Beispiel #1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (Passed == false)
     {
         if (other.tag == "Player")
         {
             Debug.Log(this.name + " has been passed at " + transform.position);
             Passed = true;
             Handler.CPpass(this.gameObject);
         }
     }
 }