Beispiel #1
0
 void Start()
 {
     m_shortestPath = new List <Vector3>();
     world          = (ChunkWorldBuilder)FindObjectOfType(typeof(ChunkWorldBuilder));
     if (GameObject.Find("World"))
     {
         m_fileName = "";
     }
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     m_world = (ChunkWorldBuilder)FindObjectOfType(typeof(ChunkWorldBuilder));
 }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     m_world = (ChunkWorldBuilder)FindObjectOfType(typeof(ChunkWorldBuilder));
 }