Beispiel #1
0
        public void Update_UpdatesSpecifiedColumn()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null /* 4 */, null /* 3 */, 2 },
                new int?[] { null /* 2 */, null /* 3 */, null /* 1 */, 4 },
                new int?[] { null /* 4 */, 1, null /* 2 */, 3 },
                new int?[] { 3, null /* 2 */, null /* 4 */, 1 }
            });
            var rule = new ColumnUniquenessRule();

            Assert.True(rule.TryInit(puzzle, puzzle.UniquePossibleValues));
            var coordTracker = new CoordinateTracker(puzzle.Size);
            var coord        = new Coordinate(1, 1);
            int val          = 3;

            rule.Update(coord, val, coordTracker);

            Assert.Equal(
                new HashSet <Coordinate> {
                new Coordinate(0, 1), new Coordinate(3, 1)
            },
                new HashSet <Coordinate>(coordTracker.TrackedCoords.ToArray()));
            Assert.Equal(new BitVector(0b10100), rule.GetPossibleValues(new Coordinate(0, 0)));
            Assert.Equal(new BitVector(0b10100), rule.GetPossibleValues(new Coordinate(0, 1)));
            Assert.Equal(new BitVector(0b11110), rule.GetPossibleValues(new Coordinate(0, 2)));
            Assert.Equal(new BitVector(0b00000), rule.GetPossibleValues(new Coordinate(0, 3)));
        }
Beispiel #2
0
        public void Revert_RevertsSpecifiedColumn()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null /* 4 */, null /* 3 */, 2 },
                new int?[] { null /* 2 */, null /* 3 */, null /* 1 */, 4 },
                new int?[] { null /* 4 */, 1, null /* 2 */, 3 },
                new int?[] { 3, null /* 2 */, null /* 4 */, 1 }
            });
            var rule = new ColumnUniquenessRule();

            Assert.True(rule.TryInit(puzzle, puzzle.UniquePossibleValues));
            IList <BitVector> initialPossibleValuesByColumn = _GetPossibleValuesByColumn(puzzle.Size, rule);
            var updatedCoordTracker = new CoordinateTracker(puzzle.Size);
            var coord = new Coordinate(1, 1);
            int val   = 3;

            rule.Update(coord, val, updatedCoordTracker);

            var revertedCoordTracker = new CoordinateTracker(puzzle.Size);

            rule.Revert(coord, val, revertedCoordTracker);

            Assert.Equal(
                updatedCoordTracker.TrackedCoords.ToArray(),
                revertedCoordTracker.TrackedCoords.ToArray());
            for (int column = 0; column < initialPossibleValuesByColumn.Count; column++)
            {
                Assert.Equal(
                    initialPossibleValuesByColumn[column],
                    rule.GetMissingValuesForColumn(column));
            }
        }
Beispiel #3
0
        public void TryInit_WithDuplicateValueInColumn_Fails()
        {
            var puzzle = new PuzzleWithPossibleValues(
                new int?[][] {
                new int?[] { 1, null /* 4 */, null /* 3 */, 2 },
                new int?[] { /* INCORRECT */ 1, null /* 3 */, null /* 1 */, 4 },
                new int?[] { null /* 4 */, 1, null /* 2 */, 3 },
                new int?[] { 3, null /* 2 */, null /* 4 */, 1 }
            });
            var rule = new ColumnUniquenessRule();

            Assert.False(rule.TryInit(puzzle, puzzle.UniquePossibleValues));
        }
Beispiel #4
0
        public void TryInit_FiltersCorrectly()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null /* 4 */, null /* 3 */, 2 },
                new int?[] { null /* 2 */, null /* 3 */, null /* 1 */, 4 },
                new int?[] { null /* 4 */, 1, null /* 2 */, 3 },
                new int?[] { 3, null /* 2 */, null /* 4 */, 1 }
            });
            var rule = new ColumnUniquenessRule();

            Assert.True(rule.TryInit(puzzle, puzzle.UniquePossibleValues));

            Assert.Equal(new BitVector(0b10100), rule.GetPossibleValues(new Coordinate(0, 0)));
            Assert.Equal(new BitVector(0b11100), rule.GetPossibleValues(new Coordinate(0, 1)));
            Assert.Equal(new BitVector(0b11110), rule.GetPossibleValues(new Coordinate(0, 2)));
            Assert.Equal(new BitVector(0b00000), rule.GetPossibleValues(new Coordinate(0, 3)));
        }
Beispiel #5
0
        public void CopyWithNewReference_CreatesDeepCopy()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null /* 4 */, null /* 3 */, 2 },
                new int?[] { null /* 2 */, null /* 3 */, null /* 1 */, 4 },
                new int?[] { null /* 4 */, 1, null /* 2 */, 3 },
                new int?[] { 3, null /* 2 */, null /* 4 */, 1 }
            });
            var rule = new ColumnUniquenessRule();

            Assert.True(rule.TryInit(puzzle, puzzle.UniquePossibleValues));

            var   puzzleCopy = new PuzzleWithPossibleValues(puzzle);
            IRule ruleCopy   = rule.CopyWithNewReference(puzzleCopy);
            int   val        = 4;
            var   coord      = new Coordinate(3, 2);

            ruleCopy.Update(coord, val, new CoordinateTracker(puzzle.Size));
            Assert.NotEqual(rule.GetPossibleValues(coord), ruleCopy.GetPossibleValues(coord));

            puzzleCopy[coord] = val;
            var secondCoord  = new Coordinate(2, 2);
            int secondVal    = 2;
            var coordTracker = new CoordinateTracker(puzzle.Size);

            ruleCopy.Update(secondCoord, secondVal, coordTracker);
            var originalCoordTracker = new CoordinateTracker(puzzle.Size);

            rule.Update(secondCoord, secondVal, originalCoordTracker);
            Assert.Equal(
                new HashSet <Coordinate> {
                new Coordinate(0, 2), new Coordinate(1, 2)
            },
                new HashSet <Coordinate>(coordTracker.TrackedCoords.ToArray()));
            Assert.Equal(
                new HashSet <Coordinate> {
                new Coordinate(0, 2), new Coordinate(1, 2), new Coordinate(3, 2)
            },
                new HashSet <Coordinate>(originalCoordTracker.TrackedCoords.ToArray()));
        }
Beispiel #6
0
        public void GetPossibleValues_MatchesGetPossibleColumnValues()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null /* 4 */, null /* 3 */, 2 },
                new int?[] { null /* 2 */, null /* 3 */, null /* 1 */, 4 },
                new int?[] { null /* 4 */, 1, null /* 2 */, 3 },
                new int?[] { 3, null /* 2 */, null /* 4 */, 1 }
            });
            var rule = new ColumnUniquenessRule();

            Assert.True(rule.TryInit(puzzle, puzzle.UniquePossibleValues));
            IList <BitVector> possibleValuesByColumn = _GetPossibleValuesByColumn(puzzle.Size, rule);

            for (int column = 0; column < possibleValuesByColumn.Count; column++)
            {
                for (int row = 0; row < puzzle.Size; row++)
                {
                    Assert.Equal(
                        possibleValuesByColumn[column],
                        rule.GetPossibleValues(new Coordinate(row, column)));
                }
            }
        }