void Start()
    {
        Deatil     = GameObject.Find("Computer_Canves/Menu/Details");
        Computer   = GameObject.Find("Computer_Canves/Computer");
        All_Button = GameObject.Find("Computer_Canves/Button");
        Deatil.SetActive(false);
        Computer.SetActive(false);
        All_Button.SetActive(false);
        Debug.Log(Arr_Spr[0]);

        choseSceManager = gameObject.GetComponent <ChoseSceManager>();
    }
Beispiel #2
0
 void Start()
 {
     ScrManager      = GameObject.Find("ChoseSceManager");
     choseSceManager = ScrManager.GetComponent <ChoseSceManager>();
 }