Beispiel #1
0
    private void SetVirtualGridPos(GridPosR gridPos_World)
    {
        City.CityInventoryVirtualOccupationQuadRoot.Clear();
        foreach (GridPos gp_matrix in InventoryItem.OccupiedGridPositions_Matrix)
        {
            if (!CityInventory.ContainsGP(gp_matrix))
            {
                continue;
            }

            CityInventoryVirtualOccupationQuad quad = CityInventory.CreateCityInventoryVirtualOccupationQuad(City.CityInventoryVirtualOccupationQuadRoot.transform);
            quad.Init(InventoryItem.Inventory.GridSize, gp_matrix, InventoryItem.Inventory);
            City.CityInventoryVirtualOccupationQuadRoot.cityInventoryVirtualOccupationQuads.Add(quad);
        }
    }
Beispiel #2
0
    public CityInventoryVirtualOccupationQuad CreateCityInventoryVirtualOccupationQuad(Transform transform)
    {
        if (InstantiateCityInventoryVirtualOccupationQuadHandler != null)
        {
            MonoBehaviour mono = InstantiateCityInventoryVirtualOccupationQuadHandler?.Invoke(transform);
            if (mono != null)
            {
                try
                {
                    CityInventoryVirtualOccupationQuad res = (CityInventoryVirtualOccupationQuad)mono;
                    return(res);
                }
                catch (Exception e)
                {
                    LogError(e.ToString());
                }
            }
        }

        return(null);
    }