public void Convert_Cmyk_to_HunterLab(float c, float m, float y, float k, float l, float a, float b) { // Arrange var input = new Cmyk(c, m, y, k); var expected = new HunterLab(l, a, b); Span <Cmyk> inputSpan = new Cmyk[5]; inputSpan.Fill(input); Span <HunterLab> actualSpan = new HunterLab[5]; // Act var actual = Converter.ToHunterLab(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
[InlineData(0.95047, 1, 1.08883, 100, 0, 0)] // D65 white point is HunterLab 100, 0, 0 (adaptation to C performed) public void Convert_Xyz_D65_to_HunterLab(float x, float y, float z, float l, float a, float b) { // Arrange var input = new CieXyz(x, y, z); var options = new ColorSpaceConverterOptions { WhitePoint = Illuminants.D65 }; var converter = new ColorSpaceConverter(options); var expected = new HunterLab(l, a, b); Span <CieXyz> inputSpan = new CieXyz[5]; inputSpan.Fill(input); Span <HunterLab> actualSpan = new HunterLab[5]; // Act var actual = converter.ToHunterLab(input); converter.Convert(inputSpan, actualSpan, actualSpan.Length); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_CieLch_to_HunterLab(float l, float c, float h, float l2, float a, float b) { // Arrange var input = new CieLch(l, c, h); var expected = new HunterLab(l2, a, b); Span <CieLch> inputSpan = new CieLch[5]; inputSpan.Fill(input); Span <HunterLab> actualSpan = new HunterLab[5]; // Act var actual = Converter.ToHunterLab(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
[InlineData(0.95047, 1, 1.08883, 100, 0, 0)] // D65 white point is HunterLab 100, 0, 0 (adaptation to C performed) public void Convert_Xyz_D65_to_HunterLab(float x, float y, float z, float l, float a, float b) { // Arrange CieXyz input = new CieXyz(x, y, z); ColorSpaceConverter converter = new ColorSpaceConverter { WhitePoint = Illuminants.D65 }; // Act HunterLab output = converter.ToHunterLab(input); // Assert Assert.Equal(l, output.L, FloatRoundingComparer); Assert.Equal(a, output.A, FloatRoundingComparer); Assert.Equal(b, output.B, FloatRoundingComparer); }
public float ColorSpaceConvert() { return(ColorSpaceConverter.ToHunterLab(CieXyz).L); }