public void OnBecameVisible() { isVisible = true; if (canKillCamera) { if (ChaseManager.InstanceExists()) { ChaseManager.Instance.StopKill(Number); } } }
public void OnBecameInvisible() { isVisible = false; if (canKillCamera) { if (ChaseManager.InstanceExists()) { ChaseManager.Instance.StartKill(Number); } } }