Beispiel #1
0
 /// <summary>
 /// Add array of vertices to the combined mesh.
 /// Note: will not take effect until 'Build()' is called.
 /// </summary>
 /// <param name="vertices">Vertices array to add.</param>
 /// <param name="indexes">Draw order / indexes array.</param>
 /// <param name="material">Material to use with the vertices.</param>
 public void AddVertices(VertexType[] vertices, ushort[] indexes, MaterialAPI material)
 {
     _entity.AddVertices(vertices, indexes, material);
 }
 /// <summary>
 /// Add array of vertices to the combined mesh.
 /// Note: will not take effect until 'Build()' is called.
 /// </summary>
 /// <param name="vertices">Vertices array to add.</param>
 /// <param name="indexes">Draw order / indexes array.</param>
 /// <param name="material">Material to use with the vertices.</param>
 public void AddVertices(VertexPositionNormalTexture[] vertices, ushort[] indexes, MaterialAPI material)
 {
     _entity.AddVertices(vertices, indexes, material);
 }