public void Inialize(ColorObstacle targetColorObstacle, BaseUnit targetBaseUnit)
 {
     colorObstacle = targetColorObstacle;
     baseUnit = targetBaseUnit;
     gameObject.SetActive(true);
 }
Beispiel #2
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 public void Inialize(ColorObstacle targetColorObstacle, BaseUnit targetBaseUnit)
 {
     colorObstacle = targetColorObstacle;
     baseUnit      = targetBaseUnit;
     gameObject.SetActive(true);
 }