMode.Network:
            {
                for (int i = numLinks - 1; i >= 0; i--)
                {
                    CommLink commLink = net.Links[i];
                    float    lvl      = Mathf.Pow((float)net.Links[i].GetBestSignal(), this.colorLerpPower);
                    if (this.swapHighLow)
                    {
                        this.line.SetColor(Color.Lerp(this.colorHigh, this.colorLow, lvl), i);
                    }
                    else
                    {
                        this.line.SetColor(Color.Lerp(this.colorLow, this.colorHigh, lvl), i);
                    }
                }
                break;
            }
            } // end of switch

            if (this.draw3dLines)
            {
                this.line.SetWidth(this.lineWidth3D);
                this.line.Draw3D();
            }
            else
            {
                this.line.SetWidth(this.lineWidth2D);
                this.line.Draw();
            }
        }
        private List <KeyValuePair <Vessel, double> > getConnectedVessels(Vessel v)
        {
            List <KeyValuePair <Vessel, double> > connections = new List <KeyValuePair <Vessel, double> >();

            List <KeyValuePair <CommNode, double> > checkNodes = new List <KeyValuePair <CommNode, double> >();

            if (v.connection != null)
            {
                CommNode source = v.connection.Comm;

                if (source != null)
                {
                    if (!settings.requireRelay)
                    {
                        checkNodes.Add(new KeyValuePair <CommNode, double>(source, 1));
                    }

                    CommNetwork net = v.connection.Comm.Net;

                    if (net != null)
                    {
                        for (int i = FlightGlobals.Vessels.Count - 1; i >= 0; i--)
                        {
                            Vessel otherVessel = FlightGlobals.Vessels[i];

                            if (otherVessel == null)
                            {
                                continue;
                            }

                            if (otherVessel == v)
                            {
                                continue;
                            }

                            VesselType type = otherVessel.vesselType;

                            if (type == VesselType.Debris || type == VesselType.SpaceObject || type == VesselType.Unknown || type == VesselType.Flag)
                            {
                                continue;
                            }

                            if (otherVessel.connection == null || otherVessel.connection.Comm == null)
                            {
                                continue;
                            }

                            if (!net.FindPath(source, pathCache, otherVessel.connection.Comm))
                            {
                                continue;
                            }

                            if (pathCache == null)
                            {
                                continue;
                            }

                            if (pathCache.Count <= 0)
                            {
                                continue;
                            }

                            if (!settings.requireRelay)
                            {
                                double totalStrength = 1;

                                int l = pathCache.Count;

                                for (int j = 0; j < l; j++)
                                {
                                    CommLink link = pathCache[j];

                                    totalStrength *= link.signalStrength;

                                    if (!link.a.isHome && !updateCommNode(checkNodes, link.a, totalStrength))
                                    {
                                        checkNodes.Add(new KeyValuePair <CommNode, double>(link.a, totalStrength));
                                    }

                                    if (!link.b.isHome && !updateCommNode(checkNodes, link.b, totalStrength))
                                    {
                                        checkNodes.Add(new KeyValuePair <CommNode, double>(link.b, totalStrength));
                                    }
                                }
                            }

                            if (settings.requireMPL && !VesselUtilities.VesselHasModuleName("ModuleScienceLab", otherVessel))
                            {
                                continue;
                            }

                            if (!VesselUtilities.VesselHasModuleName("ModuleScienceContainer", otherVessel))
                            {
                                continue;
                            }

                            double s = pathCache.signalStrength;

                            s = source.scienceCurve.Evaluate(s);

                            connections.Add(new KeyValuePair <Vessel, double>(otherVessel, s + 1));
                        }

                        if (!settings.requireRelay)
                        {
                            for (int k = checkNodes.Count - 1; k >= 0; k--)
                            {
                                KeyValuePair <CommNode, double> pair = checkNodes[k];

                                CommNode node = pair.Key;

                                if (node.isHome)
                                {
                                    continue;
                                }

                                for (int l = FlightGlobals.Vessels.Count - 1; l >= 0; l--)
                                {
                                    Vessel otherVessel = FlightGlobals.Vessels[l];

                                    if (otherVessel == null)
                                    {
                                        continue;
                                    }

                                    if (otherVessel == v)
                                    {
                                        continue;
                                    }

                                    VesselType type = otherVessel.vesselType;

                                    if (type == VesselType.Debris || type == VesselType.SpaceObject || type == VesselType.Unknown || type == VesselType.Flag)
                                    {
                                        continue;
                                    }

                                    if (otherVessel.connection == null || otherVessel.connection.Comm == null)
                                    {
                                        continue;
                                    }

                                    CommNode otherComm = otherVessel.connection.Comm;

                                    if (otherComm.antennaRelay.power > 0)
                                    {
                                        continue;
                                    }

                                    if (settings.requireMPL && !VesselUtilities.VesselHasModuleName("ModuleScienceLab", otherVessel))
                                    {
                                        continue;
                                    }

                                    if (!VesselUtilities.VesselHasModuleName("ModuleScienceContainer", otherVessel))
                                    {
                                        continue;
                                    }

                                    double dist = (otherComm.precisePosition - node.precisePosition).magnitude;

                                    if (isOccluded(node, otherComm, dist, net))
                                    {
                                        continue;
                                    }

                                    double power = directConnection(node, otherComm, dist, source == node, pair.Value);

                                    if (power <= 0)
                                    {
                                        continue;
                                    }

                                    power = source.scienceCurve.Evaluate(power);

                                    bool flag = false;

                                    for (int m = connections.Count - 1; m >= 0; m--)
                                    {
                                        KeyValuePair <Vessel, double> connect = connections[m];

                                        if (connect.Key != otherVessel)
                                        {
                                            continue;
                                        }

                                        if (connect.Value < power + 1)
                                        {
                                            connections[m] = new KeyValuePair <Vessel, double>(connect.Key, power + 1);
                                        }

                                        flag = true;
                                        break;
                                    }

                                    for (int m = connections.Count - 1; m >= 0; m--)
                                    {
                                        KeyValuePair <Vessel, double> connect = connections[m];

                                        if (connect.Key != otherVessel)
                                        {
                                            continue;
                                        }

                                        break;
                                    }

                                    if (!flag)
                                    {
                                        connections.Add(new KeyValuePair <Vessel, double>(otherVessel, power + 1));
                                    }
                                }
                            }
                        }
                    }
                }
            }

            return(connections);
        }
        /// <summary>
        /// Overrode UpdateDisplay() fully and add own customisations
        /// </summary>
        private void updateCustomisedView()
        {
            if (FlightGlobals.ActiveVessel == null)
            {
                this.useTSBehavior = true;
            }
            else
            {
                this.useTSBehavior = false;
                this.vessel        = FlightGlobals.ActiveVessel;
            }

            if (this.vessel == null || this.vessel.connection == null || this.vessel.connection.Comm.Net == null) //revert to default display mode if saved mode is inconsistent in current situation
            {
                this.useTSBehavior = true;
                if (CustomModeTrackingStation != CustomDisplayMode.None)
                {
                    if (CustomModeTrackingStation != CustomDisplayMode.Network && CustomModeTrackingStation != CustomDisplayMode.MultiPaths)
                    {
                        CustomModeTrackingStation = CustomDisplayMode.Network;
                        ScreenMessages.PostScreenMessage(Localizer.Format("#autoLOC_118264", new string[]
                        {
                            Localizer.Format(CustomModeTrackingStation.displayDescription())
                        }), CNCSettings.ScreenMessageDuration);
                    }
                }
            }

            if (CommNetNetwork.Instance == null)
            {
                return;
            }
            if (this.useTSBehavior)
            {
                CNCCommNetUI.CustomMode = CNCCommNetUI.CustomModeTrackingStation;
            }
            else
            {
                CNCCommNetUI.CustomMode = CNCCommNetUI.CustomModeFlightMap;
            }

            CommNetwork   net      = CommNetNetwork.Instance.CommNet;
            CommNetVessel cnvessel = null;
            CommNode      node     = null;
            CommPath      path     = null;

            if (this.vessel != null && this.vessel.connection != null && this.vessel.connection.Comm.Net != null)
            {
                cnvessel = this.vessel.connection;
                node     = cnvessel.Comm;
                path     = cnvessel.ControlPath;
            }

            //work out which links to display
            int  count    = this.points.Count;//save previous value
            int  numLinks = 0;
            bool pathLinkExist;

            switch (CNCCommNetUI.CustomMode)
            {
            case CNCCommNetUI.CustomDisplayMode.None:
                numLinks = 0;
                break;

            case CNCCommNetUI.CustomDisplayMode.FirstHop:
                if (cnvessel.ControlState != VesselControlState.Probe && cnvessel.ControlState != VesselControlState.Kerbal && path != null)
                {
                    if (path.Count != 0)
                    {
                        path.First.GetPoints(this.points);
                        numLinks = 1;
                        break;
                    }
                }
                numLinks = 0;
                break;

            case CNCCommNetUI.CustomDisplayMode.Path:
                if (cnvessel.ControlState != VesselControlState.Probe && cnvessel.ControlState != VesselControlState.Kerbal && path != null)
                {
                    if (path.Count != 0)
                    {
                        path.GetPoints(this.points, true);
                        numLinks = path.Count;
                        break;
                    }
                }
                numLinks = 0;
                break;

            case CNCCommNetUI.CustomDisplayMode.VesselLinks:
                numLinks = node.Count;
                node.GetLinkPoints(this.points);
                break;

            case CNCCommNetUI.CustomDisplayMode.Network:
                if (net.Links.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    //net.GetLinkPoints(this.points);
                    //numLinks = net.Links.Count;
                    //KSP 1.8: Likely shader changes led to stackup of 2 or more lines illustrating overall brighter line
                    //Workaround: collect unqiue lines as path
                    path          = new CommPath();
                    path.Capacity = net.Links.Count;

                    for (int i = 0; i < net.Links.Count; i++)
                    {
                        pathLinkExist = false;
                        for (int overallpathIndex = 0; overallpathIndex < path.Count; overallpathIndex++)    //check if path has this link already
                        {
                            if (CNCCommNetwork.AreSame(path[overallpathIndex].a, net.Links[i].a) &&
                                CNCCommNetwork.AreSame(path[overallpathIndex].b, net.Links[i].b))
                            {
                                pathLinkExist = true;
                                break;
                            }
                        }
                        if (!pathLinkExist)
                        {
                            path.Add(net.Links[i]);
                        }
                    }

                    path.GetPoints(this.points, true);
                    numLinks = path.Count;
                }
                break;

            case CNCCommNetUI.CustomDisplayMode.MultiPaths:
                if (net.Links.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    path          = new CommPath();
                    path.Capacity = net.Links.Count;

                    for (int i = 0; i < net.Count; i++)
                    {
                        if (net[i].isControlSource)     //is it ground station/remote-control pilot?
                        {
                            continue;
                        }

                        var thisPath = new CommPath();
                        net.FindHome(net[i], thisPath);
                        for (int controlpathIndex = 0; controlpathIndex < thisPath.Count; controlpathIndex++)
                        {
                            pathLinkExist = false;
                            for (int overallpathIndex = 0; overallpathIndex < path.Count; overallpathIndex++)    //check if overall path has this link already
                            {
                                if (CNCCommNetwork.AreSame(path[overallpathIndex].a, thisPath[controlpathIndex].a) &&
                                    CNCCommNetwork.AreSame(path[overallpathIndex].b, thisPath[controlpathIndex].b))
                                {
                                    pathLinkExist = true;
                                    break;
                                }
                            }
                            if (!pathLinkExist)
                            {
                                path.Add(thisPath[controlpathIndex]);
                            }
                        }
                    }

                    path.GetPoints(this.points, true);
                    numLinks = path.Count;
                }
                break;
            }// end of switch

            //check if nothing to display
            if (numLinks == 0)
            {
                if (this.line != null)
                {
                    this.line.active = false;
                }

                this.points.Clear();
                return;
            }

            if (this.line != null)
            {
                this.line.active = true;
            }
            else
            {
                this.refreshLines = true;
            }

            ScaledSpace.LocalToScaledSpace(this.points); //seem very important
            if (!(!this.refreshLines && MapView.Draw3DLines == this.draw3dLines && count == this.points.Count && this.line != null))
            {
                this.CreateLine(ref this.line, this.points);//seems it is multiple separate lines not single continuous line
                this.draw3dLines  = MapView.Draw3DLines;
                this.refreshLines = false;
            }

            //paint the links
            switch (CNCCommNetUI.CustomMode)
            {
            case CNCCommNetUI.CustomDisplayMode.FirstHop:
            {
                this.line.SetColor(colorBlending(getConstellationColor(path.First.a, path.First.b),
                                                 this.colorLow,
                                                 Mathf.Pow((float)path.First.signalStrength, this.colorLerpPower)),
                                   0);
                break;
            }

            case CNCCommNetUI.CustomDisplayMode.Path:
            case CNCCommNetUI.CustomDisplayMode.MultiPaths:
            {
                for (int i = numLinks - 1; i >= 0; i--)
                {
                    this.line.SetColor(colorBlending(getConstellationColor(path[i].a, path[i].b),
                                                     this.colorLow,
                                                     Mathf.Pow((float)path[i].signalStrength, this.colorLerpPower)),
                                       i);
                }
                break;
            }

            case CNCCommNetUI.CustomDisplayMode.VesselLinks:
            {
                CommLink[] links = new CommLink[node.Count];
                node.Values.CopyTo(links, 0);
                for (int i = 0; i < links.Length; i++)
                {
                    this.line.SetColor(colorBlending(getConstellationColor(links[i].a, links[i].b),
                                                     this.colorLow,
                                                     Mathf.Pow((float)links[i].GetSignalStrength(links[i].a != node, links[i].b != node), this.colorLerpPower)),
                                       i);
                }
                break;
            }

            case CNCCommNetUI.CustomDisplayMode.Network:
            {
                //for (int i = numLinks - 1; i >= 0; i--)
                //{
                //    this.line.SetColor(colorBlending(getConstellationColor(net.Links[i].a, net.Links[i].b),
                //                                     this.colorLow,
                //                                     Mathf.Pow((float) net.Links[i].GetBestSignal(), this.colorLerpPower)),
                //                                     i);
                //}
                for (int i = numLinks - 1; i >= 0; i--)
                {
                    this.line.SetColor(colorBlending(getConstellationColor(path[i].a, path[i].b),
                                                     this.colorLow,
                                                     Mathf.Pow((float)path[i].GetBestSignal(), this.colorLerpPower)),
                                       i);
                }
                break;
            }
            } // end of switch

            if (this.draw3dLines)
            {
                this.line.SetWidth(this.lineWidth3D);
                this.line.Draw3D();
            }
            else
            {
                this.line.SetWidth(this.lineWidth2D);
                this.line.Draw();
            }
        }
        // Render the CommNet presentation
        // This method has been created to modify line color
        private void UpdateView()
        {
            CommNetwork   net      = CommNetNetwork.Instance.CommNet;
            CommNetVessel cnvessel = null;
            CommNode      node     = null;
            CommPath      path     = null;

            if (vessel != null && vessel.connection != null && vessel.connection.Comm.Net != null)
            {
                cnvessel = vessel.connection;
                node     = cnvessel.Comm;
                path     = cnvessel.ControlPath;
            }

            // Work out how many connections to paint
            int numLinks = 0;
            int count    = points.Count;

            switch (Mode)
            {
            case DisplayMode.None:
            {
                numLinks = 0;
                break;
            }

            case DisplayMode.FirstHop:
            {
                if (cnvessel.ControlState == VesselControlState.Probe || cnvessel.ControlState == VesselControlState.Kerbal || path == null || path.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    path.First.GetPoints(points);
                    numLinks = 1;
                }
                break;
            }

            case DisplayMode.Path:
            {
                if (cnvessel.ControlState == VesselControlState.Probe || cnvessel.ControlState == VesselControlState.Kerbal || path == null || path.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    path.GetPoints(points, true);
                    numLinks = path.Count;
                }
                break;
            }

            case DisplayMode.VesselLinks:
            {
                numLinks = node.Count;
                node.GetLinkPoints(points);
                break;
            }

            case DisplayMode.Network:
            {
                if (net.Links.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    numLinks = net.Links.Count;
                    net.GetLinkPoints(points);
                }
                break;
            }
            }

            // Check if nothing to draw
            if (numLinks == 0)
            {
                if (line != null)
                {
                    line.active = false;
                }
                points.Clear();
                return;
            }
            else
            {
                // TODO: I'm not sure if I need the commented part below.
                //if (line != null) line.active = true;
                //else refreshLines = true;
                //ScaledSpace.LocalToScaledSpace(points);
                //if (refreshLines || MapView.Draw3DLines != draw3dLines || (count != points.Count || line == null))
                //{
                //  CreateLine(ref line, points);
                //  draw3dLines = MapView.Draw3DLines;
                //  refreshLines = false;
                //}

                //paint eligible connections

                // Sample to create a customHighColor :
                //    Color customHighColor = getConstellationColor(path.First.a, path.First.b);
                //      If want custom color, alter colorHigh for customHighColor
                switch (Mode)
                {
                case DisplayMode.FirstHop:
                {
                    float lvl = Mathf.Pow((float)path.First.signalStrength, colorLerpPower);
                    if (swapHighLow)
                    {
                        line.SetColor(Color.Lerp(colorHigh, colorLow, lvl), 0);
                    }
                    else
                    {
                        line.SetColor(Color.Lerp(colorLow, colorHigh, lvl), 0);
                    }
                    break;
                }

                case DisplayMode.Path:
                {
                    int linkIndex = numLinks;
                    for (int i = linkIndex - 1; i >= 0; i--)
                    {
                        float lvl = Mathf.Pow((float)path[i].signalStrength, colorLerpPower);
                        if (swapHighLow)
                        {
                            line.SetColor(Color.Lerp(colorHigh, colorLow, lvl), i);
                        }
                        else
                        {
                            line.SetColor(Color.Lerp(colorLow, colorHigh, lvl), i);
                        }
                    }
                    break;
                }

                case DisplayMode.VesselLinks:
                {
                    var itr       = node.Values.GetEnumerator();
                    int linkIndex = 0;
                    while (itr.MoveNext())
                    {
                        CommLink link = itr.Current;
                        float    lvl  = Mathf.Pow((float)link.GetSignalStrength(link.a != node, link.b != node), colorLerpPower);
                        if (swapHighLow)
                        {
                            line.SetColor(Color.Lerp(colorHigh, colorLow, lvl), linkIndex++);
                        }
                        else
                        {
                            line.SetColor(Color.Lerp(colorLow, colorHigh, lvl), linkIndex++);
                        }
                    }
                    break;
                }

                case DisplayMode.Network:
                {
                    int linkIndex = numLinks;
                    while (linkIndex-- > 0)
                    {
                        CommLink commLink = net.Links[linkIndex];
                        float    t2       = Mathf.Pow((float)net.Links[linkIndex].GetBestSignal(), colorLerpPower);
                        if (swapHighLow)
                        {
                            line.SetColor(Color.Lerp(colorHigh, colorLow, t2), linkIndex);
                        }
                        else
                        {
                            line.SetColor(Color.Lerp(colorLow, colorHigh, t2), linkIndex);
                        }
                    }
                    break;
                }
                }
            }
        }
Beispiel #9
0
        /// <summary>
        /// Overrode UpdateDisplay() fully and add own customisations
        /// </summary>
        private void updateCustomisedView()
        {
            if (FlightGlobals.ActiveVessel == null)
            {
                this.useTSBehavior = true;
            }
            else
            {
                this.useTSBehavior = false;
                this.vessel        = FlightGlobals.ActiveVessel;
            }

            if (this.vessel == null || this.vessel.connection == null || this.vessel.connection.Comm.Net == null) //revert to default display mode if saved mode is inconsistent in current situation
            {
                this.useTSBehavior = true;
                if (CustomModeTrackingStation != CustomDisplayMode.None)
                {
                    if (CustomModeTrackingStation != CustomDisplayMode.Network && CustomModeTrackingStation != CustomDisplayMode.MultiPaths)
                    {
                        CustomModeTrackingStation = CustomDisplayMode.Network;
                        ScreenMessages.PostScreenMessage(Localizer.Format("#autoLOC_118264", new string[]
                        {
                            Localizer.Format(CustomModeTrackingStation.displayDescription())
                        }), CNCSettings.ScreenMessageDuration);
                    }
                }
            }

            if (this.useTSBehavior)
            {
                CNCCommNetUI.CustomMode = CNCCommNetUI.CustomModeTrackingStation;
            }
            else
            {
                CNCCommNetUI.CustomMode = CNCCommNetUI.CustomModeFlightMap;
            }

            CommNetwork   net      = CommNetNetwork.Instance.CommNet;
            CommNetVessel cnvessel = null;
            CommNode      node     = null;
            CommPath      path     = null;

            if (this.vessel != null && this.vessel.connection != null && this.vessel.connection.Comm.Net != null)
            {
                cnvessel = this.vessel.connection;
                node     = cnvessel.Comm;
                path     = cnvessel.ControlPath;
            }

            //work out which links to display
            int  count    = this.points.Count;//save previous value
            int  numLinks = 0;
            bool pathLinkExist;

            switch (CNCCommNetUI.CustomMode)
            {
            case CNCCommNetUI.CustomDisplayMode.None:
                numLinks = 0;
                break;

            case CNCCommNetUI.CustomDisplayMode.FirstHop:
            case CNCCommNetUI.CustomDisplayMode.Path:
                if (cnvessel.ControlState == VesselControlState.Probe || cnvessel.ControlState == VesselControlState.Kerbal ||
                    path.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    if (CNCCommNetUI.CustomMode == CNCCommNetUI.CustomDisplayMode.FirstHop)
                    {
                        path.First.GetPoints(this.points);
                        numLinks = 1;
                    }
                    else
                    {
                        path.GetPoints(this.points, true);
                        numLinks = path.Count;
                    }
                }
                break;

            case CNCCommNetUI.CustomDisplayMode.VesselLinks:
                numLinks = node.Count;
                node.GetLinkPoints(this.points);
                break;

            case CNCCommNetUI.CustomDisplayMode.Network:
                if (net.Links.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    numLinks = net.Links.Count;
                    net.GetLinkPoints(this.points);
                }
                break;

            case CNCCommNetUI.CustomDisplayMode.MultiPaths:
                if (net.Links.Count == 0)
                {
                    numLinks = 0;
                }
                else
                {
                    path          = new CommPath();
                    path.Capacity = net.Links.Count;

                    var vessels = CNCCommNetScenario.Instance.getCommNetVessels();    //TODO: replace it with CNM
                    for (int i = 0; i < vessels.Count; i++)
                    {
                        vessels[i].computeUnloadedUpdate();    //network update is done only once for unloaded vessels so need to manually re-trigger every time

                        //is vessel real/alive?
                        if (!(vessels[i].ControlState == VesselControlState.Probe || vessels[i].ControlState == VesselControlState.Kerbal ||
                              vessels[i].ControlPath == null || vessels[i].ControlPath.Count == 0))
                        {
                            //add each link in control path to overall path
                            for (int controlpathIndex = 0; controlpathIndex < vessels[i].ControlPath.Count; controlpathIndex++)
                            {
                                pathLinkExist = false;
                                for (int overallpathIndex = 0; overallpathIndex < path.Count; overallpathIndex++)    //check if overall path has this link already
                                {
                                    if (CNCCommNetwork.AreSame(path[overallpathIndex].a, vessels[i].ControlPath[controlpathIndex].a) &&
                                        CNCCommNetwork.AreSame(path[overallpathIndex].b, vessels[i].ControlPath[controlpathIndex].b))
                                    {
                                        pathLinkExist = true;
                                        break;
                                    }
                                }
                                if (!pathLinkExist)
                                {
                                    path.Add(vessels[i].ControlPath[controlpathIndex]);     //laziness wins
                                    //KSP techincally does not care if path is consisted of non-continuous links or not
                                }
                            }
                        }
                    }

                    path.GetPoints(this.points, true);
                    numLinks = path.Count;
                }
                break;
            }// end of switch

            //check if nothing to display
            if (numLinks == 0)
            {
                if (this.line != null)
                {
                    this.line.active = false;
                }

                this.points.Clear();
                return;
            }

            if (this.line != null)
            {
                this.line.active = true;
            }
            else
            {
                this.refreshLines = true;
            }

            ScaledSpace.LocalToScaledSpace(this.points); //seem very important

            if (this.refreshLines || MapView.Draw3DLines != this.draw3dLines || count != this.points.Count || this.line == null)
            {
                this.CreateLine(ref this.line, this.points);//seems it is multiple separate lines not single continuous line
                this.draw3dLines  = MapView.Draw3DLines;
                this.refreshLines = false;
            }

            //paint the links
            switch (CNCCommNetUI.CustomMode)
            {
            case CNCCommNetUI.CustomDisplayMode.FirstHop:
            {
                this.line.SetColor(colorBlending(getConstellationColor(path.First.a, path.First.b),
                                                 this.colorLow,
                                                 Mathf.Pow((float)path.First.signalStrength, this.colorLerpPower)),
                                   0);
                break;
            }

            case CNCCommNetUI.CustomDisplayMode.Path:
            case CNCCommNetUI.CustomDisplayMode.MultiPaths:
            {
                for (int i = numLinks - 1; i >= 0; i--)
                {
                    this.line.SetColor(colorBlending(getConstellationColor(path[i].a, path[i].b),
                                                     this.colorLow,
                                                     Mathf.Pow((float)path[i].signalStrength, this.colorLerpPower)),
                                       i);
                }
                break;
            }

            case CNCCommNetUI.CustomDisplayMode.VesselLinks:
            {
                CommLink[] links = new CommLink[node.Count];
                node.Values.CopyTo(links, 0);
                for (int i = 0; i < links.Length; i++)
                {
                    this.line.SetColor(colorBlending(getConstellationColor(links[i].a, links[i].b),
                                                     this.colorLow,
                                                     Mathf.Pow((float)links[i].GetSignalStrength(links[i].a != node, links[i].b != node), this.colorLerpPower)),
                                       i);
                }
                break;
            }

            case CNCCommNetUI.CustomDisplayMode.Network:
            {
                for (int i = numLinks - 1; i >= 0; i--)
                {
                    this.line.SetColor(colorBlending(getConstellationColor(net.Links[i].a, net.Links[i].b),
                                                     this.colorLow,
                                                     Mathf.Pow((float)net.Links[i].GetBestSignal(), this.colorLerpPower)),
                                       i);
                }
                break;
            }
            } // end of switch

            if (this.draw3dLines)
            {
                this.line.SetWidth(this.lineWidth3D);
                this.line.Draw3D();
            }
            else
            {
                this.line.SetWidth(this.lineWidth2D);
                this.line.Draw();
            }
        }
        private void ParseDelegates(string methodName, MethodInfo method, CNMAttrSequence.options sequence)
        {
            CommNetwork networkInstance = commNetworks[methodTypes[method]];

    #if DEBUG
            if (andOrList.ContainsKey(method))
            {
                Debug.LogFormat("CommNetManager: Parsing {0} from {1} as {2} with {3}.", methodName, networkInstance.GetType().Name, sequence, andOrList[method]);
            }
            else
            {
                Debug.LogFormat("CommNetManager: Parsing {0} from {1} as {2}.", methodName, networkInstance.GetType().Name, sequence);
            }
    #endif
            try
            {
                switch (methodName)
                {
                case "SetNodeConnection":
                    Sequence_SetNodeConnection.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, CommNode, bool>), networkInstance, method) as Func <CommNode, CommNode, bool>, andOrList[method]);
                    break;

                case "Add_CommNode":
                    Sequence_Add_CommNode.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, CommNode>), networkInstance, method) as Func <CommNode, CommNode>);
                    break;

                case "Add_Occluder":
                    Sequence_Add_Occluder.Add(sequence, Delegate.CreateDelegate(typeof(Func <Occluder, Occluder>), networkInstance, method) as Func <Occluder, Occluder>);
                    break;

                case "Connect":
                    Sequence_Connect.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, CommNode, double, CommLink>), networkInstance, method) as Func <CommNode, CommNode, double, CommLink>);
                    break;

                case "CreateShortestPathTree":
                    Sequence_CreateShortestPathTree.Add(sequence, Delegate.CreateDelegate(typeof(Action <CommNode, CommNode>), networkInstance, method) as Action <CommNode, CommNode>);
                    break;

                case "Disconnect":
                    Sequence_Disconnect.Add(sequence, Delegate.CreateDelegate(typeof(Action <CommNode, CommNode, bool>), networkInstance, method) as Action <CommNode, CommNode, bool>, andOrList[method]);
                    break;

                case "FindClosestControlSource":
                    Sequence_FindClosestControlSource.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, CommPath, bool>), networkInstance, method) as Func <CommNode, CommPath, bool>, andOrList[method]);
                    break;

                case "FindClosestWhere":
                    Sequence_FindClosestWhere.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, CommPath, Func <CommNode, CommNode, bool>, CommNode>), networkInstance, method) as Func <CommNode, CommPath, Func <CommNode, CommNode, bool>, CommNode>);
                    break;

                case "FindHome":
                    Sequence_FindHome.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, CommPath, bool>), networkInstance, method) as Func <CommNode, CommPath, bool>, andOrList[method]);
                    break;

                case "FindPath":
                    Sequence_FindPath.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, CommPath, CommNode, bool>), networkInstance, method) as Func <CommNode, CommPath, CommNode, bool>, andOrList[method]);
                    break;

                case "GetLinkPoints":
                    Sequence_GetLinkPoints.Add(sequence, Delegate.CreateDelegate(typeof(Action <List <Vector3> >), networkInstance, method) as Action <List <Vector3> >);
                    break;

                case "PostUpdateNodes":
                    Sequence_PostUpdateNodes.Add(sequence, Delegate.CreateDelegate(typeof(Action), networkInstance, method) as Action);
                    break;

                case "PreUpdateNodes":
                    Sequence_PreUpdateNodes.Add(sequence, Delegate.CreateDelegate(typeof(Action), networkInstance, method) as Action);
                    break;

                case "Rebuild":
                    Sequence_Rebuild.Add(sequence, Delegate.CreateDelegate(typeof(Action), networkInstance, method) as Action);
                    break;

                case "Remove_CommNode":
                    Sequence_Remove_CommNode.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, bool>), networkInstance, method) as Func <CommNode, bool>, andOrList[method]);
                    break;

                case "Remove_Occluder":
                    Sequence_Remove_Occluder.Add(sequence, Delegate.CreateDelegate(typeof(Func <Occluder, bool>), networkInstance, method) as Func <Occluder, bool>, andOrList[method]);
                    break;

                case "TestOcclusion":
                    Sequence_TestOcclusion.Add(sequence, Delegate.CreateDelegate(typeof(Func <Vector3d, Occluder, Vector3d, Occluder, double, bool>), networkInstance, method) as Func <Vector3d, Occluder, Vector3d, Occluder, double, bool>, andOrList[method]);
                    break;

                case "TryConnect":
                    Sequence_TryConnect.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, CommNode, double, bool, bool, bool, bool>), networkInstance, method) as Func <CommNode, CommNode, double, bool, bool, bool, bool>, andOrList[method]);
                    break;

                case "UpdateNetwork":
                    Sequence_UpdateNetwork.Add(sequence, Delegate.CreateDelegate(typeof(Action), networkInstance, method) as Action);
                    break;

                case "UpdateShortestPath":
                    Sequence_UpdateShortestPath.Add(sequence, Delegate.CreateDelegate(typeof(Action <CommNode, CommNode, CommLink, double, CommNode, CommNode>), networkInstance, method) as Action <CommNode, CommNode, CommLink, double, CommNode, CommNode>);
                    break;

                case "UpdateShortestWhere":
                    Sequence_UpdateShortestWhere.Add(sequence, Delegate.CreateDelegate(typeof(Func <CommNode, CommNode, CommLink, double, CommNode, Func <CommNode, CommNode, bool>, CommNode>), networkInstance, method) as Func <CommNode, CommNode, CommLink, double, CommNode, Func <CommNode, CommNode, bool>, CommNode>);
                    break;

                default:
    #if DEBUG
                    log.warning("The method passed (" + methodName + ") was not a standard CommNet method.");
    #endif
                    return;
                }
                log.debug("Successfully parsed " + methodName + " from type " + networkInstance.GetType().Name);
            }
            catch (Exception ex)
            {
                log.error("Encountered an error creating a delegate for " + methodName + " from type " + networkInstance.GetType().Name);
                log.error(ex);
            }
        }
        public CommNetManagerNetwork()
        {
            if (Instance != null)
            {
                log.warning("CommNetManagerNetwork.Instance was not null.");
            }
            Instance = this;

            commNetworks.Clear();
            Sequence_SetNodeConnection.Clear();
            Sequence_Add_CommNode.Clear();
            Sequence_Add_Occluder.Clear();
            Sequence_Connect.Clear();
            Sequence_CreateShortestPathTree.Clear();
            Sequence_Disconnect.Clear();
            Sequence_FindClosestControlSource.Clear();
            Sequence_FindClosestWhere.Clear();
            Sequence_FindHome.Clear();
            Sequence_FindPath.Clear();
            Sequence_GetLinkPoints.Clear();
            Sequence_PostUpdateNodes.Clear();
            Sequence_PreUpdateNodes.Clear();
            Sequence_Rebuild.Clear();
            Sequence_Remove_CommNode.Clear();
            Sequence_Remove_Occluder.Clear();
            Sequence_TestOcclusion.Clear();
            Sequence_TryConnect.Clear();
            Sequence_UpdateNetwork.Clear();
            Sequence_UpdateShortestPath.Clear();
            Sequence_UpdateShortestWhere.Clear();

            if (!methodsLoaded)
            {
                CommNetManagerNetwork.Initiate();
            }
            log.debug(networkTypes.Count);
            foreach (Type type in networkTypes)
            {
                if (type == typeof(CommNetwork) || type == typeof(CommNetManagerNetwork))
                {
                    log.debug("Skipping type " + type.Name);
                    continue;
                }
                CommNetwork typeNetworkInstance = null;
                try
                {
                    typeNetworkInstance = Activator.CreateInstance(type) as CommNetwork;
                }
                catch (Exception ex)
                {
                    log.error("Encountered an exception while calling the constructor for " + type.Name);
                    log.error(ex);
                }
                if (typeNetworkInstance != null)
                {
                    commNetworks.Add(type, typeNetworkInstance);
                    log.info("Activated an instance of type: " + type.Name);
                }
                else
                {
                    log.warning("Failed to activate " + type.Name);
                }
            }
            foreach (SequenceList <MethodInfo> methodList in methodsSequence.Values)
            {
                foreach (MethodInfo method in methodList.Early)
                {
                    if (!commNetworks.ContainsKey(methodTypes[method]))
                    {
                        log.warning("No instance of the CommNetwork type (" + methodTypes[method].DeclaringType.FullName.ToString() + ") was instantiated.");
                        continue;
                    }
                    ParseDelegates(method.Name, method, CNMAttrSequence.options.EARLY);
                }
                foreach (MethodInfo method in methodList.Late)
                {
                    if (!commNetworks.ContainsKey(methodTypes[method]))
                    {
                        log.warning("No instance of the CommNetwork type (" + methodTypes[method].DeclaringType.FullName.ToString() + ") was instantiated.");
                        continue;
                    }
                    ParseDelegates(method.Name, method, CNMAttrSequence.options.LATE);
                }
                foreach (MethodInfo method in methodList.Post)
                {
                    if (!commNetworks.ContainsKey(methodTypes[method]))
                    {
                        log.warning("No instance of the CommNetwork type (" + methodTypes[method].DeclaringType.FullName.ToString() + ") was instantiated.");
                        continue;
                    }
                    ParseDelegates(method.Name, method, CNMAttrSequence.options.POST);
                }
            }
        }
Beispiel #12
0
        protected override void UpdateDisplay()
        {
            base.UpdateDisplay();
            if (CommNetNetwork.Instance == null)
            {
                return;
            }
            if (CommNetUI.Mode == CommNetUI.DisplayMode.None)
            {
                return;
            }
            List <Vector3> targetPoints = new List <Vector3>();
            List <Vector3> cone3Points  = new List <Vector3>();
            List <Vector3> cone10Points = new List <Vector3>();

            // We COULD but do not need to rewrite how CommNetUI displays its normal link stuff.
            // Let's just get started by displaying antenna cones for now, for nodes the UI asks about.

            CommNetwork   commNet       = CommNetNetwork.Instance.CommNet;
            CommNetVessel commNetVessel = null;
            CommNode      commNode      = null;
            CommPath      commPath      = null;

            if (this.vessel != null && this.vessel.connection != null && this.vessel.connection.Comm.Net != null)
            {
                commNetVessel = this.vessel.connection;
                commNode      = commNetVessel.Comm;
                commPath      = commNetVessel.ControlPath;
            }
            // Big switch statement seeking cases of nothing to do.
            switch (CommNetUI.Mode)
            {
            case DisplayMode.FirstHop:
                GatherAntennaCones(commNode as RACommNode, ref targetPoints, ref cone3Points, ref cone10Points);
                break;

            case CommNetUI.DisplayMode.VesselLinks:
                GatherAntennaCones(commNode as RACommNode, ref targetPoints, ref cone3Points, ref cone10Points);
                break;

            case CommNetUI.DisplayMode.Path:
                foreach (CommLink link in commPath)
                {
                    GatherAntennaCones(link.start as RACommNode, ref targetPoints, ref cone3Points, ref cone10Points);
                }
                break;

            case CommNetUI.DisplayMode.Network:
                for (int i = 0; i < commNet.Count; i++)
                {
                    CommNode node = commNet[i];
                    GatherAntennaCones(node as RACommNode, ref targetPoints, ref cone3Points, ref cone10Points);
                }
                break;
            }
            ScaledSpace.LocalToScaledSpace(targetPoints);
            CreateLine(ref targetLine, targetPoints);
            targetLine.name = "RACommNetUIVectorToTarget";
            targetLine.SetColor(colorToTarget);
            targetLine.active = drawTarget;

            ScaledSpace.LocalToScaledSpace(cone3Points);
            CreateLine(ref cone3Line, cone3Points);
            cone3Line.name = "RACommNetUIVectorCone3dB";
//            cone3Line.material = MapView.DottedLinesMaterial;
            cone3Line.SetColor(color3dB);
            cone3Line.active = drawCone3;

            ScaledSpace.LocalToScaledSpace(cone10Points);
            CreateLine(ref cone10Line, cone10Points);
            cone10Line.name = "RACommNetUIVectorCone10dB";
            cone10Line.SetColor(color10dB);
            cone10Line.active = drawCone10;
            float width = draw3dLines ? lineWidth3D : lineWidth2D;

            targetLine.SetWidth(width);
            cone3Line.SetWidth(width);
            cone10Line.SetWidth(width);
            //Debug.LogFormat("Drawing lines in {0} with width {1} cone3Color {2}", draw3dLines ? "3D" : "2D", width, cone3Line.GetColor(0));
            if (this.draw3dLines)
            {
                // Why do these calls NOT work?  Nothing renders.
                targetLine.Draw3D();
                cone3Line.Draw3D();
                cone10Line.Draw3D();
            }
            else
            {
                targetLine.Draw();
                cone3Line.Draw();
                cone10Line.Draw();
            }
        }