Beispiel #1
0
    internal static double smethod_3(Point point_0, Point point_1, Point point_2, Point point_3)
    {
        double[] array   = new double[5];
        double[] array2  = new double[5];
        double[] array3  = new double[5];
        double[] array4  = new double[5];
        double[] array5  = new double[5];
        double[] array6  = new double[5];
        double[] array7  = new double[9];
        double[] array8  = new double[13];
        double[] array9  = new double[13];
        double[] array10 = new double[13];
        double[] array11 = new double[13];
        double[] array12 = new double[25];
        double[] array13 = new double[25];
        double[] array14 = new double[25];
        double[] array15 = new double[25];
        double[] array16 = new double[49];
        double[] array17 = new double[49];
        double[] array18 = new double[97];
        double   num     = point_0.X * point_1.Y;
        double   num2    = Class20.double_1 * point_0.X;
        double   num3    = num2 - point_0.X;
        double   num4    = num2 - num3;
        double   num5    = point_0.X - num4;

        num2 = Class20.double_1 * point_1.Y;
        num3 = num2 - point_1.Y;
        double num6  = num2 - num3;
        double num7  = point_1.Y - num6;
        double num8  = num - num4 * num6;
        double num9  = num8 - num5 * num6;
        double num10 = num9 - num4 * num7;
        double num11 = num5 * num7 - num10;
        double num12 = point_1.X * point_0.Y;

        num2  = Class20.double_1 * point_1.X;
        num3  = num2 - point_1.X;
        num4  = num2 - num3;
        num5  = point_1.X - num4;
        num2  = Class20.double_1 * point_0.Y;
        num3  = num2 - point_0.Y;
        num6  = num2 - num3;
        num7  = point_0.Y - num6;
        num8  = num12 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num13 = num5 * num7 - num10;
        double num14 = num11 - num13;
        double num15 = num11 - num14;
        double num16 = num14 + num15;
        double num17 = num15 - num13;
        double num18 = num11 - num16;

        array[0] = num18 + num17;
        double num19 = num + num14;

        num15 = num19 - num;
        num16 = num19 - num15;
        num17 = num14 - num15;
        num18 = num - num16;
        double num20 = num18 + num17;

        num14    = num20 - num12;
        num15    = num20 - num14;
        num16    = num14 + num15;
        num17    = num15 - num12;
        num18    = num20 - num16;
        array[1] = num18 + num17;
        array[3] = num19 + num14;
        num15    = array[3] - num19;
        num16    = array[3] - num15;
        num17    = num14 - num15;
        num18    = num19 - num16;
        array[2] = num18 + num17;
        double num21 = point_1.X * point_2.Y;

        num2  = Class20.double_1 * point_1.X;
        num3  = num2 - point_1.X;
        num4  = num2 - num3;
        num5  = point_1.X - num4;
        num2  = Class20.double_1 * point_2.Y;
        num3  = num2 - point_2.Y;
        num6  = num2 - num3;
        num7  = point_2.Y - num6;
        num8  = num21 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num22 = num5 * num7 - num10;
        double num23 = point_2.X * point_1.Y;

        num2  = Class20.double_1 * point_2.X;
        num3  = num2 - point_2.X;
        num4  = num2 - num3;
        num5  = point_2.X - num4;
        num2  = Class20.double_1 * point_1.Y;
        num3  = num2 - point_1.Y;
        num6  = num2 - num3;
        num7  = point_1.Y - num6;
        num8  = num23 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num24 = num5 * num7 - num10;

        num14     = num22 - num24;
        num15     = num22 - num14;
        num16     = num14 + num15;
        num17     = num15 - num24;
        num18     = num22 - num16;
        array2[0] = num18 + num17;
        num19     = num21 + num14;
        num15     = num19 - num21;
        num16     = num19 - num15;
        num17     = num14 - num15;
        num18     = num21 - num16;
        num20     = num18 + num17;
        num14     = num20 - num23;
        num15     = num20 - num14;
        num16     = num14 + num15;
        num17     = num15 - num23;
        num18     = num20 - num16;
        array2[1] = num18 + num17;
        array2[3] = num19 + num14;
        num15     = array2[3] - num19;
        num16     = array2[3] - num15;
        num17     = num14 - num15;
        num18     = num19 - num16;
        array2[2] = num18 + num17;
        double num25 = point_2.X * point_3.Y;

        num2  = Class20.double_1 * point_2.X;
        num3  = num2 - point_2.X;
        num4  = num2 - num3;
        num5  = point_2.X - num4;
        num2  = Class20.double_1 * point_3.Y;
        num3  = num2 - point_3.Y;
        num6  = num2 - num3;
        num7  = point_3.Y - num6;
        num8  = num25 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num26 = num5 * num7 - num10;
        double num27 = point_3.X * point_2.Y;

        num2  = Class20.double_1 * point_3.X;
        num3  = num2 - point_3.X;
        num4  = num2 - num3;
        num5  = point_3.X - num4;
        num2  = Class20.double_1 * point_2.Y;
        num3  = num2 - point_2.Y;
        num6  = num2 - num3;
        num7  = point_2.Y - num6;
        num8  = num27 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num28 = num5 * num7 - num10;

        num14     = num26 - num28;
        num15     = num26 - num14;
        num16     = num14 + num15;
        num17     = num15 - num28;
        num18     = num26 - num16;
        array3[0] = num18 + num17;
        num19     = num25 + num14;
        num15     = num19 - num25;
        num16     = num19 - num15;
        num17     = num14 - num15;
        num18     = num25 - num16;
        num20     = num18 + num17;
        num14     = num20 - num27;
        num15     = num20 - num14;
        num16     = num14 + num15;
        num17     = num15 - num27;
        num18     = num20 - num16;
        array3[1] = num18 + num17;
        array3[3] = num19 + num14;
        num15     = array3[3] - num19;
        num16     = array3[3] - num15;
        num17     = num14 - num15;
        num18     = num19 - num16;
        array3[2] = num18 + num17;
        double num29 = point_3.X * point_0.Y;

        num2  = Class20.double_1 * point_3.X;
        num3  = num2 - point_3.X;
        num4  = num2 - num3;
        num5  = point_3.X - num4;
        num2  = Class20.double_1 * point_0.Y;
        num3  = num2 - point_0.Y;
        num6  = num2 - num3;
        num7  = point_0.Y - num6;
        num8  = num29 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num30 = num5 * num7 - num10;
        double num31 = point_0.X * point_3.Y;

        num2  = Class20.double_1 * point_0.X;
        num3  = num2 - point_0.X;
        num4  = num2 - num3;
        num5  = point_0.X - num4;
        num2  = Class20.double_1 * point_3.Y;
        num3  = num2 - point_3.Y;
        num6  = num2 - num3;
        num7  = point_3.Y - num6;
        num8  = num31 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num32 = num5 * num7 - num10;

        num14     = num30 - num32;
        num15     = num30 - num14;
        num16     = num14 + num15;
        num17     = num15 - num32;
        num18     = num30 - num16;
        array4[0] = num18 + num17;
        num19     = num29 + num14;
        num15     = num19 - num29;
        num16     = num19 - num15;
        num17     = num14 - num15;
        num18     = num29 - num16;
        num20     = num18 + num17;
        num14     = num20 - num31;
        num15     = num20 - num14;
        num16     = num14 + num15;
        num17     = num15 - num31;
        num18     = num20 - num16;
        array4[1] = num18 + num17;
        array4[3] = num19 + num14;
        num15     = array4[3] - num19;
        num16     = array4[3] - num15;
        num17     = num14 - num15;
        num18     = num19 - num16;
        array4[2] = num18 + num17;
        double num33 = point_0.X * point_2.Y;

        num2  = Class20.double_1 * point_0.X;
        num3  = num2 - point_0.X;
        num4  = num2 - num3;
        num5  = point_0.X - num4;
        num2  = Class20.double_1 * point_2.Y;
        num3  = num2 - point_2.Y;
        num6  = num2 - num3;
        num7  = point_2.Y - num6;
        num8  = num33 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num34 = num5 * num7 - num10;
        double num35 = point_2.X * point_0.Y;

        num2  = Class20.double_1 * point_2.X;
        num3  = num2 - point_2.X;
        num4  = num2 - num3;
        num5  = point_2.X - num4;
        num2  = Class20.double_1 * point_0.Y;
        num3  = num2 - point_0.Y;
        num6  = num2 - num3;
        num7  = point_0.Y - num6;
        num8  = num35 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num36 = num5 * num7 - num10;

        num14     = num34 - num36;
        num15     = num34 - num14;
        num16     = num14 + num15;
        num17     = num15 - num36;
        num18     = num34 - num16;
        array5[0] = num18 + num17;
        num19     = num33 + num14;
        num15     = num19 - num33;
        num16     = num19 - num15;
        num17     = num14 - num15;
        num18     = num33 - num16;
        num20     = num18 + num17;
        num14     = num20 - num35;
        num15     = num20 - num14;
        num16     = num14 + num15;
        num17     = num15 - num35;
        num18     = num20 - num16;
        array5[1] = num18 + num17;
        array5[3] = num19 + num14;
        num15     = array5[3] - num19;
        num16     = array5[3] - num15;
        num17     = num14 - num15;
        num18     = num19 - num16;
        array5[2] = num18 + num17;
        double num37 = point_1.X * point_3.Y;

        num2  = Class20.double_1 * point_1.X;
        num3  = num2 - point_1.X;
        num4  = num2 - num3;
        num5  = point_1.X - num4;
        num2  = Class20.double_1 * point_3.Y;
        num3  = num2 - point_3.Y;
        num6  = num2 - num3;
        num7  = point_3.Y - num6;
        num8  = num37 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num38 = num5 * num7 - num10;
        double num39 = point_3.X * point_1.Y;

        num2  = Class20.double_1 * point_3.X;
        num3  = num2 - point_3.X;
        num4  = num2 - num3;
        num5  = point_3.X - num4;
        num2  = Class20.double_1 * point_1.Y;
        num3  = num2 - point_1.Y;
        num6  = num2 - num3;
        num7  = point_1.Y - num6;
        num8  = num39 - num4 * num6;
        num9  = num8 - num5 * num6;
        num10 = num9 - num4 * num7;
        double num40 = num5 * num7 - num10;

        num14     = num38 - num40;
        num15     = num38 - num14;
        num16     = num14 + num15;
        num17     = num15 - num40;
        num18     = num38 - num16;
        array6[0] = num18 + num17;
        num19     = num37 + num14;
        num15     = num19 - num37;
        num16     = num19 - num15;
        num17     = num14 - num15;
        num18     = num37 - num16;
        num20     = num18 + num17;
        num14     = num20 - num39;
        num15     = num20 - num14;
        num16     = num14 + num15;
        num17     = num15 - num39;
        num18     = num20 - num16;
        array6[1] = num18 + num17;
        array6[3] = num19 + num14;
        num15     = array6[3] - num19;
        num16     = array6[3] - num15;
        num17     = num14 - num15;
        num18     = num19 - num16;
        array6[2] = num18 + num17;
        int int_  = Class19.smethod_2(4, array3, 4, array4, array7);
        int int_2 = Class19.smethod_2(int_, array7, 4, array5, array10);

        int_ = Class19.smethod_2(4, array4, 4, array, array7);
        int int_3 = Class19.smethod_2(int_, array7, 4, array6, array11);

        for (int i = 0; i < 4; i++)
        {
            array6[i] = -array6[i];
            array5[i] = -array5[i];
        }
        int_ = Class19.smethod_2(4, array, 4, array2, array7);
        int int_4 = Class19.smethod_2(int_, array7, 4, array5, array8);

        int_ = Class19.smethod_2(4, array2, 4, array3, array7);
        int int_5  = Class19.smethod_2(int_, array7, 4, array6, array9);
        int int_6  = Class19.smethod_4(int_5, array9, point_0.Z, array12);
        int int_7  = Class19.smethod_4(int_2, array10, -point_1.Z, array13);
        int int_8  = Class19.smethod_4(int_3, array11, point_2.Z, array14);
        int int_9  = Class19.smethod_4(int_4, array8, -point_3.Z, array15);
        int int_10 = Class19.smethod_2(int_6, array12, int_7, array13, array16);
        int int_11 = Class19.smethod_2(int_8, array14, int_9, array15, array17);
        int num41  = Class19.smethod_2(int_10, array16, int_11, array17, array18);

        return(array18[num41 - 1]);
    }
Beispiel #2
0
 // Token: 0x060000EE RID: 238 RVA: 0x00003415 File Offset: 0x00001615
 public int method_5(int int_0)
 {
     return(Class19.smethod_3(this.method_1(Class19.smethod_2(int_0))));
 }
Beispiel #3
0
    internal static double smethod_0(Point point_0, Point point_1, Point point_2, double double_0)
    {
        double[] array  = new double[5];
        double[] array2 = new double[9];
        double[] array3 = new double[13];
        double[] array4 = new double[17];
        double[] array5 = new double[5];
        double   num    = point_0.X - point_2.X;
        double   num2   = point_1.X - point_2.X;
        double   num3   = point_0.Y - point_2.Y;
        double   num4   = point_1.Y - point_2.Y;
        double   num5   = num * num4;
        double   num6   = Class20.double_1 * num;
        double   num7   = num6 - num;
        double   num8   = num6 - num7;
        double   num9   = num - num8;

        num6 = Class20.double_1 * num4;
        num7 = num6 - num4;
        double num10 = num6 - num7;
        double num11 = num4 - num10;
        double num12 = num5 - num8 * num10;
        double num13 = num12 - num9 * num10;
        double num14 = num13 - num8 * num11;
        double num15 = num9 * num11 - num14;
        double num16 = num3 * num2;

        num6  = Class20.double_1 * num3;
        num7  = num6 - num3;
        num8  = num6 - num7;
        num9  = num3 - num8;
        num6  = Class20.double_1 * num2;
        num7  = num6 - num2;
        num10 = num6 - num7;
        num11 = num2 - num10;
        num12 = num16 - num8 * num10;
        num13 = num12 - num9 * num10;
        num14 = num13 - num8 * num11;
        double num17 = num9 * num11 - num14;
        double num18 = num15 - num17;
        double num19 = num15 - num18;
        double num20 = num18 + num19;
        double num21 = num19 - num17;
        double num22 = num15 - num20;

        array[0] = num22 + num21;
        double num23 = num5 + num18;

        num19 = num23 - num5;
        num20 = num23 - num19;
        num21 = num18 - num19;
        num22 = num5 - num20;
        double num24 = num22 + num21;

        num18    = num24 - num16;
        num19    = num24 - num18;
        num20    = num18 + num19;
        num21    = num19 - num16;
        num22    = num24 - num20;
        array[1] = num22 + num21;
        double num25 = num23 + num18;

        num19    = num25 - num23;
        num20    = num25 - num19;
        num21    = num18 - num19;
        num22    = num23 - num20;
        array[2] = num22 + num21;
        array[3] = num25;
        double num26 = Class19.smethod_1(4, array);
        double num27 = Class20.double_3 * double_0;

        if (num26 >= num27 || -num26 >= num27)
        {
            return(num26);
        }
        num19 = point_0.X - num;
        num20 = num + num19;
        num21 = num19 - point_2.X;
        num22 = point_0.X - num20;
        double num28 = num22 + num21;

        num19 = point_1.X - num2;
        num20 = num2 + num19;
        num21 = num19 - point_2.X;
        num22 = point_1.X - num20;
        double num29 = num22 + num21;

        num19 = point_0.Y - num3;
        num20 = num3 + num19;
        num21 = num19 - point_2.Y;
        num22 = point_0.Y - num20;
        double num30 = num22 + num21;

        num19 = point_1.Y - num4;
        num20 = num4 + num19;
        num21 = num19 - point_2.Y;
        num22 = point_1.Y - num20;
        double num31 = num22 + num21;

        if (num28 == 0.0 && num30 == 0.0 && num29 == 0.0 && num31 == 0.0)
        {
            return(num26);
        }
        num27  = Class20.double_4 * double_0 + Class20.double_0 * ((num26 >= 0.0) ? num26 : (-num26));
        num26 += num * num31 + num4 * num28 - (num3 * num29 + num2 * num30);
        if (num26 < num27 && -num26 < num27)
        {
            double num32 = num28 * num4;
            num6  = Class20.double_1 * num28;
            num7  = num6 - num28;
            num8  = num6 - num7;
            num9  = num28 - num8;
            num6  = Class20.double_1 * num4;
            num7  = num6 - num4;
            num10 = num6 - num7;
            num11 = num4 - num10;
            num12 = num32 - num8 * num10;
            num13 = num12 - num9 * num10;
            num14 = num13 - num8 * num11;
            double num33 = num9 * num11 - num14;
            double num34 = num30 * num2;
            num6  = Class20.double_1 * num30;
            num7  = num6 - num30;
            num8  = num6 - num7;
            num9  = num30 - num8;
            num6  = Class20.double_1 * num2;
            num7  = num6 - num2;
            num10 = num6 - num7;
            num11 = num2 - num10;
            num12 = num34 - num8 * num10;
            num13 = num12 - num9 * num10;
            num14 = num13 - num8 * num11;
            double num35 = num9 * num11 - num14;
            num18     = num33 - num35;
            num19     = num33 - num18;
            num20     = num18 + num19;
            num21     = num19 - num35;
            num22     = num33 - num20;
            array5[0] = num22 + num21;
            num23     = num32 + num18;
            num19     = num23 - num32;
            num20     = num23 - num19;
            num21     = num18 - num19;
            num22     = num32 - num20;
            num24     = num22 + num21;
            num18     = num24 - num34;
            num19     = num24 - num18;
            num20     = num18 + num19;
            num21     = num19 - num34;
            num22     = num24 - num20;
            array5[1] = num22 + num21;
            double num36 = num23 + num18;
            num19     = num36 - num23;
            num20     = num36 - num19;
            num21     = num18 - num19;
            num22     = num23 - num20;
            array5[2] = num22 + num21;
            array5[3] = num36;
            int int_ = Class19.smethod_2(4, array, 4, array5, array2);
            num32     = num * num31;
            num6      = Class20.double_1 * num;
            num7      = num6 - num;
            num8      = num6 - num7;
            num9      = num - num8;
            num6      = Class20.double_1 * num31;
            num7      = num6 - num31;
            num10     = num6 - num7;
            num11     = num31 - num10;
            num12     = num32 - num8 * num10;
            num13     = num12 - num9 * num10;
            num14     = num13 - num8 * num11;
            num33     = num9 * num11 - num14;
            num34     = num3 * num29;
            num6      = Class20.double_1 * num3;
            num7      = num6 - num3;
            num8      = num6 - num7;
            num9      = num3 - num8;
            num6      = Class20.double_1 * num29;
            num7      = num6 - num29;
            num10     = num6 - num7;
            num11     = num29 - num10;
            num12     = num34 - num8 * num10;
            num13     = num12 - num9 * num10;
            num14     = num13 - num8 * num11;
            num35     = num9 * num11 - num14;
            num18     = num33 - num35;
            num19     = num33 - num18;
            num20     = num18 + num19;
            num21     = num19 - num35;
            num22     = num33 - num20;
            array5[0] = num22 + num21;
            num23     = num32 + num18;
            num19     = num23 - num32;
            num20     = num23 - num19;
            num21     = num18 - num19;
            num22     = num32 - num20;
            num24     = num22 + num21;
            num18     = num24 - num34;
            num19     = num24 - num18;
            num20     = num18 + num19;
            num21     = num19 - num34;
            num22     = num24 - num20;
            array5[1] = num22 + num21;
            num36     = num23 + num18;
            num19     = num36 - num23;
            num20     = num36 - num19;
            num21     = num18 - num19;
            num22     = num23 - num20;
            array5[2] = num22 + num21;
            array5[3] = num36;
            int int_2 = Class19.smethod_2(int_, array2, 4, array5, array3);
            num32     = num28 * num31;
            num6      = Class20.double_1 * num28;
            num7      = num6 - num28;
            num8      = num6 - num7;
            num9      = num28 - num8;
            num6      = Class20.double_1 * num31;
            num7      = num6 - num31;
            num10     = num6 - num7;
            num11     = num31 - num10;
            num12     = num32 - num8 * num10;
            num13     = num12 - num9 * num10;
            num14     = num13 - num8 * num11;
            num33     = num9 * num11 - num14;
            num34     = num30 * num29;
            num6      = Class20.double_1 * num30;
            num7      = num6 - num30;
            num8      = num6 - num7;
            num9      = num30 - num8;
            num6      = Class20.double_1 * num29;
            num7      = num6 - num29;
            num10     = num6 - num7;
            num11     = num29 - num10;
            num12     = num34 - num8 * num10;
            num13     = num12 - num9 * num10;
            num14     = num13 - num8 * num11;
            num35     = num9 * num11 - num14;
            num18     = num33 - num35;
            num19     = num33 - num18;
            num20     = num18 + num19;
            num21     = num19 - num35;
            num22     = num33 - num20;
            array5[0] = num22 + num21;
            num23     = num32 + num18;
            num19     = num23 - num32;
            num20     = num23 - num19;
            num21     = num18 - num19;
            num22     = num32 - num20;
            num24     = num22 + num21;
            num18     = num24 - num34;
            num19     = num24 - num18;
            num20     = num18 + num19;
            num21     = num19 - num34;
            num22     = num24 - num20;
            array5[1] = num22 + num21;
            num36     = num23 + num18;
            num19     = num36 - num23;
            num20     = num36 - num19;
            num21     = num18 - num19;
            num22     = num23 - num20;
            array5[2] = num22 + num21;
            array5[3] = num36;
            int num37 = Class19.smethod_2(int_2, array3, 4, array5, array4);
            return(array4[num37 - 1]);
        }
        return(num26);
    }