Beispiel #1
0
 public Sky(IListener <IGameObject> scoreListener, IListener <ISoundable> soundListener) : base(scoreListener, soundListener)
 {
     Children2.Add(new Backgrounds(scoreListener, soundListener));
     Children2.Add(new Blocks(scoreListener, soundListener));
     Children2.Add(new Enemies(scoreListener, soundListener));
     Children2.Add(new Enemies(scoreListener, soundListener));
 }
Beispiel #2
0
 public Plateau(IListener <IGameObject> scoreListener, IListener <ISoundable> soundListener) : base(scoreListener, soundListener)
 {
     Children.Add(new Bricks(scoreListener, soundListener));
     Children.Add(new Coins(scoreListener, soundListener));
     Children.Add(new Roof(scoreListener, soundListener));
     Children.Add(new Tunnel(scoreListener, soundListener));
     Children2.Add(new Backgrounds(scoreListener, soundListener));
     Children2.Add(new None());
     Children2.Add(new Enemies(scoreListener, soundListener));
     Children2.Add(new Enemies(scoreListener, soundListener));
 }