private void FnClientDisconnection(IMessage msg)
        {
            IAWObject content = msg.Content;
            int       @byte   = (int)content.GetByte("dr");

            this.sfs.HandleClientDisconnection(ClientDisconnectionReason.GetReason(@byte));
        }
Beispiel #2
0
        public void OnClientDisconnected(ClientDisconnectionReason reason)
        {
            FCMainThreadActionsQueue actionQueue = God.PrayFor <FCMainThreadActionsQueue>();

            actionQueue.Enqueue(() =>
            {
                FCGameEventsManager.Publish(this, new ClientDisconnectionHandlerEvent(reason));
                _clientNetworkData.MyId = 0;
            });

            this.Log(reason.ToString(), LogLevel.Error);
        }
Beispiel #3
0
 public ClientDisconnectionHandlerEvent(ClientDisconnectionReason reason) => Reason = reason;
Beispiel #4
0
        private void FnClientDisconnection(IMessage msg)
        {
            int dr = msg.Content.GetByte("dr");

            mpnet.HandleClientDisconnection(ClientDisconnectionReason.GetReason(dr));
        }