public static ChinaView Create(China o) { var v = new ChinaView(); Copy.Members(o.Data, v); return(v); }
public static China Create(ChinaView v) { var o = new China(); Copy.Members(v, o.Data); return(o); }
static void Main(string[] args) { Country country1 = new China(100, 5, 15, 25); Country country2 = new USA(100, 20, 30, 30); War.Start(country1, country2); Console.ReadLine(); }
/// <summary> /// 聯合國中介者 /// </summary> public void ExcuteUnite() { UnitedNationsSecurityCouncil UNSC = new UnitedNationsSecurityCouncil(); USA c1 = new USA(UNSC); China c2 = new China(UNSC); UNSC.Colleague1 = c1; UNSC.Colleague2 = c2; c1.Declare("開打"); c2.Declare("來啊"); }
private void button1_Click(object sender, EventArgs e) { China china = null; if (comboBox1.SelectedIndex == 0) { china = new China(); } else if (comboBox1.SelectedIndex == 1) { china = new AdapterAmerica(); } china.Use(); }
static void InitialiseerLanden() { for (int i = 0; i < frmselecteren.LandHoeveelheid; i++) { int landID = Array.IndexOf(frmselecteren.isLand, true); switch (landID) { case 0: Landen[i] = new Duitsland(i); break; case 1: Landen[i] = new USA(i); break; case 2: Landen[i] = new China(i); break; case 3: Landen[i] = new UK(i); break; case 4: Landen[i] = new Congo(i); break; case 5: Landen[i] = new Vietnam(i); break; case 6: Landen[i] = new Nigeria(i); break; case 7: Landen[i] = new Peru(i); break; } frmselecteren.isLand[landID] = false; } }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(China obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }
public China(China.Market m) : this(NQuantLibcPINVOKE.new_China__SWIG_0((int)m), true) { if (NQuantLibcPINVOKE.SWIGPendingException.Pending) throw NQuantLibcPINVOKE.SWIGPendingException.Retrieve(); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(China obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; }
public void PlaceObject() { Object temp; switch (ObjectListBox.SelectedItem.ToString()) { case "Key": temp = new Key(); PlacedObjectListBox.Items.Add(temp); break; case "Ammo": temp = new Ammo(); PlacedObjectListBox.Items.Add(temp); break; case "Health": temp = new Health(); PlacedObjectListBox.Items.Add(temp); break; case "Adrenaline": temp = new Adrenaline(); PlacedObjectListBox.Items.Add(temp); break; case "Barrel": temp = new Barrel(); PlacedObjectListBox.Items.Add(temp); break; case "Pipe": temp = new Pipe(); PlacedObjectListBox.Items.Add(temp); break; case "Couch": temp = new Couch(); PlacedObjectListBox.Items.Add(temp); break; case "Wardrobe": temp = new Wardrobe(); PlacedObjectListBox.Items.Add(temp); break; case "Lamp": temp = new Lamp(); PlacedObjectListBox.Items.Add(temp); break; case "Desk": temp = new Desk(); PlacedObjectListBox.Items.Add(temp); break; case "Tree": temp = new Tree(); PlacedObjectListBox.Items.Add(temp); break; case "China": temp = new China(); PlacedObjectListBox.Items.Add(temp); break; case "Table": temp = new Table(); PlacedObjectListBox.Items.Add(temp); break; case "Chair": temp = new Chair(); PlacedObjectListBox.Items.Add(temp); break; case "Pistol": temp = new Pistol(); PlacedObjectListBox.Items.Add(temp); break; case "Door": temp = new Door(); PlacedObjectListBox.Items.Add(temp); break; case "Assault Rifle": temp = new AssaultRifle(); PlacedObjectListBox.Items.Add(temp); break; case "Shotgun": temp = new Shotgun(); PlacedObjectListBox.Items.Add(temp); break; case "Rocket Launcher": temp = new RocketLauncher(); PlacedObjectListBox.Items.Add(temp); break; case "Laser Cannon": temp = new LaserCannon(); PlacedObjectListBox.Items.Add(temp); break; case "Player": temp = new Player(); PlacedObjectListBox.Items.Add(temp); break; case "Enemy": temp = new Enemy(); PlacedObjectListBox.Items.Add(temp); break; case "Civilian": temp = new Civilian(); PlacedObjectListBox.Items.Add(temp); break; case "Boss": temp = new Boss(); PlacedObjectListBox.Items.Add(temp); break; case "Cop": temp = new Cop(); PlacedObjectListBox.Items.Add(temp); break; } ; }
private void reset()// reseta todos os pontos para proxima fase { saoPaulo = new SaoPaulo(); bahia = new Bahia(); caribe = new Caribe(); usa_leste = new USA_Leste(); usa_oeste = new USA_Oeste(); japao = new Japao(); china = new China(); tailandia = new Tailandia(); australia = new Australia(); unitedKingdom = new UnitedKingdom(); africaCentral = new AfricaCentral(); africaSul = new AfricaSul(); india = new India(); saoPaulo.getCondicao(true); bahia.getCondicao(true); caribe.getCondicao(true); usa_leste.getCondicao(true); usa_oeste.getCondicao(true); japao.getCondicao(true); china.getCondicao(true); tailandia.getCondicao(true); australia.getCondicao(true); unitedKingdom.getCondicao(true); africaCentral.getCondicao(true); africaSul.getCondicao(true); india.getCondicao(true); europaLeste.getCondicao(true); europaOeste.getCondicao(true); saoPaulo.getBloquedo(false); bahia.getBloquedo(false); caribe.getBloquedo(false); usa_leste.getBloquedo(false); usa_oeste.getBloquedo(false); japao.getBloquedo(false); china.getBloquedo(false); tailandia.getBloquedo(false); australia.getBloquedo(false); unitedKingdom.getBloquedo(false); africaCentral.getBloquedo(false); africaSul.getBloquedo(false); india.getBloquedo(false); europaLeste.getBloquedo(false); europaOeste.getBloquedo(false); saoPaulo.get_pct(pctSaoPaulo); bahia.get_pct(pctBahia); caribe.get_pct(pctCaribe); usa_leste.get_pct(pct_USA_Leste); usa_oeste.get_pct(pct_USA_Oeste); japao.get_pct(pctJapao); china.get_pct(pctChina); tailandia.get_pct(pctTailandia); australia.get_pct(pctAustralia); unitedKingdom.get_pct(pct_UnitedKingdom); africaCentral.get_pct(pctAfricaCenter); africaSul.get_pct(pctAfricaSul); india.get_pct(pctIndia); europaLeste.get_pct(pctEuropaLeste); europaOeste.get_pct(pctEuropaOeste); saoPaulo.mudarPonto(); bahia.mudarPonto(); caribe.mudarPonto(); usa_leste.mudarPonto(); usa_oeste.mudarPonto(); japao.mudarPonto(); china.mudarPonto(); tailandia.mudarPonto(); australia.mudarPonto(); unitedKingdom.mudarPonto(); africaCentral.mudarPonto(); africaSul.mudarPonto(); india.mudarPonto(); europaOeste.mudarPonto(); europaLeste.mudarPonto(); }
static void Main(string[] args) { Console.Write("Как Вас зовут: "); string name = Console.ReadLine(); Console.Write("Сколько у Вас средств: "); int balance = Int32.Parse(Console.ReadLine()); Console.Write("Сколько Вы уже потратили в нашем магазине: "); int spent = Int32.Parse(Console.ReadLine()); Console.WindowWidth = 63; User user = new User(name, balance, spent); Console.ForegroundColor = ConsoleColor.DarkBlue; Console.WriteLine("Список курсов: "); Console.ResetColor(); English eng = new English( "В Ландон за 15 минут в день", "Королева Елизавета", "Английский", 490, "Пирожок с подливой" ); eng.InfoCourse(eng); Germany ger = new Germany( "На Берлин", "Рудольф Иванов", "Немецкий", 666 ); ger.InfoCourse(ger); Italy itl = new Italy( "Хочу Пасту Болоньезе", "Равиолли Веспучи", "Итальянский", 575 ); itl.InfoCourse(itl); China china = new China( "Последователь Мулан", "Хаоями Мияноки", "Китайский", 1000 ); china.InfoCourse(china); Course[] courses = new Course[] { eng, ger, itl, china }; Informer informer = new Informer(); while (true) { Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("\nДобро пожаловать в мир почти бесплатных знаний!\n"); Console.ResetColor(); for (int i = 0; i < courses.Length; i++) { Console.WriteLine($"Курс {i} - \"{courses[i].CourseName}\" по цене {courses[i].Price}"); } Console.Write("\nВыбериет номер интересующего направления и нажмите Enter: "); int productNumber = Int32.Parse(Console.ReadLine()); if (productNumber >= 0 && productNumber < courses.Length) { if (courses[productNumber].Price <= user.Balance) { informer.Buy(user, courses[productNumber]); Bye(); } else { Console.WriteLine("У Вас недостаточно средств"); } } else { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("Таких курсов у нас нет"); Console.ResetColor(); } }