Beispiel #1
0
    void OnTriggerEnter(Collider col)
    {
        //animacje
        EnemyHealth CollidedHealth;

        if (col.gameObject.tag == "enemy_female" || col.gameObject.tag == "enemy_male")
        {
            if (CollidedHealth = col.GetComponent <EnemyHealth>())
            {
                CollidedHealth.TakeDamage(2f, 3f);
            }
        }
    }
Beispiel #2
0
    void OnTriggerEnter(Collider col)
    {
        //animacje
        EnemyHealth CollidedHealth;

        if (col.gameObject.tag == damageTag)
        {
            if (CollidedHealth = col.GetComponent <EnemyHealth>())
            {
                CollidedHealth.TakeDamage(damage);
                DestroyBullet();
            }
        }
    }