public void AxesCountTest(int axesCount, float excepted)
        {
            var axis = new ColorAxis(axesCount);

            axis.xCurve = AnimationCurve.Linear(0, xCurveValue, 1, xCurveValue);
            axis.yCurve = AnimationCurve.Linear(0, yCurveValue, 1, yCurveValue);

            axis.yWeight = 1;
            Assert.That(axis.Evaluate(0, 1), Is.EqualTo(excepted));
        }
        public void YDirectionTest(float yWeight, float excepted)
        {
            var axis = new ColorAxis(2);

            axis.xCurve = AnimationCurve.Linear(0, xCurveValue, 1, xCurveValue);
            axis.yCurve = AnimationCurve.Linear(0, yCurveValue, 1, yCurveValue);

            axis.yWeight = yWeight;
            Assert.That(axis.Evaluate(0, 0), Is.EqualTo(excepted));
        }