Beispiel #1
0
        public override void OnInspectorGUI()
        {
            base.OnInspectorGUI();
            EditorGUILayout.Space();

            if (GUILayout.Button("Apply Color Scheme"))
            {
                ColorScheme scheme = this.target as ColorScheme;

                if (scheme != null)
                {
                    // Apply the color scheme to the loaded scenes
                    scheme.ApplyColorScheme();

                    if (!Application.isPlaying)
                    {
                        EditorSceneManager.MarkAllScenesDirty();
                    }
                }
            }
        }