public void ColorBGRAF_Accessor() { float r = (float)NextComponent(1.0f); float g = (float)NextComponent(1.0f); float b = (float)NextComponent(1.0f); float a = (float)NextComponent(1.0f); ColorBGRAF v = new ColorBGRAF(r, g, b, a); float c; Assert.DoesNotThrow(() => c = v[0]); Assert.DoesNotThrow(() => c = v[1]); Assert.DoesNotThrow(() => c = v[2]); Assert.DoesNotThrow(() => c = v[3]); Assert.Throws <IndexOutOfRangeException>(() => c = v[+4]); Assert.Throws <IndexOutOfRangeException>(() => c = v[-1]); Assert.DoesNotThrow(() => v[0] = 1.0f); Assert.DoesNotThrow(() => v[1] = 1.0f); Assert.DoesNotThrow(() => v[2] = 1.0f); Assert.DoesNotThrow(() => v[3] = 1.0f); Assert.Throws <IndexOutOfRangeException>(() => v[+4] = 0.0f); Assert.Throws <IndexOutOfRangeException>(() => v[-1] = 0.0f); Assert.DoesNotThrow(() => v[3] = 0.0f); Assert.DoesNotThrow(() => v[3] = 1.0f); Assert.Throws <InvalidOperationException>(() => v[3] = -1.0f); Assert.Throws <InvalidOperationException>(() => v[3] = +1.1f); }
public void ColorBGRAF_PixelType() { float r = (float)NextComponent(1.0f); float g = (float)NextComponent(1.0f); float b = (float)NextComponent(1.0f); float a = (float)NextComponent(1.0f); ColorBGRAF v = new ColorBGRAF(r, g, b, a); Assert.AreNotEqual(PixelLayout.None, v.PixelType); }
public void ColorBGRAF_TestConstructor1() { float r = (float)NextComponent(1.0f); float g = (float)NextComponent(1.0f); float b = (float)NextComponent(1.0f); ColorBGRAF v = new ColorBGRAF(r, g, b); Assert.AreEqual(r, v.r); Assert.AreEqual(g, v.g); Assert.AreEqual(b, v.b); Assert.AreEqual(1.0f, v.a); }
public void ColorBGRF_CastToBGRA() { float r = (float)NextComponent(1.0f); float g = (float)NextComponent(1.0f); float b = (float)NextComponent(1.0f); ColorBGRF v = new ColorBGRF(r, g, b); ColorBGRAF vBGRA = v; Assert.AreEqual(v.Red, vBGRA.Red); Assert.AreEqual(v.Green, vBGRA.Green); Assert.AreEqual(v.Blue, vBGRA.Blue); Assert.AreEqual(1.0f, vBGRA.Alpha); }
public void ColorBGRAF_CastToVertex4() { float r = (float)NextComponent(1.0f); float g = (float)NextComponent(1.0f); float b = (float)NextComponent(1.0f); float a = (float)NextComponent(1.0f); ColorBGRAF v = new ColorBGRAF(r, g, b, a); Vertex4f vArray = v; Assert.AreEqual(r, vArray.x); Assert.AreEqual(g, vArray.y); Assert.AreEqual(b, vArray.z); Assert.AreEqual(a, vArray.w); }
public void ColorBGRAF_TestConstructor2() { Random random = new Random(); float r = (float)NextComponent(random, 1.0f); float g = (float)NextComponent(random, 1.0f); float b = (float)NextComponent(random, 1.0f); float a = (float)NextComponent(random, 1.0f); ColorBGRAF v = new ColorBGRAF(r, g, b, a); Assert.AreEqual(r, v.r); Assert.AreEqual(g, v.g); Assert.AreEqual(b, v.b); Assert.AreEqual(a, v.a); }
public void ColorBGRAF_Multiply() { float r = (float)NextComponent(1.0f); float g = (float)NextComponent(1.0f); float b = (float)NextComponent(1.0f); float a = (float)NextComponent(1.0f); ColorBGRAF v = new ColorBGRAF(r, g, b, a); ColorBGRAF c = v * 0.5f; c = c * 2.0f; Assert.AreEqual(c.r, v.r, 1.0); Assert.AreEqual(c.g, v.g, 1.0); Assert.AreEqual(c.b, v.b, 1.0); Assert.AreEqual(c.a, v.a, 1.0); }
public void ColorBGRAF_CastToArray() { float r = (float)NextComponent(1.0f); float g = (float)NextComponent(1.0f); float b = (float)NextComponent(1.0f); float a = (float)NextComponent(1.0f); ColorBGRAF v = new ColorBGRAF(r, g, b, a); float[] vArray = v; Assert.AreEqual(4, vArray.Length); Assert.AreEqual(r, vArray[0]); Assert.AreEqual(g, vArray[1]); Assert.AreEqual(b, vArray[2]); Assert.AreEqual(a, vArray[3]); }
public void ColorBGRAF_CastFromColor() { const double Epsilon = 1e-2; double r = NextComponent(1.0); double g = NextComponent(1.0); double b = NextComponent(1.0); double a = NextComponent(1.0); Color c = Color.FromArgb((int)(a * byte.MaxValue), (int)(r * byte.MaxValue), (int)(g * byte.MaxValue), (int)(b * byte.MaxValue)); ColorBGRAF v = (ColorBGRAF)c; Assert.AreEqual((float)r, v[0], Epsilon); Assert.AreEqual((float)g, v[1], Epsilon); Assert.AreEqual((float)b, v[2], Epsilon); Assert.AreEqual((float)a, v[3], Epsilon); }