Beispiel #1
0
    private void OnMouseDown()
    {
        if (!lastClampedHitPoint.HasValue)
        {
            return;
        }

        Vector3 lastPoint = lastClampedHitPoint.Value;

        chunkGenerator.VoxelGrid[
            (int)lastPoint.x,
            (int)lastPoint.y,
            (int)lastPoint.z
        ].VoxelType = 0;
        chunkGenerator.GenerateMesh();
    }