Beispiel #1
0
 void OnBossDefeat(ColoredBossScript bossDeth)
 {//when a boss is defeated the player will add to the number of bossdef to unlock their armor
     //also brings up bosswin screen instead of the usal level complete screen
     numbOfBossDef++;
     numberOfBossesKilledToWin++;
 }
    //start events

    void OnBossDefeat(ColoredBossScript bossDeth)
    {
        //gameState = StateGame.win;
    }