public IEnumerator CreateBrushMaterial_BrushMaterialIsPartOfManager() { using (var newBrushMaterial = new ChiselBrushMaterial()) { yield return(null); ChiselBrushMaterialManager.Update(); Assert.True(ChiselBrushMaterialManager.IsRegistered(newBrushMaterial)); } }
public IEnumerator CreateBrushMaterial_UnregisterBrushMaterial_BrushMaterialIsNotPartOfManager() { using (var newBrushMaterial = ChiselBrushMaterial.CreateInstance()) { ChiselBrushMaterialManager.Unregister(newBrushMaterial); yield return(null); ChiselBrushMaterialManager.Update(); Assert.False(ChiselBrushMaterialManager.IsRegistered(newBrushMaterial)); } }
public IEnumerator CreateBrushMaterial_Destroy_BrushMaterialIsNotPartOfManager() { using (var newBrushMaterial = new ChiselBrushMaterial()) { yield return(null); ChiselBrushMaterialManager.Update(); newBrushMaterial.Dispose(); yield return(null); ChiselBrushMaterialManager.Update(); Assert.False(ChiselBrushMaterialManager.IsRegistered(newBrushMaterial)); } }
public IEnumerator CreateBrushMaterialWithPhysicMaterial_ManagerKnowsMaterial() { using (var newBrushMaterial = new ChiselBrushMaterial()) { var newPhysicsMaterial = new PhysicMaterial(); newBrushMaterial.PhysicsMaterial = newPhysicsMaterial; yield return(null); ChiselBrushMaterialManager.Update(); Assert.True(ChiselBrushMaterialManager.IsRegistered(newBrushMaterial)); Assert.AreEqual(newPhysicsMaterial, ChiselBrushMaterialManager.GetPhysicsMaterialByInstanceID(newPhysicsMaterial.GetInstanceID(), false)); Assert.AreEqual(1, ChiselBrushMaterialManager.GetPhysicsMaterialRefCountByInstanceID(newPhysicsMaterial.GetInstanceID())); UnityEngine.Object.DestroyImmediate(newPhysicsMaterial); } }
public IEnumerator CreateBrushMaterialWithPhysicMateriall_RetrieveRenderMaterialWithPhysicsMaterialInstanceID_ReturnsNull() { using (var newBrushMaterial = new ChiselBrushMaterial()) { var newPhysicsMaterial = new PhysicMaterial(); newBrushMaterial.PhysicsMaterial = newPhysicsMaterial; yield return(null); ChiselBrushMaterialManager.Update(); Assert.True(ChiselBrushMaterialManager.IsRegistered(newBrushMaterial)); LogAssert.Expect(LogType.Error, new Regex("Trying to use PhysicMaterial with")); Assert.IsNull(ChiselBrushMaterialManager.GetRenderMaterialByInstanceID(newPhysicsMaterial.GetInstanceID(), false)); UnityEngine.Object.DestroyImmediate(newPhysicsMaterial); } }
public IEnumerator CreateBrushMaterialWithRenderMaterial_ManagerKnowsMaterial() { using (var newBrushMaterial = ChiselBrushMaterial.CreateInstance()) { var newRenderMaterial = new Material(Shader.Find("Specular")); newBrushMaterial.RenderMaterial = newRenderMaterial; yield return(null); ChiselBrushMaterialManager.Update(); Assert.True(ChiselBrushMaterialManager.IsRegistered(newBrushMaterial)); Assert.AreEqual(newRenderMaterial, ChiselBrushMaterialManager.GetRenderMaterialByInstanceID(newRenderMaterial.GetInstanceID(), false)); Assert.AreEqual(1, ChiselBrushMaterialManager.GetRenderMaterialRefCountByInstanceID(newRenderMaterial.GetInstanceID())); UnityEngine.Object.DestroyImmediate(newRenderMaterial); } }