Beispiel #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (isActivePT != this)
     {
         isActivePT = this;
     }
     widgetStates.AddHealth(widgetStates.maxHphealth);
     widgetStates.AddEnergy(widgetStates.maxBoost);
 }
Beispiel #2
0
 private void Start()
 {
     widgetStates = GameObject.FindWithTag("Player").GetComponent <WidgetStates>();
     isActivePT   = firstPT;
 }