[Execute]//邀请加入某个社会关 public void Excute(stRequestAddRelationUserCmd_CS cmd) { Engine.Utility.Log.Error("邀请加入某个社会关系"); //GameCmd.stCommonMChatUserCmd if (cmd.type == RelationType.Relation_FriendRequest) { DataManager.Manager <ChatDataManager>().PrivateChatManager.AddChat(new GameCmd.stCommonMChatUserCmd_CS() { dwOPDes = 0, szInfo = ChatDataManager.GetAddFriendHrefString(cmd.requestname, cmd.id), szOPDes = cmd.requestname, byChatType = CHATTYPE.CHAT_SYS, }); } }