Beispiel #1
0
 void OnGUI()
 {
     if (entity.isSelected && powerIsToggleableInGame)
     {
         if (GUI.Button(new Rect(Camera.main.pixelWidth - 74, Camera.main.pixelHeight - 74, 64, 64), poweredOn ? "ON" : "OFF"))
         {
             ComSat.IssueSetPowerState(entity, !poweredOn);
         }
     }
 }