void Awake()
 {
     Checkpoints            = transform.Find("Checkpoints").GetComponentsInChildren <Checkpoint>().ToList();
     Waypoints              = transform.Find("Waypoints").GetComponentsInChildren <Waypoint>().ToList();
     FinishLine             = Checkpoints.Find(c => c.IsFinish);
     RaceScene.CurrentTrack = this;
 }