/** If any annotation has an IP with skew associated, adjust accordingly. */
        private static Span AdjustTimestamps(Span span, ClockSkew clockSkew)
        {
            Annotation[] annotations = null;
            var          length      = span.annotations.Count;

            for (int i = 0; i < length; i++)
            {
                var a = span.annotations[i];
                if (a.endpoint == null)
                {
                    continue;
                }
                if (clockSkew.endpoint.ipv4 == a.endpoint.ipv4)
                {
                    if (annotations == null)
                    {
                        annotations = span.annotations.ToArray();
                    }
                    annotations[i] = new Annotation(a.timestamp - clockSkew.skew, a.value, a.endpoint);
                }
            }
            if (annotations == null)
            {
                return(span);
            }
            // reset timestamp and duration as if there's skew, these will change.
            long first    = annotations[0].timestamp;
            long last     = annotations[length - 1].timestamp;
            long duration = last - first;

            return(new Span(span.traceId, span.name, span.id, span.parentId, first,
                            duration, span.annotations, span.binaryAnnotations, span.debug));
        }
        /**
         * Recursively adjust the timestamps on the span tree. Root span is the reference point, all
         * children's timestamps gets adjusted based on that span's timestamps.
         */
        private static void Adjust(SpanNode node, ClockSkew skewFromParent)
        {
            // adjust skew for the endpoint brought over from the parent span
            if (skewFromParent != null)
            {
                node.span = AdjustTimestamps(node.span, skewFromParent);
            }
            // Is there any skew in the current span?
            var skew = GetClockSkew(node.span);

            if (skew != null)
            {
                // the current span's skew may be a different endpoint than skewFromParent, adjust again.
                node.span = AdjustTimestamps(node.span, skew);
                // propagate skew to any children
                foreach (SpanNode child in node.children)
                {
                    Adjust(child, skew);
                }
            }
        }
Beispiel #3
0
 public TimeSpan GetClickSkew()
 {
     return(ClockSkew.ToTimeSpan(TimeSpan.FromSeconds(0)));
 }