internal void PartialCheckin(bool keepItemsLocked)
        {
            List <ChangeInfo> changesToCheckin;
            List <ChangeInfo> dependenciesCandidates;

            mChangesTreeView.GetCheckedChanges(
                false, out changesToCheckin, out dependenciesCandidates);

            if (CheckEmptyOperation(changesToCheckin))
            {
                mProgressControls.ShowWarning(
                    PlasticLocalization.GetString(PlasticLocalization.Name.NoItemsAreSelected));
                return;
            }

            CheckinUIOperation ciOperation = new CheckinUIOperation(
                mWkInfo, mViewHost, mProgressControls, mGuiMessage,
                new LaunchCheckinConflictsDialog(mPlasticWindow),
                new LaunchDependenciesDialog(
                    PlasticLocalization.GetString(PlasticLocalization.Name.CheckinButton),
                    mPlasticWindow),
                this, mGluonProgressOperationHandler);

            ciOperation.Checkin(
                changesToCheckin,
                dependenciesCandidates,
                CommentText,
                keepItemsLocked,
                Refresh.UnityAssetDatabase);
        }
Beispiel #2
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        void PartialCheckin(bool keepItemsLocked)
        {
            List <ChangeInfo> changesToCheckin;
            List <ChangeInfo> dependenciesCandidates;

            mPendingChangesTreeView.GetCheckedChanges(
                false,
                out changesToCheckin,
                out dependenciesCandidates);

            if (CheckEmptyOperation(changesToCheckin))
            {
                ((IProgressControls)mProgressControls).ShowWarning(
                    PlasticLocalization.GetString(PlasticLocalization.Name.NoItemsAreSelected));
                return;
            }

            bool isCancelled;

            SaveAssets.ForChangesWithConfirmation(changesToCheckin, out isCancelled);

            if (isCancelled)
            {
                return;
            }

            CheckinUIOperation ciOperation = new CheckinUIOperation(
                mWkInfo, mViewHost, mProgressControls, mGuiMessage,
                new LaunchCheckinConflictsDialog(mParentWindow),
                new LaunchDependenciesDialog(
                    PlasticLocalization.GetString(PlasticLocalization.Name.CheckinButton),
                    mParentWindow),
                this, mWorkspaceWindow.GluonProgressOperationHandler);

            ciOperation.Checkin(
                changesToCheckin,
                dependenciesCandidates,
                CommentText,
                keepItemsLocked,
                RefreshAsset.UnityAssetDatabase);
        }