Beispiel #1
0
        public void WriteData()
        {
            using (FileStream file = new FileStream("paramdb_gtc_eu.db", FileMode.Create, FileAccess.ReadWrite))
            {
                const uint DataTableCount = 0x24;
                file.WriteCharacters("GTAR");
                file.WriteUInt(DataTableCount);
                uint dataStart = ((DataTableCount + 2) * 4) + 16;
                file.WriteUInt(dataStart);
                file.WriteUInt(0x07);
                file.Position = dataStart;
                ushort tableNumber = 0;
                BrakeParts.Write(file, dataStart, tableNumber++);
                BrakeBalanceControllerParts.Write(file, dataStart, tableNumber++);
                SteeringParts.Write(file, dataStart, tableNumber++);
                ChassisParts.Write(file, dataStart, tableNumber++);
                WeightReductionParts.Write(file, dataStart, tableNumber++);
                BodyParts.Write(file, dataStart, tableNumber++);
                EngineParts.Write(file, dataStart, tableNumber++);
                PortPolishingParts.Write(file, dataStart, tableNumber++);
                EngineBalancingParts.Write(file, dataStart, tableNumber++);
                DisplacementIncreaseParts.Write(file, dataStart, tableNumber++);
                ComputerParts.Write(file, dataStart, tableNumber++);
                NATuneParts.Write(file, dataStart, tableNumber++);
                TurboKitParts.Write(file, dataStart, tableNumber++);
                DrivetrainParts.Write(file, dataStart, tableNumber++);
                FlywheelParts.Write(file, dataStart, tableNumber++);
                ClutchParts.Write(file, dataStart, tableNumber++);
                PropellerShaftParts.Write(file, dataStart, tableNumber++);
                GearboxParts.Write(file, dataStart, tableNumber++);
                SuspensionParts.Write(file, dataStart, tableNumber++);
                IntercoolerParts.Write(file, dataStart, tableNumber++);
                MufflerParts.Write(file, dataStart, tableNumber++);
                LSDParts.Write(file, dataStart, tableNumber++);
                TCSCParts.Write(file, dataStart, tableNumber++);
                ASCCParts.Write(file, dataStart, tableNumber++);
                WheelsParts.Write(file, dataStart, tableNumber++);
                TyreSizeParts.Write(file, dataStart, tableNumber++);
                TyreForceVolParts.Write(file, dataStart, tableNumber++);
                TyreCompounds.Write(file, dataStart, tableNumber++);
                TyresFrontParts.Write(file, dataStart, tableNumber++);
                TyresRearParts.Write(file, dataStart, tableNumber++);
                Opponents.Write(file, dataStart, tableNumber++);
                Events.Write(file, dataStart, tableNumber++);
                Regulations.Write(file, dataStart, tableNumber++);
                Courses.Write(file, dataStart, tableNumber++);
                ArcadeCars.Write(file, dataStart, tableNumber++);
                Cars.Write(file, dataStart, tableNumber++);

                file.Position = dataStart - 8;
                file.WriteUInt((uint)file.Length - dataStart);
            }
        }
Beispiel #2
0
        public void WriteData(string filename)
        {
            using (FileStream file = new FileStream(filename, FileMode.Create, FileAccess.ReadWrite))
            {
                file.Write(new byte[] { 0x47, 0x54, 0x44, 0x54, 0x6C, 0x00, 0x3E, 0x00 }, 0, 8); // The 0x3E is the number of indices

                file.Position = (0x3E * 8) + 7;
                file.WriteByte(0x00); // Data starts at 0x1F8 so position EOF

                uint i = 1;
                BrakeParts.Write(file, 8 * i++);
                BrakeControllerParts.Write(file, 8 * i++);
                SteerParts.Write(file, 8 * i++);
                ChassisParts.Write(file, 8 * i++);
                LightweightParts.Write(file, 8 * i++);
                RacingModifyParts.Write(file, 8 * i++);
                EngineParts.Write(file, 8 * i++);
                PortPolishParts.Write(file, 8 * i++);
                EngineBalanceParts.Write(file, 8 * i++);
                DisplacementParts.Write(file, 8 * i++);
                ComputerParts.Write(file, 8 * i++);
                NATuneParts.Write(file, 8 * i++);
                TurbineKitParts.Write(file, 8 * i++);
                DrivetrainParts.Write(file, 8 * i++);
                FlywheelParts.Write(file, 8 * i++);
                ClutchParts.Write(file, 8 * i++);
                PropellerShaftParts.Write(file, 8 * i++);
                GearParts.Write(file, 8 * i++);
                SuspensionParts.Write(file, 8 * i++);
                IntercoolerParts.Write(file, 8 * i++);
                MufflerParts.Write(file, 8 * i++);
                LSDParts.Write(file, 8 * i++);
                TiresFrontParts.Write(file, 8 * i++);
                TiresRearParts.Write(file, 8 * i++);
                Unknown1.Write(file, 8 * i++);
                Unknown2.Write(file, 8 * i++);
                Unknown3.Write(file, 8 * i++);
                Unknown4.Write(file, 8 * i++);
                Unknown5.Write(file, 8 * i++);
                Unknown6.Write(file, 8 * i++);
                Unknown7.Write(file, 8 * i++);
                Cars.Write(file, 8 * i++);

                file.Position = 0;
                using (FileStream zipFile = new FileStream(filename + ".gz", FileMode.Create, FileAccess.Write))
                {
                    using (GZipStream zip = new GZipStream(zipFile, CompressionMode.Compress))
                    {
                        file.CopyTo(zip);
                    }
                }
            }
        }