Beispiel #1
0
 public void B_SELECTING_HOST()
 {
     decision = 2;
     ClientPanel_2.transform.parent.GetComponent <Image>().color    = ClientPanel_2.transform.parent.GetComponent <Button>().colors.highlightedColor;
     ClientPanel_2.transform.parent.GetComponent <Button>().enabled = false;
     isMakingServer  = false;
     isSelectingHost = true;
     HostPanel.SetActive(false);
     HostPanel_2.SetActive(false);
     ClientPanel.SetActive(false);
     ClientPanel_2.SetActive(true);
 }
Beispiel #2
0
    private void Start()
    {
        done            = false;
        isMakingServer  = false;
        isSelectingHost = false;
        HostPanel.SetActive(true);

        ClientPanel.SetActive(true);
        HostPanel_2.SetActive(false);
        ClientPanel_2.SetActive(false);
        decision = 0;

        lm = GameObject.Find("LevelManager").GetComponent <LevelManager>();
    }
Beispiel #3
0
    public void ReturnToDecision()
    {
        if (decision == 1)
        {
            HostPanel_2.transform.parent.GetComponent <Button>().enabled = true;
        }
        if (decision == 2)
        {
            ClientPanel_2.transform.parent.GetComponent <Button>().enabled = true;
        }
        decision        = 0;
        isMakingServer  = false;
        isSelectingHost = false;

        ClientPanel_2.SetActive(false);
        HostPanel_2.SetActive(false);
        ClientPanel.SetActive(true);
        HostPanel.SetActive(true);
    }