Beispiel #1
0
        /// <summary>
        /// Draws the string on the console at the specified location, wrapping if needed.
        /// </summary>
        /// <param name="x">X location of the text.</param>
        /// <param name="y">Y location of the text.</param>
        /// <param name="text">The string to display.</param>
        public void Print(int x, int y, string text)
        {
            if (String.IsNullOrEmpty(text))
            {
                return;
            }

            if (x >= textSurface.Width || x < 0 || y >= textSurface.Height || y < 0)
            {
                throw new Exception("X,Y is out of range for Print");
            }

            int index = y * textSurface.Width + x;

            if (!UsePrintProcessor)
            {
                int total     = index + text.Length > textSurface.Cells.Length ? textSurface.Cells.Length - index : index + text.Length;
                int charIndex = 0;
                for (; index < total; index++)
                {
                    textSurface.Cells[index].Glyph = text[charIndex];
                    charIndex++;
                }
            }
            else
            {
                PrintNoCheck(index, ColoredString.Parse(text, index, textSurface, this));
            }

            textSurface.IsDirty = true;
        }
Beispiel #2
0
        /// <summary>
        /// Creates a <see cref="ColoredString"/> object from an existing string with the specified foreground and background, setting the ignore properties if needed.
        /// </summary>
        /// <param name="value">The current string.</param>
        /// <param name="foreground">The foreground color. If null, <see cref="ColoredString.IgnoreForeground"/> will be set.</param>
        /// <param name="background">The background color. If null, <see cref="ColoredString.IgnoreBackground"/> will be set.</param>
        /// <param name="spriteEffect">The background color. If null, <see cref="ColoredString.IgnoreEffect"/> will be set.</param>
        /// <returns>A <see cref="ColoredString"/> object instace.</returns>
        public static ColoredString CreateColored(this string value, Color?foreground = null, Color?background = null)
        {
            var stacks = new ParseCommandStacks();

            if (foreground.HasValue)
            {
                stacks.AddSafe(new ParseCommandRecolor()
                {
                    R = foreground.Value.R, G = foreground.Value.G, B = foreground.Value.B, A = foreground.Value.A, CommandType = CommandTypes.Foreground
                });
            }

            if (background.HasValue)
            {
                stacks.AddSafe(new ParseCommandRecolor()
                {
                    R = background.Value.R, G = background.Value.G, B = background.Value.B, A = background.Value.A, CommandType = CommandTypes.Background
                });
            }

            ColoredString newString = ColoredString.Parse(value, initialBehaviors: stacks);

            if (!foreground.HasValue)
            {
                newString.IgnoreForeground = true;
            }

            if (!background.HasValue)
            {
                newString.IgnoreBackground = true;
            }

            return(newString);
        }
        /// <summary>
        /// Draws the string on the console at the specified location with the specified settings.
        /// </summary>
        /// <param name="x">X location of the text.</param>
        /// <param name="y">Y location of the text.</param>
        /// <param name="text">The string to display.</param>
        /// <param name="foreground">Sets the foreground of all characters in the text.</param>
        /// <param name="background">Sets the background of all characters in the text.</param>
        /// <param name="spriteEffect">The sprite effect to set on the cell.</param>
        public void Print(int x, int y, string text, Color?foreground = null, Color?background = null)
        {
            if (String.IsNullOrEmpty(text))
            {
                return;
            }

            if (x >= textSurface.Width || x < 0 || y >= textSurface.Height || y < 0)
            {
                throw new Exception("X,Y is out of range for Print");
            }

            int index = y * textSurface.Width + x;

            if (!UsePrintProcessor)
            {
                int total     = index + text.Length > textSurface.Cells.Length ? textSurface.Cells.Length - index : index + text.Length;
                int charIndex = 0;
                for (; index < total; index++)
                {
                    textSurface.Cells[index].GlyphIndex = text[charIndex];

                    if (background.HasValue)
                    {
                        textSurface.Cells[index].Background = background.Value;
                    }
                    if (foreground.HasValue)
                    {
                        textSurface.Cells[index].Foreground = foreground.Value;
                    }

                    charIndex++;
                }
            }
            else
            {
                var stacks = new ParseCommandStacks();

                if (foreground.HasValue)
                {
                    stacks.AddSafe(new ParseCommandRecolor()
                    {
                        R = foreground.Value.R, G = foreground.Value.G, B = foreground.Value.B, A = foreground.Value.A, CommandType = CommandTypes.Foreground
                    });
                }

                if (background.HasValue)
                {
                    stacks.AddSafe(new ParseCommandRecolor()
                    {
                        R = background.Value.R, G = background.Value.G, B = background.Value.B, A = background.Value.A, CommandType = CommandTypes.Background
                    });
                }


                PrintNoCheck(index, ColoredString.Parse(text, index, textSurface, this, stacks));
            }
        }
        /// <summary>
        /// Prints text on the console.
        /// </summary>
        /// <param name="text">The text to print.</param>
        /// <param name="template">The way the text will look when it is printed.</param>
        /// <param name="templateEffect">Effect to apply to the text as its printed.</param>
        /// <returns>Returns this cursor object.</returns>
        public Cursor Print(string text, ICellAppearance template)
        {
            ColoredString coloredString;

            if (UseStringParser)
            {
                var console = (SurfaceEditor)_console.Target;
                coloredString = ColoredString.Parse(text, _position.Y * console.TextSurface.Width + _position.X, console.TextSurface, console, new StringParser.ParseCommandStacks());
            }
            else
            {
                coloredString = text.CreateColored(template.Foreground, template.Background);
            }

            return(Print(coloredString));
        }
Beispiel #5
0
        /// <summary>
        /// Draws the string on the console at the specified location with the specified foreground and background color, wrapping if needed.
        /// </summary>
        /// <param name="x">X location of the text.</param>
        /// <param name="y">Y location of the text.</param>
        /// <param name="text">The string to display.</param>
        /// <param name="foreground">Sets the foreground of all characters in the text.</param>
        /// <param name="background">Sets the background of all characters in the text.</param>
        public void Print(int x, int y, string text, Color foreground, Color background)
        {
            if (String.IsNullOrEmpty(text))
            {
                return;
            }

            if (x >= textSurface.Width || x < 0 || y >= textSurface.Height || y < 0)
            {
                throw new Exception("X,Y is out of range for Print");
            }

            int index = y * textSurface.Width + x;

            if (!UsePrintProcessor)
            {
                int total     = index + text.Length > textSurface.Cells.Length ? textSurface.Cells.Length - index : index + text.Length;
                int charIndex = 0;
                for (; index < total; index++)
                {
                    textSurface.Cells[index].Glyph      = text[charIndex];
                    textSurface.Cells[index].Background = background;
                    textSurface.Cells[index].Foreground = foreground;
                    charIndex++;
                }
            }
            else
            {
                var behaviorFore = new ParseCommandRecolor()
                {
                    R = foreground.R, G = foreground.G, B = foreground.B, A = foreground.A, CommandType = CommandTypes.Foreground
                };
                var behaviorBack = new ParseCommandRecolor()
                {
                    R = background.R, G = background.G, B = background.B, A = background.A, CommandType = CommandTypes.Background
                };
                var stacks = new ParseCommandStacks();
                stacks.AddSafe(behaviorFore);
                stacks.AddSafe(behaviorBack);
                PrintNoCheck(index, ColoredString.Parse(text, index, textSurface, this, stacks));
            }
            textSurface.IsDirty = true;
        }
        public (ColoredString title, ColoredString attributes) GetColoredString()
        {
            StringBuilder modifierString = new StringBuilder(20);

            if (AttackModifier > 0)
            {
                modifierString.Append($" [c:r f:InvGreen]A+{AttackModifier}");
            }
            else if (AttackModifier < 0)
            {
                modifierString.Append($" [c:r f:InvRed]A{AttackModifier}");
            }

            if (DefenseModifier > 0)
            {
                modifierString.Append($" [c:r f:InvGreen]D+{DefenseModifier}");
            }
            else if (DefenseModifier < 0)
            {
                modifierString.Append($" [c:r f:InvRed]D{DefenseModifier}");
            }

            if (HealthModifier > 0)
            {
                modifierString.Append($" [c:r f:InvGreen]H+{HealthModifier}");
            }
            else if (HealthModifier < 0)
            {
                modifierString.Append($" [c:r f:InvRed]H{HealthModifier}");
            }

            if (LightingModifier > 0)
            {
                modifierString.Append($" [c:r f:InvGreen]L+{LightingModifier}");
            }
            else if (LightingModifier < 0)
            {
                modifierString.Append($" [c:r f:InvRed]L{LightingModifier}");
            }

            return(Title.CreateColored(), ColoredString.Parse(modifierString.ToString()));
        }
        private void DrawThemeParts()
        {
            SadConsole.UI.Colors colors = Controls.GetThemeColors();
            Surface.Clear(_themePartsArea);
            int y      = _themePartsArea.Y;
            int themeY = 0;

            UpdateColors();

            AdjustableColor selectedSetting = _themeParts[_themePartSelectedIndex];

            for (int i = 0; i < _themeParts.Length; i++)
            {
                int row = y + i;
                if (i == _themePartSelectedIndex)
                {
                    themeY = row;
                    Surface.Print(3, row, ColoredString.Parse(GetThemePartString(selectedSetting.ComputedColor, selectedSetting.Name.Replace("Control ", ""))));
                    Surface.SetGlyph(2, row, ICellSurface.ConnectedLineThin[0], colors.Lines);
                    Surface.DrawLine(new Point(2, row + 1), (_themePartsArea.MaxExtentX, row + 1), ICellSurface.ConnectedLineThin[0], colors.Lines);
                    Surface.DrawLine(new Point(_themePartsArea.MaxExtentX, row + 1), new Point(_themePartsArea.MaxExtentX, row + _themePartSelectedAreaSize), ICellSurface.ConnectedLineThin[0], colors.Lines);
                    Surface.DrawLine(new Point(_themePartsArea.MaxExtentX, row + _themePartSelectedAreaSize + 1), new Point(2, row + _themePartSelectedAreaSize + 1), ICellSurface.ConnectedLineThin[0], colors.Lines);

                    y += _themePartSelectedAreaSize + 1;
                }
                else
                {
                    Surface.Print(3, row, ColoredString.Parse(GetThemePartString(_themeParts[i].ComputedColor, _themeParts[i].Name.Replace("Control ", ""))));
                    Surface.SetGlyph(2, row, ICellSurface.ConnectedLineThin[0], colors.Lines);
                }
            }

            // Connect all the lines for the selected theme area
            Surface.ConnectLines(ICellSurface.ConnectedLineThin, _themePartsArea);

            // Draw the shade selection area
            _themePartsShadeBoxes = new TextField(new Point(_themePartsArea.MaxExtentX - 10, themeY + 3), 10, Surface);
            var colorPreviewText     = new TextField(_themePartsShadeBoxes.Position.WithY(themeY + 2), 5, Surface);
            var colorPreviewBarsText = new TextField(new Point(colorPreviewText.Position.X + colorPreviewText.Width, themeY + 2), 5, Surface);
            var shadePreviewBarsText = new TextField(_themePartsShadeBoxes.Position.WithY(themeY + 4), 5, Surface);
            var shadePreviewText     = new TextField(new Point(shadePreviewBarsText.Position.X + shadePreviewBarsText.Width, themeY + 4), 5, Surface);
            var intoColorPreviewText = new TextField(new Point(colorPreviewText.Position.X - 3, colorPreviewText.Position.Y), 3, Surface);

            var intoColorPreviewString = new ColoredString(3);

            intoColorPreviewString.SetForeground(colors.Lines);
            intoColorPreviewString.SetGlyph(ICellSurface.ConnectedLineThin[(int)ICellSurface.ConnectedLineIndex.Top]);

            var colorPreviewString = new ColoredString(5);

            colorPreviewString.SetForeground(selectedSetting.BaseColor);
            colorPreviewString[0].Glyph = 301;
            colorPreviewString[1].Glyph = 303;
            colorPreviewString[2].Glyph = 303;
            colorPreviewString[3].Glyph = 303;
            colorPreviewString[4].Glyph = 302;

            var colorPreviewBarsString = new ColoredString(5);

            colorPreviewBarsString.SetForeground(colors.Lines);
            colorPreviewBarsString.SetGlyph(ICellSurface.ConnectedLineThin[(int)ICellSurface.ConnectedLineIndex.Top]);
            colorPreviewBarsString[4].Glyph = ICellSurface.ConnectedLineThin[(int)ICellSurface.ConnectedLineIndex.TopRight];

            var shadeBarsString = new ColoredString(10);

            shadeBarsString[0].Glyph = 299; shadeBarsString[0].Foreground = selectedSetting.BaseColor.GetBrightest();
            shadeBarsString[1].Glyph = 300; shadeBarsString[1].Foreground = selectedSetting.BaseColor.GetBrightest();
            shadeBarsString[2].Glyph = 299; shadeBarsString[2].Foreground = selectedSetting.BaseColor.GetBright();
            shadeBarsString[3].Glyph = 300; shadeBarsString[3].Foreground = selectedSetting.BaseColor.GetBright();
            shadeBarsString[4].Glyph = 299; shadeBarsString[4].Foreground = selectedSetting.BaseColor;
            shadeBarsString[5].Glyph = 300; shadeBarsString[5].Foreground = selectedSetting.BaseColor;
            shadeBarsString[6].Glyph = 299; shadeBarsString[6].Foreground = selectedSetting.BaseColor.GetDark();
            shadeBarsString[7].Glyph = 300; shadeBarsString[7].Foreground = selectedSetting.BaseColor.GetDark();
            shadeBarsString[8].Glyph = 299; shadeBarsString[8].Foreground = selectedSetting.BaseColor.GetDarkest();
            shadeBarsString[9].Glyph = 300; shadeBarsString[9].Foreground = selectedSetting.BaseColor.GetDarkest();

            var shadePreviewBarsString = new ColoredString(5);

            shadePreviewBarsString.SetForeground(colors.Lines);
            shadePreviewBarsString.SetGlyph(ICellSurface.ConnectedLineThin[(int)ICellSurface.ConnectedLineIndex.Top]);
            shadePreviewBarsString[0].Glyph = ICellSurface.ConnectedLineThin[(int)ICellSurface.ConnectedLineIndex.BottomLeft];

            var shadePreviewString = new ColoredString(5);

            shadePreviewString.SetForeground(selectedSetting.ComputedColor);
            shadePreviewString[0].Glyph = 301;
            shadePreviewString[1].Glyph = 303;
            shadePreviewString[2].Glyph = 303;
            shadePreviewString[3].Glyph = 303;
            shadePreviewString[4].Glyph = 302;

            intoColorPreviewText.Print(intoColorPreviewString);
            colorPreviewText.Print(colorPreviewString);
            colorPreviewBarsText.Print(colorPreviewBarsString);
            shadePreviewBarsText.Print(shadePreviewBarsString);
            shadePreviewText.Print(shadePreviewString);

            // Position the controls
            _themePartSettingColorSet.Position           = (3, themeY + 2);
            _themePartSettingIsPredefinedColor.Position  = (3, themeY + 3);
            _themePartSettingIsCustomColor.Position      = (3, themeY + 4);
            _themePartSettingColorSet.IsVisible          = true;
            _themePartSettingIsCustomColor.IsVisible     = true;
            _themePartSettingIsPredefinedColor.IsVisible = true;

            // Configure controls/shade
            _themePartSettingIsCustomColor.IsSelected     = selectedSetting.IsCustomColor;
            _themePartSettingIsPredefinedColor.IsSelected = !selectedSetting.IsCustomColor;

            switch (selectedSetting.Brightness)
            {
            case Colors.Brightness.Brightest:
                shadeBarsString[0].Glyph = 301;
                shadeBarsString[1].Glyph = 302;
                break;

            case Colors.Brightness.Bright:
                shadeBarsString[2].Glyph = 301;
                shadeBarsString[3].Glyph = 302;
                break;

            case Colors.Brightness.Normal:
                shadeBarsString[4].Glyph = 301;
                shadeBarsString[5].Glyph = 302;
                break;

            case Colors.Brightness.Dark:
                shadeBarsString[6].Glyph = 301;
                shadeBarsString[7].Glyph = 302;
                break;

            case Colors.Brightness.Darkest:
                shadeBarsString[8].Glyph = 301;
                shadeBarsString[9].Glyph = 302;
                break;

            default:
                break;
            }
            _themePartsShadeBoxes.Print(shadeBarsString);


            Controls.IsDirty = true;
        }