// Use this for initialization void Start() { //Autohook cB = GetComponent<CheckBeat> (); beatCounter = beatOffset; }
// Use this for initialization void Start() { //Autohook cB = GetComponent<CheckBeat> (); anim = GetComponent<Animator>(); }
// Use this for initialization void Start() { //Autohook cB = GetComponent<CheckBeat> (); beatCounter = beatOffset; }
// Use this for initialization void Start() { //Autohook cB = GetComponent<CheckBeat> (); anim = GetComponent<Animator>(); }