Beispiel #1
0
 public void PlayWithBallSource(ColorType colorType)
 {
     if (previousBallColorType.Equals(colorType))
     {
         if (ballSoundChangeCounter < 3)
         {
             ballSoundChangeCounter++;
         }
     }
     else
     {
         ballSoundChangeCounter = 0;
     }
     previousBallColorType = colorType;
     ballSource.PlayOneShot(ballShootClips[ballSoundChangeCounter]);
 }