Beispiel #1
0
        public void AddCollide()
        {               //****************************************
            var MySeed    = Environment.TickCount;
            var MyRandom  = new Random(MySeed);
            var MyRecords = new ObservableSortedList <CollideStruct, int>();

            var MyDictionary = new Dictionary <CollideStruct, int>(64);

            //****************************************

            for (var Index = 0; Index < 64; Index++)
            {
                CollideStruct Key;
                int           Value;

                do
                {
                    Key = new CollideStruct(MyRandom.Next());
                } while (MyDictionary.ContainsKey(Key));

                Value = MyRandom.Next();

                MyDictionary.Add(Key, Value);
                MyRecords.Add(Key, Value);
            }

            //****************************************

            Assert.AreEqual(64, MyRecords.Count, "Count incorrect. Bad Seed was {0}", MySeed);

            CollectionAssert.AreEquivalent(MyDictionary, MyRecords, "Collections don't match. Bad Seed was {0}", MySeed);

            Thread.Sleep(1);
        }
Beispiel #2
0
        public void SetKeyCollide()
        {               //****************************************
            var MyRecords = new ObservableSortedList <CollideStruct, int>();
            var MyKey     = new CollideStruct(10);

            //****************************************

            MyRecords[new CollideStruct(9)]  = 1;
            MyRecords[new CollideStruct(12)] = 2;
            MyRecords[new CollideStruct(10)] = 3;
            MyRecords[new CollideStruct(11)] = 4;

            MyRecords[MyKey] = 84;

            //****************************************

            Assert.AreEqual(84, MyRecords[MyKey]);
        }
Beispiel #3
0
        public void ReplaceCollide()
        {               //****************************************
            var MyRecords = new ObservableSortedList <CollideStruct, int>();
            var MyKey     = new CollideStruct(10);

            //****************************************

            MyRecords.Add(new CollideStruct(9), 1);
            MyRecords.Add(new CollideStruct(12), 2);
            MyRecords.Add(new CollideStruct(10), 3);
            MyRecords.Add(new CollideStruct(11), 4);

            MyRecords[MyKey] = 84;

            //****************************************

            Assert.AreEqual(84, MyRecords[MyKey]);
        }