Beispiel #1
0
    public Sprite GetSprite(string type)
    {
        switch (type)
        {
        case "타겟솔로": return(targetSolo);

        case "타겟멀티": return(targetMulti);

        case "기절": return(stun);

        case "출혈": return(blood);

        case "독": return(poison);

        case "속성": return(ele);

        default:
            CodeBox.PrintError("ImageData - GetSprite () 유형 없음");
            return(null);
        }
    }
Beispiel #2
0
    public Sprite GetSprite(SkillType type)
    {
        switch (type)
        {
        case SkillType.NONE: return(skillIcon);

        case SkillType.COMMON: return(skillIcon);

        case SkillType.DAM: return(skillIcon);

        case SkillType.SHD: return(skillIcon);

        case SkillType.BUF: return(skillIcon);

        case SkillType.DBUF: return(skillIcon);

        case SkillType.SUPPOSDAM: return(skillIcon);

        default:
            CodeBox.PrintError("ImageData - GetSprite_icon () 유형 없음");
            return(null);
        }
    }