public GameScreen(ChinchuGame game, GraphicsDeviceManager graphics, ContentManager content) : base(game, graphics, content) { }
private void NewGameButton_Click(object sender, EventArgs e) { using (var game = new ChinchuGame(false)) game.Run(); }
public GameScreen(ChinchuGame game, GraphicsDeviceManager graphics, ContentManager content) : base(game, graphics, content) { }
private void NewGameButton_Click(object sender, EventArgs e) { using (var game = new ChinchuGame(false)) game.Run(); }