Beispiel #1
0
    public void EndCharge()
    {
        if (_chargeShotTransform != null)
        {
            ChargedShotBehaviour behaviour = _chargeShotTransform.GetComponent <ChargedShotBehaviour>();
            behaviour.HasShot = true;

            // TODO -- Stop Sound

            _chargeShotTransform = null;

            ammoCount.Take1Ammo(currentWeapon);
            CheckAmmo();
            soundController.Stop();
        }
    }
 // Start is called before the first frame update
 void Start()
 {
     chargedShot = GetComponent <ChargedShotBehaviour>();
     audioSource = GetComponent <AudioSource>();
 }