Beispiel #1
0
 public CombatLogSender(WorldObject src, CombatLogServerPacket msg, float dist)
 {
     i_source  = src;
     i_message = msg;
     i_distSq  = dist * dist;
 }
Beispiel #2
0
 public CombatLogSender(CombatLogServerPacket msg)
 {
     i_message = msg;
 }