Beispiel #1
0
        public static void TakeMoneyOcean()
        {
            int money = Count;

/*
 *          if (User.Data.skill_builder >= 2 && User.Data.skill_builder < 4)
 *              money = money * 2;
 *          else if (User.Data.skill_builder >= 4 && User.Data.skill_builder < 6)
 *              money = money * 3;
 *          else if (User.Data.skill_builder >= 6 && User.Data.skill_builder < 8)        //надо сделать когда будут навыки добавлены
 *              money = money * 4;
 *          else if (User.Data.skill_builder >= 8 && User.Data.skill_builder < 10)
 *              money = money * 5;
 *          else if (User.Data.skill_builder >= 10)
 *              money = money * 6;
 *          else */
            money = money * 3;

            money = money * User.Bonus;

            User.AddCashMoney(money);
            Coffer.RemoveMoney(money);

            Count = 0;
            Notification.SendWithTime(Lang.GetTextToPlayer("_lang_118", $"{money:#,#}"));
        }
Beispiel #2
0
        public static void DeleteVeh(int money, int vehicle)
        {
            var veh   = new CitizenFX.Core.Vehicle(NetToVeh(vehicle));
            var vehId = Managers.Vehicle.GetVehicleIdByNumber(GetVehicleNumberPlateText(veh.Handle));

            if (Main.GetDistanceToSquared(GetEntityCoords(GetPlayerPed(-1), true), GrSixMenuPos) > 50)
            {
                Notification.SendWithTime("~y~Транспорт можно сдать только на базе");
                User.SetWaypoint(-42, -664);
                return;
            }
            if (User.CanOpenVehicle(vehId, veh.Handle))
            {
                Notification.SendWithTime("~g~Вы сдали автомобиль ");
                Coffer.RemoveMoney(4500);

                Notification.SendWithTime($"~q~Вы окончили маршрут день и заработали: ${money}");

                User.AddMoney(money + 4500);

                Main.FindNearestVehicle().Delete();
                Characher.UpdateCloth(false);
                TriggerServerEvent("ARP:GrSix:ResetMoneyInCar", veh.NetworkId);
                MoneyInCar = 0;
            }
            else
            {
                Notification.SendWithTime("Не вы арендовали, не вам сдавать.");
                return;
            }
        }
Beispiel #3
0
        public static void TakeMoney()
        {
            int money = Count;

            if (User.Data.skill_scrap >= 4 && User.Data.skill_scrap < 6)
            {
                money = money * 2;
            }
            else if (User.Data.skill_scrap >= 6 && User.Data.skill_scrap < 8)
            {
                money = money * 3;
            }
            else if (User.Data.skill_scrap >= 8 && User.Data.skill_scrap < 20)
            {
                money = money * 4;
            }
            else if (User.Data.skill_scrap >= 20)
            {
                money = money * 5;
            }

            money = money * User.Bonus;

            User.AddCashMoney(money);
            Coffer.RemoveMoney(money);

            Count = 0;
            Notification.SendWithTime(Lang.GetTextToPlayer("_lang_118", $"{money:#,#}"));
        }
Beispiel #4
0
        public static async void SellStock(StockInfoGlobalData h)
        {
            if (Screen.LoadingPrompt.IsActive)
            {
                Notification.SendWithTime(Lang.GetTextToPlayer("_lang_34"));
                return;
            }

            Client.Sync.Data.ShowSyncMessage = false;
            Screen.LoadingPrompt.Show("Обработка запроса, подождите");

            await User.GetAllData();

            var hData = await GetAllData(h.id);

            var playerId = User.GetServerId();

            if (hData.id == 0)
            {
                Notification.SendWithTime(Lang.GetTextToPlayer("_lang_35"));
                return;
            }

            if (User.Data.stock_id == 0)
            {
                Notification.SendWithTime("~r~У Вас нет недвижимости");
                return;
            }

            Client.Sync.Data.Set(playerId, "stock_id", 0);

            await Delay(200);

            if (await Client.Sync.Data.Get(playerId, "stock_id") != 0)
            {
                Notification.SendWithTime(Lang.GetTextToPlayer("_lang_32"));
                return;
            }

            var nalog = hData.price * (100 - Coffer.GetNalog()) / 100;

            User.AddMoney(nalog);
            Coffer.RemoveMoney(nalog);

            Main.SaveLog("BuySellStock", $"[SELL] {User.Data.id} {User.Data.rp_name} | {nalog} | {User.Data.stock_id}");

            User.Data.stock_id = 0;
            Notification.SendWithTime($"~g~{Coffer.GetNalog()}%\n~s~Получено: ~g~${nalog:#,#}");

            TriggerServerEvent("ARP:UpdateStockInfo", "", 0, hData.id);

            User.SaveAccount();
            MenuList.HideMenu();
            await User.GetAllData();

            Screen.LoadingPrompt.Hide();
            Client.Sync.Data.ShowSyncMessage = true;
        }
Beispiel #5
0
        public static void TakeMoney()
        {
            int money = Count * 3 * User.Bonus;

            User.AddCashMoney(money);
            Coffer.RemoveMoney(money);

            Count = 0;
            Notification.SendWithTime(Lang.GetTextToPlayer("_lang_118", $"{money:#,#}"));
        }
Beispiel #6
0
        public static async void Sell(int bId)
        {
            if (Screen.LoadingPrompt.IsActive)
            {
                Notification.SendWithTime(Lang.GetTextToPlayer("_lang_34"));
                return;
            }

            Client.Sync.Data.ShowSyncMessage = false;
            Screen.LoadingPrompt.Show(Lang.GetTextToPlayer("_lang_36"));

            CurrentData = await GetAllData(bId);

            if (CurrentData.id == 0)
            {
                Notification.SendWithTime(Lang.GetTextToPlayer("_lang_35"));
                return;
            }

            if (User.Data.business_id == 0)
            {
                Notification.SendWithTime(Lang.GetTextToPlayer("_lang_37"));
                return;
            }

            Sync.Data.Set(User.GetServerId(), "business_id", 0);

            await Delay(200);

            if (await Sync.Data.Get(User.GetServerId(), "business_id") != 0)
            {
                Notification.SendWithTime(Lang.GetTextToPlayer("_lang_32"));
                return;
            }

            var nalog = CurrentData.price * (100 - Coffer.GetNalog()) / 100;

            Main.SaveLog("BuySellBizz", $"[SELL] {User.Data.id} {User.Data.rp_name} | {nalog} | {User.Data.business_id}");

            User.AddBankMoney(nalog);
            Coffer.RemoveMoney(nalog);

            User.Data.business_id = 0;
            Notification.SendWithTime(Lang.GetTextToPlayer("_lang_38", nalog));

            Sync.Data.Set(-20000 + bId, "user_id", 0);
            Sync.Data.Set(-20000 + bId, "user_name", "");
            User.SaveAccount();
            Save(CurrentData.id);

            Screen.LoadingPrompt.Hide();
            Client.Sync.Data.ShowSyncMessage = true;
        }