public void UpdEnemyInfo()
    {
        loadEnemy.LoadAnEnemy();

        List <string> LocalNamesOther = new List <string> {
            "AttackOther", "AgilityOther", "PowerOther", "StrengthOther", "EnduranceOther", "SpeedOther", "SleepOther", "RegenOther"
        };

        int index = 0;

        foreach (Text text in StatListParent.GetComponentsInChildren <Text>())
        {
            text.text = DataController.GetValue <int>("Stats" + LocalNamesOther[index]).ToString();
            index++;
        }

        EnemyNameText.text = DataController.GetValue <string>("enemyName");

        LvlText.text = LocalisationSystem.GetLocalisedValue("level") + " : " + DataController.GetValue <int>("LvlOther").ToString();

        Image[] imgList = EquipmentParent.GetComponentsInChildren <Image>();

        List <string> ForEquipmentImgsLoad = new List <string> {
            "Head", "Chest", "Arms", "Legs", "LeftHand", "Feet", "RightHand"
        };

        //Debug.Log(DataController.GetValue<int>("BodyColor" + "Other") + "   " + imgList[0]);
        imgList[0].color = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));

        imgList[1].sprite = Resources.Load <Sprite>("HairStyles" + HairStylesScript.HairList[DataController.GetValue <int>("HairStyle" + "Other")]);
        imgList[1].color  = ColorsScript.GetColorForScript(DataController.GetValue <int>("HairColor" + "Other"));

        imgList[3].sprite = Resources.Load <Sprite>("Beards" + BeardsScript.BeardsList[DataController.GetValue <int>("Beard" + "Other")]);
        imgList[3].color  = ColorsScript.GetColorForScript(DataController.GetValue <int>("HairColor" + "Other"));

        string tempEqName = "";

        for (int i = 4; i < 11; i++)
        {
            tempEqName = DataController.GetValue <string>("Equipped" + ForEquipmentImgsLoad[i - 4] + "Other");

            if (tempEqName == "")
            {
                imgList[i].color = Color.clear;
            }
            else
            {
                imgList[i].sprite = Resources.Load <Sprite>(tempEqName);
                imgList[i].color  = Color.white;
            }
        }
    }
    void LoadSprites()
    {
        Debug.Log("LeftHand: " + DataController.GetValue <string>("Equipped" + "LeftHand" + "Other"));
        Debug.Log("RightHand: " + DataController.GetValue <string>("Equipped" + "RightHand" + "Other"));
        Debug.Log("Head: " + DataController.GetValue <string>("Equipped" + "Head" + "Mine"));
        Debug.Log("Chest: " + DataController.GetValue <string>("Equipped" + "Chest" + "Mine"));
        Debug.Log("Legs: " + DataController.GetValue <string>("Equipped" + "Legs" + "Mine"));
        Debug.Log("Arms: " + DataController.GetValue <string>("Equipped" + "Arms" + "Mine"));
        Debug.Log("Feet: " + DataController.GetValue <string>("Equipped" + "Feet" + "Mine"));

        GameObject LeftHead  = GameObject.FindGameObjectsWithTag("Head")[0];
        GameObject LeftHair  = GameObject.FindGameObjectsWithTag("HairStyle")[0];
        GameObject LeftBeard = GameObject.FindGameObjectsWithTag("Beard")[0];
        GameObject LeftEyes  = GameObject.FindGameObjectsWithTag("Eyes")[0];
        GameObject LeftBody  = GameObject.FindGameObjectsWithTag("Body")[0];
        GameObject LeftWaist = GameObject.FindGameObjectsWithTag("Waist")[0];

        GameObject LeftLeftShoulder = GameObject.FindGameObjectsWithTag("LeftShoulder")[0];
        GameObject LeftLeftElbow    = GameObject.FindGameObjectsWithTag("LeftElbow")[0];
        GameObject LeftLeftThigh    = GameObject.FindGameObjectsWithTag("LeftThigh")[0];
        GameObject LeftLeftShin     = GameObject.FindGameObjectsWithTag("LeftShin")[0];
        GameObject LeftLeftFoot     = GameObject.FindGameObjectsWithTag("Feet")[0];

        GameObject LeftRightShoulder = GameObject.FindGameObjectsWithTag("RightShoulder")[0];
        GameObject LeftRightElbow    = GameObject.FindGameObjectsWithTag("RightElbow")[0];
        GameObject LeftRightThigh    = GameObject.FindGameObjectsWithTag("RightThigh")[0];
        GameObject LeftRightShin     = GameObject.FindGameObjectsWithTag("RightShin")[0];
        GameObject LeftRightFoot     = GameObject.FindGameObjectsWithTag("Feet")[1];

        GameObject LeftHelmet               = GameObject.FindGameObjectsWithTag("Helmet")[0];
        GameObject LeftBreastPlate          = GameObject.FindGameObjectsWithTag("BreastPlate")[0];
        GameObject LeftSleevesLeftShoulder  = GameObject.FindGameObjectsWithTag("SleevesLeftShoulder")[0];
        GameObject LeftSleevesRightShoulder = GameObject.FindGameObjectsWithTag("SleevesRightShoulder")[0];
        GameObject LeftSleevesLeftElbow     = GameObject.FindGameObjectsWithTag("SleevesLeftElbow")[0];
        GameObject LeftSleevesRightElbow    = GameObject.FindGameObjectsWithTag("SleevesRightElbow")[0];
        GameObject LeftLeftHand             = GameObject.FindGameObjectsWithTag("LeftHand")[0];
        GameObject LeftRightHand            = GameObject.FindGameObjectsWithTag("RightHand")[0];
        GameObject LeftPantsWaist           = GameObject.FindGameObjectsWithTag("PantsWaist")[0];
        GameObject LeftPantsLeftThigh       = GameObject.FindGameObjectsWithTag("PantsLeftThigh")[0];
        GameObject LeftPantsRightThigh      = GameObject.FindGameObjectsWithTag("PantsRightThigh")[0];
        GameObject LeftPantsLeftShin        = GameObject.FindGameObjectsWithTag("PantsLeftShin")[0];
        GameObject LeftPantsRightShin       = GameObject.FindGameObjectsWithTag("PantsRightShin")[0];
        GameObject LeftLeftBoot             = GameObject.FindGameObjectsWithTag("LeftBoot")[0];
        GameObject LeftRightBoot            = GameObject.FindGameObjectsWithTag("RightBoot")[0];


        GameObject RightHead  = GameObject.FindGameObjectsWithTag("Head")[1];
        GameObject RightHair  = GameObject.FindGameObjectsWithTag("HairStyle")[1];
        GameObject RightBeard = GameObject.FindGameObjectsWithTag("Beard")[1];
        GameObject RightEyes  = GameObject.FindGameObjectsWithTag("Eyes")[1];
        GameObject RightBody  = GameObject.FindGameObjectsWithTag("Body")[1];
        GameObject RightWaist = GameObject.FindGameObjectsWithTag("Waist")[1];

        GameObject RightLeftShoulder = GameObject.FindGameObjectsWithTag("LeftShoulder")[1];
        GameObject RightLeftElbow    = GameObject.FindGameObjectsWithTag("LeftElbow")[1];
        GameObject RightLeftThigh    = GameObject.FindGameObjectsWithTag("LeftThigh")[1];
        GameObject RightLeftShin     = GameObject.FindGameObjectsWithTag("LeftShin")[1];
        GameObject RightLeftFoot     = GameObject.FindGameObjectsWithTag("Feet")[2];

        GameObject RightRightShoulder = GameObject.FindGameObjectsWithTag("RightShoulder")[1];
        GameObject RightRightElbow    = GameObject.FindGameObjectsWithTag("RightElbow")[1];
        GameObject RightRightThigh    = GameObject.FindGameObjectsWithTag("RightThigh")[1];
        GameObject RightRightShin     = GameObject.FindGameObjectsWithTag("RightShin")[1];
        GameObject RightRightFoot     = GameObject.FindGameObjectsWithTag("Feet")[3];

        GameObject RightHelmet               = GameObject.FindGameObjectsWithTag("Helmet")[1];
        GameObject RightBreastPlate          = GameObject.FindGameObjectsWithTag("BreastPlate")[1];
        GameObject RightSleevesLeftShoulder  = GameObject.FindGameObjectsWithTag("SleevesLeftShoulder")[1];
        GameObject RightSleevesRightShoulder = GameObject.FindGameObjectsWithTag("SleevesRightShoulder")[1];
        GameObject RightSleevesLeftElbow     = GameObject.FindGameObjectsWithTag("SleevesLeftElbow")[1];
        GameObject RightSleevesRightElbow    = GameObject.FindGameObjectsWithTag("SleevesRightElbow")[1];
        GameObject RightLeftHand             = GameObject.FindGameObjectsWithTag("LeftHand")[1];
        GameObject RightRightHand            = GameObject.FindGameObjectsWithTag("RightHand")[1];
        GameObject RightPantsWaist           = GameObject.FindGameObjectsWithTag("PantsWaist")[1];
        GameObject RightPantsLeftThigh       = GameObject.FindGameObjectsWithTag("PantsLeftThigh")[1];
        GameObject RightPantsRightThigh      = GameObject.FindGameObjectsWithTag("PantsRightThigh")[1];
        GameObject RightPantsLeftShin        = GameObject.FindGameObjectsWithTag("PantsLeftShin")[1];
        GameObject RightPantsRightShin       = GameObject.FindGameObjectsWithTag("PantsRightShin")[1];
        GameObject RightLeftBoot             = GameObject.FindGameObjectsWithTag("LeftBoot")[1];
        GameObject RightRightBoot            = GameObject.FindGameObjectsWithTag("RightBoot")[1];

        if (DataController.GetValue <string>("Equipped" + "Head" + "Mine") != "")
        {
            LeftHelmet.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Head" + "Mine"));
        }
        else
        {
            LeftHelmet.GetComponent <SpriteRenderer>().color = Color.clear;
        }
        if (DataController.GetValue <string>("Equipped" + "Chest" + "Mine") != "")
        {
            LeftBreastPlate.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Chest" + "Mine"));
        }
        else
        {
            LeftBreastPlate.GetComponent <SpriteRenderer>().color = Color.clear;
        }
        if (DataController.GetValue <string>("Equipped" + "Arms" + "Mine") != "")
        {
            LeftSleevesLeftShoulder.GetComponent <SpriteRenderer>().sprite  = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Arms" + "Mine") + "ShoulderLeft");
            LeftSleevesRightShoulder.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Arms" + "Mine") + "ShoulderRight");
            LeftSleevesLeftElbow.GetComponent <SpriteRenderer>().sprite     = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Arms" + "Mine") + "ElbowLeft");
            LeftSleevesRightElbow.GetComponent <SpriteRenderer>().sprite    = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Arms" + "Mine") + "ElbowRight");
        }
        else
        {
            Debug.Log("No arms equipped");
            LeftSleevesLeftShoulder.GetComponent <SpriteRenderer>().color  = Color.clear;
            LeftSleevesRightShoulder.GetComponent <SpriteRenderer>().color = Color.clear;
            LeftSleevesLeftElbow.GetComponent <SpriteRenderer>().color     = Color.clear;
            LeftSleevesRightElbow.GetComponent <SpriteRenderer>().color    = Color.clear;
        }
        if (DataController.GetValue <string>("Equipped" + "RightHand" + "Mine") != "")
        {
            LeftRightHand.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "RightHand" + "Mine"));
        }
        else
        {
            LeftRightHand.GetComponent <SpriteRenderer>().color = Color.clear;
        }
        if (DataController.GetValue <string>("Equipped" + "LeftHand" + "Mine") != "")
        {
            if (DataController.GetValue <string>("Equipped" + "LeftHand" + "Mine").Contains("Daggers"))
            {
                LeftLeftHand.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "LeftHand" + "Mine") + "Right");

                LeftRightHand.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "LeftHand" + "Mine") + "Left");

                LeftRightHand.GetComponent <SpriteRenderer>().color = Color.white;

                LeftLeftHand.GetComponent <SpriteRenderer>().color = Color.white;
            }
            else
            {
                LeftLeftHand.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "LeftHand" + "Mine"));
            }
        }
        else
        {
            LeftLeftHand.GetComponent <SpriteRenderer>().color = Color.clear;
        }
        if (DataController.GetValue <string>("Equipped" + "Legs" + "Mine") != "")
        {
            LeftPantsWaist.GetComponent <SpriteRenderer>().sprite      = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Mine") + "Waist");
            LeftPantsLeftThigh.GetComponent <SpriteRenderer>().sprite  = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Mine") + "Thigh");
            LeftPantsRightThigh.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Mine") + "Thigh");
            LeftPantsLeftShin.GetComponent <SpriteRenderer>().sprite   = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Mine") + "Shin");
            LeftPantsRightShin.GetComponent <SpriteRenderer>().sprite  = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Mine") + "Shin");
        }
        else
        {
            LeftPantsWaist.GetComponent <SpriteRenderer>().color      = Color.clear;
            LeftPantsLeftThigh.GetComponent <SpriteRenderer>().color  = Color.clear;
            LeftPantsRightThigh.GetComponent <SpriteRenderer>().color = Color.clear;
            LeftPantsLeftShin.GetComponent <SpriteRenderer>().color   = Color.clear;
            LeftPantsRightShin.GetComponent <SpriteRenderer>().color  = Color.clear;
        }
        if (DataController.GetValue <string>("Equipped" + "Feet" + "Mine") != "")
        {
            LeftLeftBoot.GetComponent <SpriteRenderer>().sprite  = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Feet" + "Mine").TrimEnd('s'));
            LeftRightBoot.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Feet" + "Mine").TrimEnd('s'));
        }
        else
        {
            LeftLeftBoot.GetComponent <SpriteRenderer>().color  = Color.clear;
            LeftRightBoot.GetComponent <SpriteRenderer>().color = Color.clear;
        }



        if (DataController.GetValue <string>("Equipped" + "Head" + "Other") != "")
        {
            RightHelmet.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Head" + "Other"));
        }
        else
        {
            RightHelmet.GetComponent <SpriteRenderer>().color = Color.clear;
        }
        if (DataController.GetValue <string>("Equipped" + "Chest" + "Other") != "")
        {
            RightBreastPlate.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Chest" + "Other"));
        }
        else
        {
            RightBreastPlate.GetComponent <SpriteRenderer>().color = Color.clear;
        }
        if (DataController.GetValue <string>("Equipped" + "Arms" + "Other") != "")
        {
            RightSleevesLeftShoulder.GetComponent <SpriteRenderer>().sprite  = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Arms" + "Other") + "ShoulderLeft");
            RightSleevesRightShoulder.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Arms" + "Other") + "ShoulderRight");
            RightSleevesLeftElbow.GetComponent <SpriteRenderer>().sprite     = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Arms" + "Other") + "ElbowLeft");
            RightSleevesRightElbow.GetComponent <SpriteRenderer>().sprite    = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Arms" + "Other") + "ElbowRight");
        }
        else
        {
            RightSleevesLeftShoulder.GetComponent <SpriteRenderer>().color  = Color.clear;
            RightSleevesRightShoulder.GetComponent <SpriteRenderer>().color = Color.clear;
            RightSleevesLeftElbow.GetComponent <SpriteRenderer>().color     = Color.clear;
            RightSleevesRightElbow.GetComponent <SpriteRenderer>().color    = Color.clear;
        }

        if (DataController.GetValue <string>("Equipped" + "LeftHand" + "Other") != "")
        {
            RightLeftHand.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "LeftHand" + "Other"));
        }
        else
        {
            RightLeftHand.GetComponent <SpriteRenderer>().color = Color.clear;
        }

        if (DataController.GetValue <string>("Equipped" + "RightHand" + "Other") != "")
        {
            if (DataController.GetValue <string>("Equipped" + "RightHand" + "Other").Contains("Daggers"))
            {
                RightLeftHand.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "RightHand" + "Other") + "Right");

                RightRightHand.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "RightHand" + "Other") + "Left");

                RightRightHand.GetComponent <SpriteRenderer>().color = Color.white;

                RightLeftHand.GetComponent <SpriteRenderer>().color = Color.white;
            }
            else
            {
                RightRightHand.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "RightHand" + "Other"));
            }
        }
        else
        {
            RightRightHand.GetComponent <SpriteRenderer>().color = Color.clear;
        }

        if (DataController.GetValue <string>("Equipped" + "Legs" + "Other") != "")
        {
            RightPantsWaist.GetComponent <SpriteRenderer>().sprite      = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Other") + "Waist");
            RightPantsLeftThigh.GetComponent <SpriteRenderer>().sprite  = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Other") + "Thigh");
            RightPantsRightThigh.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Other") + "Thigh");
            RightPantsLeftShin.GetComponent <SpriteRenderer>().sprite   = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Other") + "Shin");
            RightPantsRightShin.GetComponent <SpriteRenderer>().sprite  = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Legs" + "Other") + "Shin");
        }
        else
        {
            RightPantsWaist.GetComponent <SpriteRenderer>().color      = Color.clear;
            RightPantsLeftThigh.GetComponent <SpriteRenderer>().color  = Color.clear;
            RightPantsRightThigh.GetComponent <SpriteRenderer>().color = Color.clear;
            RightPantsLeftShin.GetComponent <SpriteRenderer>().color   = Color.clear;
            RightPantsRightShin.GetComponent <SpriteRenderer>().color  = Color.clear;
        }
        if (DataController.GetValue <string>("Equipped" + "Feet" + "Other") != "")
        {
            RightLeftBoot.GetComponent <SpriteRenderer>().sprite  = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Feet" + "Other").TrimEnd('s'));
            RightRightBoot.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>(DataController.GetValue <string>("Equipped" + "Feet" + "Other").TrimEnd('s'));
        }
        else
        {
            RightLeftBoot.GetComponent <SpriteRenderer>().color  = Color.clear;
            RightRightBoot.GetComponent <SpriteRenderer>().color = Color.clear;
        }

        LeftBeard.GetComponent <SpriteRenderer>().sprite  = Resources.Load <Sprite>("Beards" + BeardsScript.BeardsList[DataController.GetValue <int>("Beard")]);
        LeftBeard.GetComponent <SpriteRenderer>().color   = ColorsScript.GetColorForScript(DataController.GetValue <int>("HairColor"));
        RightBeard.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>("Beards" + BeardsScript.BeardsList[DataController.GetValue <int>("Beard" + "Other")]);
        RightBeard.GetComponent <SpriteRenderer>().color  = ColorsScript.GetColorForScript(DataController.GetValue <int>("HairColor" + "Other"));

        LeftHead.GetComponent <SpriteRenderer>().color          = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftBody.GetComponent <SpriteRenderer>().color          = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftWaist.GetComponent <SpriteRenderer>().color         = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftLeftShoulder.GetComponent <SpriteRenderer>().color  = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftRightShoulder.GetComponent <SpriteRenderer>().color = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftLeftElbow.GetComponent <SpriteRenderer>().color     = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftRightElbow.GetComponent <SpriteRenderer>().color    = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftLeftThigh.GetComponent <SpriteRenderer>().color     = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftRightThigh.GetComponent <SpriteRenderer>().color    = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftLeftShin.GetComponent <SpriteRenderer>().color      = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftRightShin.GetComponent <SpriteRenderer>().color     = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftLeftFoot.GetComponent <SpriteRenderer>().color      = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));
        LeftRightFoot.GetComponent <SpriteRenderer>().color     = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor"));


        LeftHair.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>("HairStyles" + HairStylesScript.HairList[DataController.GetValue <int>("HairStyle")]);
        LeftHair.GetComponent <SpriteRenderer>().color  = ColorsScript.GetColorForScript(DataController.GetValue <int>("HairColor"));

        RightHair.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>("HairStyles" + HairStylesScript.HairList[DataController.GetValue <int>("HairStyle" + "Other")]);
        RightHair.GetComponent <SpriteRenderer>().color  = ColorsScript.GetColorForScript(DataController.GetValue <int>("HairColor" + "Other"));

        RightHead.GetComponent <SpriteRenderer>().color          = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightBody.GetComponent <SpriteRenderer>().color          = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightWaist.GetComponent <SpriteRenderer>().color         = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightLeftShoulder.GetComponent <SpriteRenderer>().color  = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightRightShoulder.GetComponent <SpriteRenderer>().color = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightLeftElbow.GetComponent <SpriteRenderer>().color     = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightRightElbow.GetComponent <SpriteRenderer>().color    = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightLeftThigh.GetComponent <SpriteRenderer>().color     = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightRightThigh.GetComponent <SpriteRenderer>().color    = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightLeftShin.GetComponent <SpriteRenderer>().color      = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightRightShin.GetComponent <SpriteRenderer>().color     = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightLeftFoot.GetComponent <SpriteRenderer>().color      = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));
        RightRightFoot.GetComponent <SpriteRenderer>().color     = ColorsScript.GetColorForScript(DataController.GetValue <int>("BodyColor" + "Other"));

        #region LoadPlayerInfoBtnSprites

        GameObject LeftInfo = GameObject.FindGameObjectsWithTag("InfoBtn")[0];

        SpriteRenderer[] SpriteList = LeftInfo.GetComponentsInChildren <SpriteRenderer>();

        SpriteList[0].sprite = LeftHead.GetComponent <SpriteRenderer>().sprite;

        SpriteList[0].color = LeftHead.GetComponent <SpriteRenderer>().color;

        SpriteList[2].sprite = LeftHair.GetComponent <SpriteRenderer>().sprite;

        SpriteList[2].color = LeftHair.GetComponent <SpriteRenderer>().color;

        SpriteList[3].sprite = LeftBeard.GetComponent <SpriteRenderer>().sprite;

        SpriteList[3].color = LeftBeard.GetComponent <SpriteRenderer>().color;

        GameObject RightInfo = GameObject.FindGameObjectsWithTag("InfoBtn")[1];

        SpriteList = RightInfo.GetComponentsInChildren <SpriteRenderer>();

        SpriteList[0].sprite = RightHead.GetComponent <SpriteRenderer>().sprite;

        SpriteList[0].color = RightHead.GetComponent <SpriteRenderer>().color;

        SpriteList[2].sprite = RightHair.GetComponent <SpriteRenderer>().sprite;

        SpriteList[2].color = RightHair.GetComponent <SpriteRenderer>().color;

        SpriteList[3].sprite = RightBeard.GetComponent <SpriteRenderer>().sprite;

        SpriteList[3].color = RightBeard.GetComponent <SpriteRenderer>().color;

        #endregion
    }