private void event_color(SocketIOClient.Messages.IMessage message)
        {
            Debug.WriteLine("\nevent_color:\n" + message.MessageText);
            EventJson <ColorData> received = JsonConvert.DeserializeObject <EventJson <ColorData> >(message.Json.ToJsonString());

            //Validate
            if (!received.Validate())
            {
                return;
            }

            ColorData data = received.args[0].data;

            ColorTriggered?.Invoke(this, data);
        }
Beispiel #2
0
        private void ParseSensorMessage(byte[] data)
        {
            if (data[3] == 0x3b && (Type == Types.POWERED_UP_REMOTE || this.GetType() == typeof(RemoteHub)))
            {
                // Voltage (PUP Remote)
                data           = PadMessage(data, 6);
                BatteryVoltage = ((double)BitConverter.ToUInt16(data, 4) / 500);
                return;
            }
            else if (data[3] == 0x3c)
            {
                // Voltage
                data           = PadMessage(data, 6);
                BatteryVoltage = ((double)BitConverter.ToUInt16(data, 4) / 400);
                double batteryRaw = (double)BitConverter.ToUInt16(data, 4);
                return;
            }

            Port port = GetPortFromPortNumber(data[3]);

            if (port != null && port.Connected)
            {
                switch (port.Device)
                {
                case Port.Devices.WEDO2_DISTANCE:
                {
                    int distance = data[4];
                    if (data.Length > 5 && data[5] == 1)
                    {
                        distance = data[4] + 255;
                    }

                    if (MainBoard.showColorDebug)
                    {
                        MainBoard.WriteLine($"{Name} - Distance Received: " + distance + " last triggers was " + (Environment.TickCount - port.LastDistanceTick));
                    }

                    port.LatestDistance = (int)distance;

                    if (Environment.TickCount - port.LastDistanceTick > port.DistanceColorCooldownMs)
                    {
                        DistanceTriggered?.Invoke(this, port, (int)distance);
                        OnDataUpdated();
                    }

                    break;
                }

                case Port.Devices.BOOST_DISTANCE:
                {
                    if (data.Length >= 8)
                    {
                        double distance = data[5] * 1.5f;
                        double partial  = data[7];
                        double dis2     = distance;

                        if (partial > 0)
                        {
                            dis2 += (1.0 / partial);
                        }

                        port.LatestDistance = (int)distance;

                        // Trigger a distance event if at least 2 seconds have passed
                        if (Environment.TickCount - port.LastDistanceTick > port.DistanceColorCooldownMs)
                        {
                            DistanceTriggered?.Invoke(this, port, (int)distance);
                        }

                        // Should we show any debugs?
                        if (MainBoard.showColorDebug)
                        {
                            MainBoard.WriteLine($"{Name} - Distance: " + distance + " Color: " + data[4] + "(" + (Colors)data[4] + ") -> Partial: " + partial, (partial > 5) ? Color.Green : Color.Black);
                        }

                        // We don't trigger colors unless they are close enough
                        if (partial > 5)
                        {
                            Colors currentColor = (Colors)data[4];
                            port.LatestColor = currentColor;

                            // Did at least 2 seconds passed if the color is the same as before?
                            if (Environment.TickCount - port.LastColorTick > port.DistanceColorCooldownMs)
                            {
                                ColorTriggered?.Invoke(this, port, currentColor);
                                DataUpdated();
                            }
                        }
                    }
                    else
                    {
                        MainBoard.WriteLine("ERROR: Issue with Color Packet. It was too short!!", Color.Red);
                    }

                    break;
                }

                case Devices.POWERED_UP_REMOTE_BUTTON:
                {
                    switch (data[4])
                    {
                    case 0x01:
                    {
                        MainBoard.WriteLine("button " + port.Id + " - BUTTON_PLUS was pressed");
                        OnRemoteTriggered(this, port, RemoteButtons.BUTTON_PLUS);
                        break;
                    }

                    case 0xff:
                    {
                        MainBoard.WriteLine("button " + port.Id + " - BUTTON_MINUS was pressed");
                        OnRemoteTriggered(this, port, RemoteButtons.BUTTON_MINUS);
                        break;
                    }

                    case 0x7f:
                    {
                        MainBoard.WriteLine("button " + port.Id + " - BUTTON_STOP was pressed");
                        OnRemoteTriggered(this, port, RemoteButtons.BUTTON_STOP);
                        break;
                    }

                    case 0x00:
                    {
                        MainBoard.WriteLine("button " + port.Id + " - ButtonState.RELEASED");
                        OnRemoteTriggered(this, port, RemoteButtons.BUTTON_RELEASED);
                        break;
                    }
                    }
                    break;
                }
                }
            }
            else
            {
                MainBoard.WriteLine($"ERROR: {Name} - Port could not be found or is not connected", Color.Red);
            }
        }
Beispiel #3
0
 internal void OnColorTriggered(Hub hub, Port p, Colors color)
 {
     ColorTriggered?.Invoke(hub, p, color);
 }