Beispiel #1
0
        /// <summary>
        /// Reads the socket.
        /// </summary>
        /// <returns>Task&lt;System.String&gt;.</returns>
        private async Task <string> ReadSocketAsync()
        {
            var segment = new ArraySegment <byte>(new byte[8192]);    // 8Kb

            using (var stream = new MemoryStream())
            {
                WebSocketReceiveResult result;
                do
                {
                    result = await ClientWs.ReceiveAsync(segment, CancellationToken.None);

                    switch (result.MessageType)
                    {
                    case WebSocketMessageType.Text:
                        stream.Write(segment.Array, segment.Offset, result.Count);
                        break;

                    case WebSocketMessageType.Close:
                        await ClientWs.CloseAsync(WebSocketCloseStatus.NormalClosure, DONE, CancellationToken.None);

                        break;

                    case WebSocketMessageType.Binary:
                        Debug.WriteLine("Received Unsupported Binary Websocket message: " + segment.ToString());
                        break;
                    }
                }while (ClientWs.State == WebSocketState.Open && !result.EndOfMessage);
                stream.Seek(0, SeekOrigin.Begin);
                using (var reader = new StreamReader(stream)) return(reader.ReadToEnd());
            }
        }
Beispiel #2
0
        /// <summary>
        /// Opens the websocket connection and sends the CONNECT message.
        /// </summary>
        /// <returns>&lt;System.Boolean&gt; true if successful.</returns>
        public async Task <bool> ConnectAsync(Action <string> errorsEventHandler)
        {
            const string WEBSOCKETPATH = "/w/messages/websocket";    // Based on https://docs.nem.io/en/nem-dev-basics-docker/blockchain-monitoring

            await ClientWs.ConnectAsync(new Uri(string.Concat("ws://", Domain, ":", Port, WEBSOCKETPATH)), CancellationToken.None);

            if (ClientWs.State != WebSocketState.Open)
            {
                return(false);
            }
            // Send CONNECT
            StompMessage connect = new StompMessage(StompMessage.ClientCommands.CONNECT);

            // Set message headers, might not be needed
            //connect["accept-version"] = "1.1,1.0";
            //connect["heart-beat"] = "10000, 10000";  // out, in
            await SendAsync(connect);

            // Read the answer from the server
            StompMessage connectedMsg = StompMessage.Deserialize(await ReadSocketAsync());

            if (connectedMsg.Command != StompMessage.ServerResponses.CONNECTED)
            {
                return(false);
            }
            // Subscribe to errors channel
            await SubscribeToErrorsAsync(errorsEventHandler);

            // Start the Loop to read answers
            Task loop = LoopReadStompMsgsAsync(); // Explicitely not using await, to allow the Loop to run asynchronously without waiting for it to complete!

            return(true);
        }
Beispiel #3
0
        /// <summary>
        /// Sends the DISCONNECT message and Closes the websocket connection.
        /// </summary>
        /// <returns>&lt;System.Boolean&gt;.</returns>
        public async Task <bool> DisconnectAsync()
        {
            //// Send DISCONNECT, does not seem to be needed
            //StompMessage disconnect = new StompMessage(StompMessage.ClientCommands.DISCONNECT);
            //await SendAsync(disconnect);

            // Close the Websocket
            await ClientWs.CloseAsync(WebSocketCloseStatus.NormalClosure, DONE, CancellationToken.None);

            if (ClientWs.State != WebSocketState.Open)
            {
                return(true);
            }
            return(false);
        }
Beispiel #4
0
 /// <summary>
 /// Sends the StompMessage Asynchronously. Call LoopReadStompMsgsAsync to process answers from the server.
 /// </summary>
 /// <param name="stompMsg"></param>
 async Task SendAsync(StompMessage stompMsg)
 {
     byte[] encoded = Encoding.UTF8.GetBytes(stompMsg.Serialize());
     ArraySegment <byte> segment = new ArraySegment <byte>(encoded, 0, encoded.Length);
     await ClientWs.SendAsync(segment, WebSocketMessageType.Text, true, CancellationToken.None);
 }